Player Matchup

Skadi
Skadi
Gold II
IxSlUmBeRxI
Skadi
Gold II
Level 174
God Stats
24W - 23L
1,453 SR
Queue Stats
155W - 161L
1,455 MMR
Solo
Bacchus
Bacchus
Gold IV
Reventt19
Bacchus
Gold IV
Level 182
God Stats
6W - 10L
1,577 SR
Queue Stats
50W - 49L
1,457 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
edgar920111
Morgan Le Fay
Silver III
Level 159
God Stats
1W - 0L
1,693 SR
Queue Stats
6W - 7L
1,463 MMR
Solo
Kali
Kali
Gold IV
iLandAirbase
Kali
Gold IV
Level 163
God Stats
11W - 7L
1,658 SR
Queue Stats
99W - 93L
1,431 MMR
Solo
Osiris
Osiris
Gold IV
maceplaysTwitch
Osiris
Gold IV
Level 191
God Stats
32W - 29L
1,561 SR
Queue Stats
192W - 192L
1,482 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 174
1,588 SR
1,458 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 119
1,479 SR
1,458 MMR
Arachne
Arachne
Bronze III
AerinsPookie
Arachne
Bronze III
Level 108
God Stats
0W - 1L
1,601 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Izanami
Izanami
Bronze III
CausticStar
Izanami
Bronze III
Level 88
God Stats
2W - 3L
1,549 SR
Queue Stats
10W - 8L
1,442 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
DiegoTALKS
Baron Samedi
Gold V
Level 159
God Stats
3W - 2L
1,500 SR
Queue Stats
37W - 31L
1,426 MMR
Solo
Surtr
Surtr
Bronze III
Kidney5269
Surtr
Bronze III
Level 84
God Stats
0W - 1L
1,413 SR
Queue Stats
0W - 1L
1,500 MMR
Party 1
Ymir
Ymir
Gold IV
UltraPotMan
Ymir
Gold IV
Level 156
God Stats
3W - 6L
1,332 SR
Queue Stats
65W - 72L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 2
3,486
697
2,631
2,763
854
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Reventt19
Bacchus
6
2 / 0 / 1
3,449
690
2,234
2,121
1,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
edgar920111
Morgan Le Fay
8
1 / 0 / 0
4,072
814
1,531
1,312
432
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 2
3,364
673
1,201
3,623
1,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

6
2 / 1 / 0
4,027
805
2,633
4,679
2,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Bans
XbalanqueAnhurAwilixMaman Brigitte

VS

Bans
BellonaBastetKing ArthurLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AerinsPookie
Arachne
2
0 / 1 / 0
2,650
530
232
1,196
289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Izanami
CausticStar
Izanami
5
0 / 1 / 0
3,089
618
1,465
2,825
758
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Baron Samedi
DiegoTALKS
Baron Samedi
7
0 / 1 / 0
3,523
705
696
2,094
730
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Surtr
7
1 / 1 / 0
3,725
745
2,934
4,585
2,327
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

5
0 / 2 / 0
3,309
662
1,452
5,625
2,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
1
6
Kills
1
1
Deaths
6
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Arachne
AerinsPookie
Arachne
0
1
0
0
L
Izanami
CausticStar
Izanami
0
1
0
0
L
Baron Samedi
DiegoTALKS
Baron Samedi
0
1
0
0
W
1
0
2
2
L
Surtr
1
1
0
1
W
Bacchus
Reventt19
Bacchus
2
0
1
2.5
L
0
2
0
0
W
Morgan Le Fay
edgar920111
Morgan Le Fay
1
0
0
1
W
0
0
2
1
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,230
Damage
6,779
14,498
Taken
16,325
5,783
Mitigated
6,850
5,646
Healing
5,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
AerinsPookie
Arachne
232
197
0
277
1,196
289
0
0
1,196
0
3,610
L
Izanami
CausticStar
Izanami
1,465
1,175
0
406
2,825
758
0
834
1,884
0
19,915
L
Baron Samedi
DiegoTALKS
Baron Samedi
696
36
0
1,014
2,094
730
0
1,531
563
16,464
0
W
2,631
1,273
0
500
2,763
854
0
612
2,151
0
21,102
L
Surtr
2,934
1,491
0
1,736
4,585
2,327
0
0
4,585
380
20,456
W
Bacchus
Reventt19
Bacchus
2,234
204
0
466
2,121
1,332
0
705
1,416
10,624
0
L
1,452
353
0
1,839
5,625
2,746
0
1,080
4,332
5,910
0
W
Morgan Le Fay
edgar920111
Morgan Le Fay
1,531
215
0
250
1,312
432
0
521
695
23,646
0
W
1,201
627
0
2,097
3,623
1,108
0
200
3,409
0
19,658
W
2,633
1,539
0
2,333
4,679
2,057
0
89
4,266
0
22,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,398
Gold Earned
16,296
191
Minions Killed
123
0
Camps Cleared
0
522,610
Distance Traveled
466,643
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
2,650
530
10
2
0
50,154
0
L
Izanami
3,089
618
34
7
0
103,856
0
L
Baron Samedi
3,523
705
34
7
0
100,138
3
W
Skadi
3,486
697
35
7
0
91,673
0
L
Surtr
3,725
745
37
7
0
105,946
0
W
Bacchus
3,449
690
14
3
0
115,676
2
L
Ymir
3,309
662
8
2
0
106,549
0
W
Morgan Le Fay
4,072
814
56
11
0
107,142
0
W
Kali
3,364
673
39
8
0
118,317
0
W
Osiris
4,027
805
47
9
0
89,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role