Player Matchup

Ra
Ra
AZN Piratte
Ra
Level 149
God Stats
6W - 5L
1,553 SR
Queue Stats
149W - 134L
1,555 Elo+
Party 2
Da Ji
Da Ji
ExpertCrab4
Da Ji
Level 146
God Stats
33W - 30L
1,401 SR
Queue Stats
349W - 348L
1,478 Elo+
Party 1
Sylvanus
Sylvanus
captdoubloon
Sylvanus
Level 116
God Stats
32W - 18L
1,624 SR
Queue Stats
91W - 74L
1,548 Elo+
Party 2
Cupid
Cupid
heitbern
Cupid
Level 146
God Stats
28W - 15L
1,787 SR
Queue Stats
243W - 254L
1,494 Elo+
Party 1
Surtr
Surtr
xXMYM_KentuchiXx
Surtr
Level 118
God Stats
2W - 0L
1,712 SR
Queue Stats
60W - 59L
1,570 Elo+
Solo
Team Averages
Level 135
1,615 SR
1,529 Elo+

VS

Team Averages
Level 118
1,510 SR
1,505 Elo+
Apollo
Apollo
 
Apollo
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Arachne
Arachne
Aaron22Darron56
Arachne
Level 127
God Stats
7W - 14L
1,445 SR
Queue Stats
75W - 56L
1,557 Elo+
Party 3
Scylla
Scylla
Bopesuicide
Scylla
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,446 Elo+
Party 4
Achilles
Achilles
MarcGinale
Achilles
Level 144
God Stats
1W - 5L
1,513 SR
Queue Stats
88W - 83L
1,516 Elo+
Solo
Bellona
Bellona
Zabuza303
Bellona
Level 129
God Stats
5W - 3L
1,592 SR
Queue Stats
51W - 46L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 2
6,860
686
1,713
3,549
1,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
6 / 2 / 2
6,242
624
4,608
8,701
3,830
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
captdoubloon
Sylvanus
10
0 / 0 / 4
5,105
511
3,766
6,988
3,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
heitbern
Cupid
11
2 / 0 / 1
5,626
563
5,001
7,952
2,843
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 1 / 1
5,976
598
3,858
8,201
6,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
9
0 / 2 / 1
4,927
493
2,876
6,412
2,132
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 1 / 0
4,912
491
2,571
8,845
2,911
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Scylla
10
1 / 2 / 0
5,187
519
1,959
3,475
974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
MarcGinale
Achilles
7
1 / 2 / 0
5,037
504
4,126
8,185
5,530
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
Zabuza303
Bellona
11
1 / 1 / 0
6,138
614
3,745
7,992
6,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
8
Kills
4
4
Deaths
8
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
0
2
1
0.25
W
0
1
2
1
L
1
1
0
1
L
Scylla
1
2
0
0.5
W
6
2
2
3.5
L
Achilles
MarcGinale
Achilles
1
2
0
0.5
L
Bellona
Zabuza303
Bellona
1
1
0
1
W
Sylvanus
captdoubloon
Sylvanus
0
0
4
2
W
Cupid
heitbern
Cupid
2
0
1
2.5
W
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,946
Damage
15,277
35,391
Taken
34,909
17,825
Mitigated
18,114
13,634
Healing
14,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
2,876
1,122
0
2,130
6,412
2,132
0
1,134
5,278
0
32,539
W
1,713
472
162
1,266
3,549
1,357
0
816
2,733
65,382
0
L
2,571
1,544
0
5,540
8,845
2,911
0
1,151
7,694
0
24,805
L
Scylla
1,959
507
0
466
3,475
974
0
1,137
2,338
24,894
335
W
4,608
1,134
0
1,606
8,701
3,830
0
485
8,178
0
34,447
L
Achilles
MarcGinale
Achilles
4,126
1,485
0
3,151
8,185
5,530
0
1,837
6,348
0
16,935
L
Bellona
Zabuza303
Bellona
3,745
1,083
0
3,052
7,992
6,567
0
266
7,726
0
46,023
W
Sylvanus
captdoubloon
Sylvanus
3,766
1,215
806
2,319
6,988
3,474
165
658
6,330
22,665
5,570
W
Cupid
heitbern
Cupid
5,001
3,208
882
4,351
7,952
2,843
23
0
7,952
0
43,093
W
3,858
1,052
0
2,242
8,201
6,321
12
0
7,635
1,225
41,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,809
Gold Earned
26,201
367
Minions Killed
269
0
Camps Cleared
0
947,066
Distance Traveled
915,936
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
4,927
493
52
5
0
194,663
0
W
Ra
6,860
686
122
12
0
207,798
2
L
Arachne
4,912
491
48
5
0
183,279
2
L
Scylla
5,187
519
47
5
0
175,741
0
W
Da Ji
6,242
624
57
6
0
193,380
2
L
Achilles
5,037
504
20
2
0
185,654
0
L
Bellona
6,138
614
102
10
0
176,599
0
W
Sylvanus
5,105
511
41
4
0
178,418
0
W
Cupid
5,626
563
72
7
0
166,522
3
W
Surtr
5,976
598
75
8
0
200,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role