Player Matchup

Sol
Sol
BoKnows03
Sol
Level 61
God Stats
3W - 2L
1,808 SR
Queue Stats
19W - 20L
1,518 Elo+
Party 2
Hercules
Hercules
DemoRat
Hercules
Level 35
God Stats
3W - 2L
1,783 SR
Queue Stats
36W - 38L
1,496 Elo+
Solo
Surtr
Surtr
Duke Snags
Surtr
Level 116
God Stats
1W - 3L
1,441 SR
Queue Stats
19W - 18L
1,530 Elo+
Party 2
Mulan
Mulan
Marinedion1
Mulan
Level 141
God Stats
9W - 1L
1,734 SR
Queue Stats
231W - 220L
1,553 Elo+
Solo
Chang'e
Chang'e
TheCosead13
Chang'e
Level 121
God Stats
1W - 1L
1,780 SR
Queue Stats
42W - 46L
1,596 Elo+
Solo
Team Averages
Level 95
1,709 SR
1,539 Elo+

VS

Team Averages
Level 74
1,413 SR
1,524 Elo+
King Arthur
King Arthur
ElHerrero1324
King Arthur
Level 62
God Stats
1W - 3L
1,310 SR
Queue Stats
361W - 348L
1,544 Elo+
Solo
Cthulhu
Cthulhu
Task Webby
Cthulhu
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 45L
1,484 Elo+
Party 1
Zeus
Zeus
Task_SaW
Zeus
Level 39
God Stats
3W - 5L
1,335 SR
Queue Stats
69W - 71L
1,519 Elo+
Party 1
Hachiman
Hachiman
kantguardaiden
Hachiman
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 14L
1,572 Elo+
Party 1
Ullr
Ullr
loscar4
Ullr
Level 144
God Stats
10W - 8L
1,420 SR
Queue Stats
137W - 123L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 6
6,089
609
7,380
5,133
1,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hercules
DemoRat
Hercules
11
6 / 0 / 1
6,756
676
6,280
10,030
6,173
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
8
2 / 2 / 7
5,566
557
6,793
12,608
6,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

9
2 / 2 / 5
5,447
545
6,934
8,156
4,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
TheCosead13
Chang'e
13
3 / 1 / 1
6,935
694
2,782
7,502
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElHerrero1324
King Arthur
7
0 / 4 / 0
4,601
460
3,696
9,709
4,611
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Cthulhu
Task Webby
Cthulhu
8
1 / 4 / 2
4,853
485
4,255
11,011
5,585
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zeus
8
1 / 4 / 4
4,821
482
6,220
6,567
1,916
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
8
1 / 2 / 3
4,834
483
3,226
5,771
1,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ullr
loscar4
Ullr
9
3 / 2 / 2
5,291
529
6,223
8,378
3,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
17
16
Kills
6
6
Deaths
16
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
1
6
6
W
Hercules
DemoRat
Hercules
6
0
1
6.5
W
Surtr
2
2
7
2.75
L
King Arthur
ElHerrero1324
King Arthur
0
4
0
0
W
2
2
5
2.25
L
Cthulhu
Task Webby
Cthulhu
1
4
2
0.5
L
Zeus
1
4
4
0.75
W
Chang'e
TheCosead13
Chang'e
3
1
1
3.5
L
Hachiman
1
2
3
1.25
L
Ullr
loscar4
Ullr
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,169
Damage
23,620
43,429
Taken
41,436
21,795
Mitigated
16,932
18,058
Healing
8,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,380
3,113
0
2,184
5,133
1,817
1,361
2,278
2,855
34,719
0
W
Hercules
DemoRat
Hercules
6,280
1,965
0
5,432
10,030
6,173
301
1,721
8,309
0
42,241
W
Surtr
6,793
2,354
0
4,095
12,608
6,918
176
2,730
9,878
777
22,152
L
King Arthur
ElHerrero1324
King Arthur
3,696
480
0
1,001
9,709
4,611
0
1,319
8,390
0
27,169
W
6,934
1,080
0
2,479
8,156
4,145
18
1,920
6,236
0
30,156
L
Cthulhu
Task Webby
Cthulhu
4,255
707
705
1,196
11,011
5,585
0
4,112
6,505
20,557
0
L
Zeus
6,220
567
0
2,254
6,567
1,916
0
1,038
5,288
26,387
612
W
Chang'e
TheCosead13
Chang'e
2,782
367
172
3,696
7,502
2,742
491
1,647
5,855
48,584
3,156
L
Hachiman
3,226
1,630
0
1,048
5,771
1,730
0
1,991
3,560
0
23,196
L
Ullr
loscar4
Ullr
6,223
2,473
0
2,573
8,378
3,090
0
1,727
6,464
0
21,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,793
Gold Earned
24,400
282
Minions Killed
190
0
Camps Cleared
0
981,358
Distance Traveled
911,484
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,089
609
44
4
0
184,498
0
W
Hercules
6,756
676
65
7
0
195,562
0
W
Surtr
5,566
557
23
2
0
193,306
1
L
King Arthur
4,601
460
45
5
0
152,812
0
W
Mulan
5,447
545
49
5
0
210,031
0
L
Cthulhu
4,853
485
25
3
0
196,087
2
L
Zeus
4,821
482
49
5
0
176,394
0
W
Chang'e
6,935
694
101
10
0
197,961
1
L
Hachiman
4,834
483
36
4
0
183,444
1
L
Ullr
5,291
529
35
4
0
202,747
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role