Player Matchup

Anhur
Anhur
Kirаh
Anhur
Level 219
God Stats
3W - 0L
1,786 SR
Queue Stats
17W - 14L
1,710 Elo+
Party 2
Persephone
Persephone
Mortafi
Persephone
Level 104
God Stats
13W - 9L
1,657 SR
Queue Stats
96W - 86L
1,620 Elo+
Party 2
Artio
Artio
coldbloodedak
Artio
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 146L
1,607 Elo+
Party 2
Team Averages
Level 152
1,647 SR
1,646 Elo+

VS

Team Averages
Level 141
1,374 SR
1,671 Elo+
King Arthur
King Arthur
Wolfpacka
King Arthur
Level 133
God Stats
1W - 3L
1,321 SR
Queue Stats
18W - 14L
1,682 Elo+
Party 1
Danzaburou
Danzaburou
dittomasterf7
Danzaburou
Level 149
God Stats
4W - 6L
1,503 SR
Queue Stats
84W - 75L
1,667 Elo+
Party 1
Ix Chel
Ix Chel
rushergabe21
Ix Chel
Level 140
God Stats
0W - 3L
1,298 SR
Queue Stats
49W - 48L
1,663 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Kirаh
Anhur
16
9 / 2 / 2
10,716
893
13,535
12,818
5,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
Mortafi
Persephone
16
2 / 1 / 7
10,306
859
14,543
8,565
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

14
0 / 4 / 8
8,681
723
9,076
16,161
16,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Wolfpacka
King Arthur
11
0 / 6 / 2
7,670
639
10,624
17,439
9,848
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
dittomasterf7
Danzaburou
15
4 / 2 / 3
9,789
816
12,277
13,497
5,707
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ix Chel
rushergabe21
Ix Chel
14
3 / 3 / 2
9,109
759
6,308
11,491
4,352
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
7
7
Deaths
11
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anhur
Kirаh
Anhur
9
2
2
5
W
Persephone
Mortafi
Persephone
2
1
7
5.5
L
King Arthur
Wolfpacka
King Arthur
0
6
2
0.17
W
0
4
8
1
L
Danzaburou
dittomasterf7
Danzaburou
4
2
3
2.75
L
Ix Chel
rushergabe21
Ix Chel
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,154
Damage
29,209
37,544
Taken
42,427
25,631
Mitigated
19,907
11,742
Healing
8,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Kirаh
Anhur
13,535
7,939
0
3,897
12,818
5,598
1,638
1,699
11,079
0
55,952
W
Persephone
Mortafi
Persephone
14,543
425
0
3,271
8,565
3,143
813
1,247
7,315
50,680
0
L
King Arthur
Wolfpacka
King Arthur
10,624
2,198
0
1,303
17,439
9,848
0
7,916
9,124
0
24,674
W
9,076
679
326
4,248
16,161
16,890
478
3,083
13,018
16,121
1,524
L
Danzaburou
dittomasterf7
Danzaburou
12,277
5,686
0
1,047
13,497
5,707
1,014
7,666
5,398
0
43,219
L
Ix Chel
rushergabe21
Ix Chel
6,308
692
2,813
2,999
11,491
4,352
264
6,159
5,121
36,865
738

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,703
Gold Earned
26,568
175
Minions Killed
165
0
Camps Cleared
0
677,806
Distance Traveled
691,599
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
10,716
893
81
7
0
209,944
0
W
Persephone
10,306
859
65
5
0
237,356
0
L
King Arthur
7,670
639
39
3
0
224,032
0
W
Artio
8,681
723
29
2
0
230,506
0
L
Danzaburou
9,789
816
65
5
0
232,156
0
L
Ix Chel
9,109
759
61
5
0
235,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role