Player Matchup

Eset
Eset
BrokenPT
Eset
Level 47
God Stats
2W - 0L
1,747 SR
Queue Stats
14W - 21L
1,352 Elo+
Party 1
Rama
Rama
Mustasurma
Rama
Level 159
God Stats
7W - 6L
1,426 SR
Queue Stats
605W - 575L
1,508 Elo+
Solo
Achilles
Achilles
SanAnanás
Achilles
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 15L
1,434 Elo+
Party 1
Thanatos
Thanatos
danielito778
Thanatos
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 4L
1,805 Elo+
Solo
Ix Chel
Ix Chel
御驾清蒸
Ix Chel
Level 154
God Stats
3W - 0L
1,837 SR
Queue Stats
423W - 420L
1,465 Elo+
Solo
Team Averages
Level 102
1,602 SR
1,513 Elo+

VS

Team Averages
Level 173
1,524 SR
1,480 Elo+
Poseidon
Poseidon
 
Poseidon
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Aldo-Apache2
Apollo
Level 379
God Stats
18W - 26L
1,561 SR
Queue Stats
1,213W - 1,378L
1,449 Elo+
Solo
Fenrir
Fenrir
OrbitalCone5525
Fenrir
Level 112
God Stats
11W - 9L
1,586 SR
Queue Stats
146W - 143L
1,480 Elo+
Solo
Lancelot
Lancelot
RazyzeRaz
Lancelot
Level 158
God Stats
22W - 28L
1,472 SR
Queue Stats
675W - 663L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
10
3 / 3 / 3
6,486
649
5,797
6,353
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

11
1 / 1 / 1
6,447
645
4,046
5,840
2,039
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
SanAnanás
Achilles
12
5 / 1 / 2
7,092
709
4,746
7,725
4,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
danielito778
Thanatos
10
2 / 0 / 3
5,852
585
4,586
8,980
3,164
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
御驾清蒸
Ix Chel
9
1 / 2 / 8
5,913
591
3,545
8,975
6,337
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
4 / 5 / 1
5,469
547
6,316
7,003
2,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Ares
 
Ares
8
0 / 2 / 2
4,679
468
2,889
8,740
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
10
0 / 0 / 0
5,168
517
3,166
4,730
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

10
3 / 2 / 1
5,645
565
3,619
8,225
3,662
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Lancelot
RazyzeRaz
Lancelot
6
0 / 3 / 1
4,515
452
2,463
5,250
2,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
12
12
Kills
7
7
Deaths
12
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
4
5
1
0.9
L
Ares
 
Ares
0
2
2
0.5
L
Apollo
0
0
0
0
W
Eset
3
3
3
1.5
W
1
1
1
1.5
L
3
2
1
1.75
L
Lancelot
RazyzeRaz
Lancelot
0
3
1
0.17
W
Achilles
SanAnanás
Achilles
5
1
2
6
W
Thanatos
danielito778
Thanatos
2
0
3
3.5
W
Ix Chel
御驾清蒸
Ix Chel
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,720
Damage
18,453
37,873
Taken
33,948
17,744
Mitigated
15,748
20,293
Healing
9,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,316
1,024
0
1,086
7,003
2,209
0
2,852
4,063
33,715
0
L
Ares
 
Ares
2,889
228
0
2,166
8,740
5,766
0
2,818
5,922
11,435
0
L
Apollo
3,166
1,410
0
2,782
4,730
1,740
0
331
4,399
0
45,435
W
Eset
5,797
642
75
1,374
6,353
2,123
133
3,203
3,150
37,590
1,777
W
4,046
3,192
0
2,378
5,840
2,039
926
426
5,414
0
51,186
L
3,619
1,075
0
1,897
8,225
3,662
0
2,035
6,190
0
23,023
L
Lancelot
RazyzeRaz
Lancelot
2,463
1,053
0
1,416
5,250
2,371
0
713
4,208
0
16,746
W
Achilles
SanAnanás
Achilles
4,746
1,739
0
3,517
7,725
4,081
0
611
7,114
0
45,615
W
Thanatos
danielito778
Thanatos
4,586
1,658
0
7,288
8,980
3,164
0
1,478
7,502
0
31,490
W
Ix Chel
御驾清蒸
Ix Chel
3,545
588
1,547
4,114
8,975
6,337
0
3,487
5,488
16,181
776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,790
Gold Earned
25,476
325
Minions Killed
210
0
Camps Cleared
0
972,453
Distance Traveled
888,895
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,469
547
58
6
0
182,254
1
L
Ares
4,679
468
20
2
0
205,118
2
L
Apollo
5,168
517
68
7
0
184,125
0
W
Eset
6,486
649
70
7
0
178,695
0
W
Rama
6,447
645
95
10
0
181,944
0
L
Fenrir
5,645
565
34
3
0
193,252
0
L
Lancelot
4,515
452
30
3
0
124,146
0
W
Achilles
7,092
709
84
8
0
175,117
0
W
Thanatos
5,852
585
53
5
0
238,294
0
W
Ix Chel
5,913
591
23
2
0
198,403
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role