Player Matchup

Ullr
Ullr
Gifted Z3ro
Ullr
Level 153
God Stats
6W - 8L
1,549 SR
Queue Stats
329W - 356L
1,475 Elo+
Party 1
Sylvanus
Sylvanus
SNAKE5396
Sylvanus
Level 60
God Stats
12W - 9L
1,764 SR
Queue Stats
135W - 111L
1,491 Elo+
Solo
Janus
Janus
Super Abridged
Janus
Level 88
God Stats
34W - 42L
1,560 SR
Queue Stats
341W - 359L
1,518 Elo+
Party 1
Gilgamesh
Gilgamesh
Yampi98
Gilgamesh
Level 112
God Stats
6W - 9L
1,440 SR
Queue Stats
166W - 141L
1,505 Elo+
Solo
Cabrakan
Cabrakan
YoJonny1
Cabrakan
Level 137
God Stats
1W - 2L
1,392 SR
Queue Stats
255W - 281L
1,472 Elo+
Party 1
Team Averages
Level 110
1,541 SR
1,492 Elo+

VS

Team Averages
Level 99
1,644 SR
1,511 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
XPIXER
Ra
Level 101
God Stats
17W - 11L
1,636 SR
Queue Stats
192W - 183L
1,554 Elo+
Party 2
Neith
Neith
fidel1109
Neith
Level 126
God Stats
13W - 10L
1,683 SR
Queue Stats
214W - 197L
1,497 Elo+
Party 2
Bacchus
Bacchus
kicnats
Bacchus
Level 39
God Stats
2W - 1L
1,762 SR
Queue Stats
14W - 19L
1,436 Elo+
Solo
Osiris
Osiris
yarispaans
Osiris
Level 100
God Stats
15W - 11L
1,638 SR
Queue Stats
142W - 118L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 1
8,086
539
8,034
11,577
5,456
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sylvanus
SNAKE5396
Sylvanus
15
6 / 1 / 3
8,598
573
9,463
11,664
6,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
2 / 2 / 3
8,669
578
6,191
6,213
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
Yampi98
Gilgamesh
15
1 / 1 / 3
9,089
606
14,065
16,584
18,929
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Cabrakan
YoJonny1
Cabrakan
13
1 / 1 / 4
6,764
451
3,853
10,222
9,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
14
3 / 4 / 1
7,767
518
5,453
12,324
4,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ra
14
1 / 2 / 1
7,792
519
4,407
7,365
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
fidel1109
Neith
14
1 / 0 / 0
7,879
525
7,069
7,807
3,233
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Bacchus
kicnats
Bacchus
11
0 / 1 / 4
6,861
457
5,859
12,280
13,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
yarispaans
Osiris
11
0 / 3 / 1
7,054
470
9,747
19,029
19,620
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
10
Kills
5
5
Deaths
10
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
3
4
1
0.88
W
0
0
1
0.5
W
Sylvanus
SNAKE5396
Sylvanus
6
1
3
7.5
W
2
2
3
1.75
L
Ra
1
2
1
0.75
W
Gilgamesh
Yampi98
Gilgamesh
1
1
3
2.5
W
Cabrakan
YoJonny1
Cabrakan
1
1
4
3
L
Neith
fidel1109
Neith
1
0
0
1
L
Bacchus
kicnats
Bacchus
0
1
4
2
L
Osiris
yarispaans
Osiris
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,606
Damage
32,535
56,260
Taken
58,805
42,785
Mitigated
43,537
18,816
Healing
22,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
5,453
1,025
0
4,861
12,324
4,160
0
5,355
6,841
0
63,795
W
8,034
2,464
0
3,781
11,577
5,456
216
1,278
10,299
0
81,930
W
Sylvanus
SNAKE5396
Sylvanus
9,463
2,911
975
5,507
11,664
6,619
0
2,735
8,858
56,274
22,377
W
6,191
204
0
362
6,213
2,332
0
1,466
4,511
79,420
1,475
L
Ra
4,407
56
411
2,856
7,365
2,658
0
5,525
1,793
61,983
0
W
Gilgamesh
Yampi98
Gilgamesh
14,065
4,398
0
5,182
16,584
18,929
0
340
16,244
0
74,712
W
Cabrakan
YoJonny1
Cabrakan
3,853
477
0
3,009
10,222
9,449
0
4,068
5,888
26,018
1,609
L
Neith
fidel1109
Neith
7,069
2,109
0
3,437
7,807
3,233
236
693
7,114
0
76,149
L
Bacchus
kicnats
Bacchus
5,859
1,435
0
4,679
12,280
13,866
0
4,551
7,445
24,925
0
L
Osiris
yarispaans
Osiris
9,747
4,571
0
6,205
19,029
19,620
0
1,889
15,560
0
53,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,206
Gold Earned
37,353
526
Minions Killed
460
0
Camps Cleared
0
1,436,036
Distance Traveled
1,496,291
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,767
518
105
7
0
319,671
3
W
Ullr
8,086
539
118
8
0
292,587
0
W
Sylvanus
8,598
573
110
7
0
281,436
3
W
Janus
8,669
578
135
9
0
310,187
5
L
Ra
7,792
519
114
8
0
311,147
6
W
Gilgamesh
9,089
606
118
8
0
270,850
2
W
Cabrakan
6,764
451
45
3
0
280,976
0
L
Neith
7,879
525
121
8
0
270,557
0
L
Bacchus
6,861
457
23
2
0
315,885
3
L
Osiris
7,054
470
97
6
0
279,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role