Player Matchup

Charybdis
Charybdis
BoyWonderxD
Charybdis
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,692 Elo+
Party 2
Kumbhakarna
Kumbhakarna
BurninLilman
Kumbhakarna
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,643 Elo+
Party 2
Raijin
Raijin
ComeHonorFaceNow
Raijin
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,564 Elo+
Party 2
Guan Yu
Guan Yu
OhFiLthy
Guan Yu
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,639 Elo+
Party 2
Tyr
Tyr
elninoasesino16
Tyr
Level 106
God Stats
1W - 1L
1,532 SR
Queue Stats
5W - 6L
1,387 Elo+
Party 2
Team Averages
Level 123
1,506 SR
1,585 Elo+

VS

Team Averages
Level 135
1,575 SR
1,523 Elo+
Merlin
Merlin
 
Merlin
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
Handlebarshottie
Ix Chel
Level 127
God Stats
3W - 3L
1,500 SR
Queue Stats
246W - 248L
1,418 Elo+
Solo
Ne Zha
Ne Zha
IITzMementoMori
Ne Zha
Level 158
God Stats
3W - 0L
1,844 SR
Queue Stats
103W - 116L
1,453 Elo+
Solo
Rama
Rama
Saber14
Rama
Level 126
God Stats
9W - 2L
1,724 SR
Queue Stats
481W - 183L
1,734 Elo+
Party 1
Cerberus
Cerberus
gsil247
Cerberus
Level 128
God Stats
1W - 3L
1,304 SR
Queue Stats
96W - 106L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BoyWonderxD
Charybdis
14
4 / 8 / 3
8,698
725
8,709
13,040
5,291
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
BurninLilman
Kumbhakarna
13
0 / 6 / 4
7,730
644
4,281
11,879
5,056
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 6 / 4
9,404
784
17,343
12,254
5,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
OhFiLthy
Guan Yu
16
3 / 5 / 4
9,317
776
6,736
12,234
8,095
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

13
0 / 6 / 5
7,369
614
5,237
13,207
8,157
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
0 / 2 / 23
9,765
814
9,613
6,767
2,849
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
7 / 2 / 15
10,682
890
12,431
10,924
5,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

18
4 / 2 / 25
10,493
874
11,051
10,126
5,602
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rama
Saber14
Rama
16
8 / 3 / 16
10,647
887
10,940
10,607
5,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
gsil247
Cerberus
18
12 / 1 / 18
12,145
1,012
14,093
21,619
27,728
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
128
10
Kills
31
31
Deaths
10
20
Assists
97
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
2
23
5.75
L
Charybdis
BoyWonderxD
Charybdis
4
8
3
0.69
L
Kumbhakarna
BurninLilman
Kumbhakarna
0
6
4
0.33
L
3
6
4
0.83
W
7
2
15
7.25
W
4
2
25
8.25
L
Guan Yu
OhFiLthy
Guan Yu
3
5
4
1
W
Rama
Saber14
Rama
8
3
16
5.33
L
0
6
5
0.42
W
Cerberus
gsil247
Cerberus
12
1
18
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,306
Damage
58,128
62,614
Taken
60,043
32,273
Mitigated
47,138
5,826
Healing
25,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
9,613
621
1,958
991
6,767
2,849
831
3,549
3,218
33,772
0
L
Charybdis
BoyWonderxD
Charybdis
8,709
3,014
466
453
13,040
5,291
0
7,824
5,216
0
16,846
L
Kumbhakarna
BurninLilman
Kumbhakarna
4,281
0
0
0
11,879
5,056
0
6,786
5,093
9,368
0
L
17,343
505
0
1,495
12,254
5,674
0
6,244
6,010
34,516
0
W
12,431
1,125
7,519
3,971
10,924
5,687
440
4,319
6,605
24,543
626
W
11,051
1,510
2,154
1,885
10,126
5,602
1,654
2,992
7,134
0
21,217
L
Guan Yu
OhFiLthy
Guan Yu
6,736
171
840
2,057
12,234
8,095
0
5,580
6,654
0
20,697
W
Rama
Saber14
Rama
10,940
8,697
576
1,870
10,607
5,272
2,922
3,792
6,815
0
28,074
L
5,237
360
0
515
13,207
8,157
0
7,742
5,465
0
8,102
W
Cerberus
gsil247
Cerberus
14,093
637
992
3,743
21,619
27,728
553
6,972
14,647
18,905
2,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,518
Gold Earned
53,732
99
Minions Killed
154
0
Camps Cleared
0
1,098,895
Distance Traveled
1,233,206
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,765
814
56
5
0
227,173
0
L
Charybdis
8,698
725
12
1
0
187,860
0
L
Kumbhakarna
7,730
644
19
2
0
243,765
0
L
Raijin
9,404
784
33
3
0
202,233
0
W
Ix Chel
10,682
890
23
2
0
253,664
0
W
Ne Zha
10,493
874
26
2
0
276,129
0
L
Guan Yu
9,317
776
28
2
0
218,329
0
W
Rama
10,647
887
31
3
0
208,168
0
L
Tyr
7,369
614
7
1
0
246,708
0
W
Cerberus
12,145
1,012
18
2
0
268,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role