Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BamZalmighty
Ah Muzen Cab
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 16L
1,513 Elo+
Party 1
Surtr
Surtr
Erubious
Surtr
Level 118
God Stats
7W - 8L
1,569 SR
Queue Stats
197W - 226L
1,465 Elo+
Party 1
Zeus
Zeus
KamzAlmighty
Zeus
Level 87
God Stats
1W - 0L
1,871 SR
Queue Stats
22W - 29L
1,448 Elo+
Party 1
Tiamat
Tiamat
Sam Rhys 92
Tiamat
Level 117
God Stats
1W - 2L
1,154 SR
Queue Stats
34W - 46L
1,369 Elo+
Party 1
Artio
Artio
Snipe_Dat_Ass_69
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,467 Elo+
Party 1
Team Averages
Level 84
1,519 SR
1,452 Elo+

VS

Team Averages
Level 112
1,474 SR
1,500 Elo+
Awilix
Awilix
BlackFang12
Awilix
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 76L
1,511 Elo+
Party 2
Nox
Nox
CitricVessel208
Nox
Level 129
God Stats
7W - 10L
1,369 SR
Queue Stats
268W - 289L
1,415 Elo+
Solo
Cabrakan
Cabrakan
GrimReaperDSA
Cabrakan
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 83L
1,622 Elo+
Party 2
Artio
Artio
RocketSauce717
Artio
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 12L
1,497 Elo+
Solo
Ratatoskr
Ratatoskr
TH3Rizler
Ratatoskr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 59L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BamZalmighty
Ah Muzen Cab
17
12 / 0 / 17
10,450
1,045
17,494
7,939
4,230
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Surtr
Erubious
Surtr
15
5 / 3 / 16
9,283
928
9,478
13,743
9,500
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

15
6 / 3 / 17
9,663
966
23,820
5,834
2,466
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tiamat
15
4 / 1 / 22
9,363
936
8,989
11,757
6,562
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
2 / 4 / 15
9,006
901
2,678
14,183
9,299
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
12
1 / 8 / 6
7,343
734
5,577
12,866
5,592
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
4 / 5 / 3
7,773
777
9,476
11,442
5,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
GrimReaperDSA
Cabrakan
12
1 / 5 / 6
6,979
698
6,932
13,043
16,271
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 5 / 4
7,030
703
4,268
16,885
15,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ratatoskr
TH3Rizler
Ratatoskr
14
4 / 6 / 3
7,725
773
11,323
16,063
8,438
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
33
29
Kills
11
11
Deaths
29
87
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
BamZalmighty
Ah Muzen Cab
12
0
17
20.5
L
Awilix
1
8
6
0.5
L
4
5
3
1.1
W
Surtr
Erubious
Surtr
5
3
16
4.33
L
Cabrakan
GrimReaperDSA
Cabrakan
1
5
6
0.8
W
6
3
17
4.83
L
1
5
4
0.6
W
Tiamat
4
1
22
15
W
2
4
15
2.38
L
Ratatoskr
TH3Rizler
Ratatoskr
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,459
Damage
37,576
53,456
Taken
70,299
32,057
Mitigated
51,413
20,102
Healing
16,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
BamZalmighty
Ah Muzen Cab
17,494
8,554
1,241
3,771
7,939
4,230
2,899
4,046
3,893
0
31,426
L
Awilix
5,577
1,915
1,435
640
12,866
5,592
0
5,546
7,320
0
7,871
L
9,476
461
1,479
2,716
11,442
5,737
0
6,508
4,934
23,612
0
W
Surtr
Erubious
Surtr
9,478
3,727
0
3,935
13,743
9,500
839
4,413
9,330
553
13,809
L
Cabrakan
GrimReaperDSA
Cabrakan
6,932
248
175
802
13,043
16,271
0
6,658
6,385
9,636
0
W
23,820
2,242
511
338
5,834
2,466
1,266
2,099
3,735
40,964
10
L
4,268
541
1,855
2,560
16,885
15,375
0
10,255
6,630
6,766
923
W
Tiamat
8,989
3,857
137
4,563
11,757
6,562
1,340
4,441
7,316
15,658
579
W
2,678
1,169
2,088
3,518
14,183
9,299
544
4,754
9,429
7,919
0
L
Ratatoskr
TH3Rizler
Ratatoskr
11,323
1,879
657
4,205
16,063
8,438
0
6,978
9,085
0
22,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,765
Gold Earned
36,850
110
Minions Killed
95
0
Camps Cleared
0
890,390
Distance Traveled
822,927
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,450
1,045
33
3
0
194,088
0
L
Awilix
7,343
734
11
1
0
162,169
0
L
Nox
7,773
777
30
3
0
178,177
0
W
Surtr
9,283
928
9
1
0
141,117
0
L
Cabrakan
6,979
698
11
1
0
161,618
0
W
Zeus
9,663
966
40
4
0
178,209
0
L
Artio
7,030
703
9
1
0
141,557
0
W
Tiamat
9,363
936
17
2
0
182,318
0
W
Artio
9,006
901
11
1
0
194,658
0
L
Ratatoskr
7,725
773
34
3
0
179,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role