Player Matchup

Mercury
Mercury
DrivingTerror63
Mercury
Level 142
God Stats
6W - 2L
1,931 SR
Queue Stats
165W - 168L
1,499 Elo+
Solo
Xing Tian
Xing Tian
Judokax
Xing Tian
Level 121
God Stats
40W - 46L
1,520 SR
Queue Stats
177W - 263L
1,468 Elo+
Party 3
Merlin
Merlin
Kaositic
Merlin
Level 122
God Stats
7W - 18L
1,443 SR
Queue Stats
181W - 262L
1,444 Elo+
Party 3
Skadi
Skadi
julzdot
Skadi
Level 136
God Stats
1W - 1L
1,703 SR
Queue Stats
107W - 177L
1,394 Elo+
Party 3
Mulan
Mulan
temp-3187121450
Mulan
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 23L
1,526 Elo+
Solo
Team Averages
Level 122
1,620 SR
1,466 Elo+

VS

Team Averages
Level 110
1,453 SR
1,509 Elo+
Bakasura
Bakasura
KTLkid
Bakasura
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 66L
1,484 Elo+
Party 2
Tyr
Tyr
SLEEEPYXO
Tyr
Level 135
God Stats
2W - 1L
1,538 SR
Queue Stats
91W - 95L
1,522 Elo+
Party 1
Anubis
Anubis
SoftFuzzyBlankie
Anubis
Level 156
God Stats
3W - 1L
1,523 SR
Queue Stats
120W - 103L
1,563 Elo+
Party 1
Neith
Neith
iHawg
Neith
Level 86
God Stats
5W - 0L
1,608 SR
Queue Stats
35W - 41L
1,472 Elo+
Party 2
Thanatos
Thanatos
jmmg00804
Thanatos
Level 107
God Stats
3W - 4L
1,096 SR
Queue Stats
120W - 134L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 1
5,217
522
3,259
8,885
3,095
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
Judokax
Xing Tian
8
1 / 0 / 1
5,280
528
3,020
7,425
5,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
Kaositic
Merlin
10
0 / 3 / 1
5,375
538
3,906
4,230
1,259
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
julzdot
Skadi
9
0 / 1 / 0
4,795
480
2,620
5,074
1,570
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 2 / 1
5,746
575
6,003
9,386
4,893
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
KTLkid
Bakasura
11
2 / 2 / 0
6,553
655
5,021
9,953
4,611
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 0 / 2
5,369
537
2,540
6,720
4,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
2 / 1 / 3
6,280
628
2,579
5,029
2,368
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Neith
iHawg
Neith
10
0 / 0 / 3
5,771
577
3,775
4,527
1,745
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
jmmg00804
Thanatos
11
4 / 1 / 3
5,831
583
5,866
7,387
3,265
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
20
4
Kills
9
9
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
L
Xing Tian
Judokax
Xing Tian
1
0
1
1.5
W
Bakasura
KTLkid
Bakasura
2
2
0
1
L
Merlin
Kaositic
Merlin
0
3
1
0.17
W
1
0
2
2
W
2
1
3
3.5
W
Neith
iHawg
Neith
0
0
3
1.5
W
Thanatos
jmmg00804
Thanatos
4
1
3
5.5
L
Skadi
julzdot
Skadi
0
1
0
0
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,808
Damage
19,781
35,000
Taken
33,616
16,201
Mitigated
16,361
5,934
Healing
17,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,259
1,728
0
903
8,885
3,095
0
942
7,943
0
32,214
L
Xing Tian
Judokax
Xing Tian
3,020
542
0
1,736
7,425
5,384
0
888
6,537
13,874
0
W
Bakasura
KTLkid
Bakasura
5,021
3,077
0
5,911
9,953
4,611
0
0
9,953
0
35,817
L
Merlin
Kaositic
Merlin
3,906
373
0
90
4,230
1,259
0
696
3,534
37,844
0
W
2,540
77
204
3,139
6,720
4,372
0
1,813
4,703
0
22,119
W
2,579
195
0
2,941
5,029
2,368
306
1,981
2,892
49,171
784
W
Neith
iHawg
Neith
3,775
1,487
0
1,505
4,527
1,745
282
1,410
3,117
0
46,018
W
Thanatos
jmmg00804
Thanatos
5,866
1,518
0
4,218
7,387
3,265
0
1,212
6,025
0
30,417
L
Skadi
julzdot
Skadi
2,620
788
0
250
5,074
1,570
0
0
5,074
0
38,575
L
6,003
1,429
0
2,955
9,386
4,893
0
0
8,310
0
44,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,413
Gold Earned
29,804
295
Minions Killed
342
0
Camps Cleared
0
989,296
Distance Traveled
1,044,380
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,217
522
56
6
0
241,346
0
L
Xing Tian
5,280
528
19
2
0
205,389
5
W
Bakasura
6,553
655
81
8
0
198,567
0
L
Merlin
5,375
538
74
7
0
180,868
2
W
Tyr
5,369
537
41
4
0
231,327
4
W
Anubis
6,280
628
94
9
0
188,629
1
W
Neith
5,771
577
81
8
0
189,966
0
W
Thanatos
5,831
583
45
5
0
235,891
0
L
Skadi
4,795
480
64
6
0
182,218
0
L
Mulan
5,746
575
82
8
0
179,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role