Player Matchup

Bakasura
Bakasura
Crush-Cultrue
Bakasura
Level 128
God Stats
7W - 0L
1,719 SR
Queue Stats
326W - 321L
1,492 Elo+
Solo
Bacchus
Bacchus
four for
Bacchus
Level 113
God Stats
1W - 1L
1,192 SR
Queue Stats
67W - 165L
1,241 Elo+
Party 2
Ymir
Ymir
tsitwone
Ymir
Level 144
God Stats
8W - 28L
1,198 SR
Queue Stats
60W - 161L
1,230 Elo+
Party 2
Team Averages
Level 128
1,369 SR
1,321 Elo+

VS

Team Averages
Level 91
1,582 SR
1,414 Elo+
Kukulkan
Kukulkan
KingCasanova622
Kukulkan
Level 59
God Stats
15W - 10L
1,631 SR
Queue Stats
35W - 33L
1,405 Elo+
Party 1
Medusa
Medusa
MrBubbles365
Medusa
Level 87
God Stats
2W - 1L
1,605 SR
Queue Stats
105W - 118L
1,466 Elo+
Solo
Sylvanus
Sylvanus
gahtwyade
Sylvanus
Level 126
God Stats
4W - 4L
1,510 SR
Queue Stats
12W - 21L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Crush-Cultrue
Bakasura
17
6 / 0 / 2
10,845
775
8,384
12,233
6,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Bacchus
four for
Bacchus
14
1 / 2 / 4
9,031
645
6,207
16,560
14,076
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
15
1 / 0 / 4
9,579
684
6,640
14,166
8,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
1 / 3 / 1
8,622
616
10,987
6,580
3,610
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Medusa
13
0 / 4 / 2
8,286
592
9,415
10,422
5,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sylvanus
gahtwyade
Sylvanus
15
1 / 1 / 1
8,815
630
6,505
6,766
6,484
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
8
Kills
2
2
Deaths
8
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Crush-Cultrue
Bakasura
6
0
2
7
L
Kukulkan
1
3
1
0.5
L
Medusa
0
4
2
0.25
W
Bacchus
four for
Bacchus
1
2
4
1.5
L
Sylvanus
gahtwyade
Sylvanus
1
1
1
1.5
W
Ymir
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,231
Damage
26,907
42,959
Taken
23,768
29,298
Mitigated
15,336
17,254
Healing
3,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Crush-Cultrue
Bakasura
8,384
5,908
0
6,642
12,233
6,339
2,928
3,952
8,281
0
35,966
L
Kukulkan
10,987
1,300
0
0
6,580
3,610
76
3,224
3,118
31,878
1,572
L
Medusa
9,415
3,846
99
1,847
10,422
5,242
231
5,335
4,559
0
33,155
W
Bacchus
four for
Bacchus
6,207
838
249
5,174
16,560
14,076
193
5,875
10,685
28,415
236
L
Sylvanus
gahtwyade
Sylvanus
6,505
2,916
584
1,266
6,766
6,484
25
3,442
3,039
20,701
2,859
W
Ymir
6,640
1,580
0
5,189
14,166
8,883
26
7,263
6,903
42,924
1,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,455
Gold Earned
25,723
190
Minions Killed
136
0
Camps Cleared
0
761,054
Distance Traveled
702,594
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,845
775
91
7
0
287,915
1
L
Kukulkan
8,622
616
56
4
0
237,115
0
L
Medusa
8,286
592
40
3
0
219,218
0
W
Bacchus
9,031
645
39
3
0
242,304
0
L
Sylvanus
8,815
630
40
3
0
246,261
0
W
Ymir
9,579
684
60
4
0
230,835
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role