Player Matchup

Olorun
Olorun
HobbesIsReal
Olorun
Level 81
God Stats
2W - 3L
1,537 SR
Queue Stats
70W - 76L
1,463 Elo+
Party 3
Fenrir
Fenrir
Prisonedfurball
Fenrir
Level 118
God Stats
47W - 42L
1,584 SR
Queue Stats
368W - 314L
1,568 Elo+
Party 2
Horus
Horus
Spade1337
Horus
Level 54
God Stats
4W - 5L
1,695 SR
Queue Stats
53W - 51L
1,634 Elo+
Solo
Ymir
Ymir
imreallybadguys
Ymir
Level 24
God Stats
61W - 72L
1,322 SR
Queue Stats
172W - 185L
1,332 Elo+
Party 3
Neith
Neith
mrxmankey
Neith
Level 32
God Stats
77W - 59L
1,549 SR
Queue Stats
140W - 132L
1,468 Elo+
Party 2
Team Averages
Level 62
1,538 SR
1,493 Elo+

VS

Team Averages
Level 64
1,458 SR
1,445 Elo+
Ao Kuang
Ao Kuang
Devilskull20
Ao Kuang
Level 75
God Stats
12W - 12L
1,349 SR
Queue Stats
702W - 645L
1,476 Elo+
Solo
Jormungandr
Jormungandr
DrGordonBee
Jormungandr
Level 96
God Stats
6W - 4L
1,587 SR
Queue Stats
380W - 386L
1,477 Elo+
Solo
Bakasura
Bakasura
GenerBot
Bakasura
Level 22
God Stats
5W - 1L
1,283 SR
Queue Stats
33W - 42L
1,472 Elo+
Party 1
Charon
Charon
LordVhardo
Charon
Level 65
God Stats
24W - 26L
1,480 SR
Queue Stats
458W - 440L
1,491 Elo+
Solo
Cernunnos
Cernunnos
X70Reflex620
Cernunnos
Level 64
God Stats
5W - 6L
1,592 SR
Queue Stats
99W - 112L
1,310 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
6
0 / 1 / 1
3,807
476
1,485
2,744
962
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
3 / 1 / 0
4,684
586
3,119
6,226
2,790
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Horus
Spade1337
Horus
7
1 / 3 / 0
4,480
560
4,437
7,447
3,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

7
0 / 0 / 4
4,504
563
2,026
7,273
4,182
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
mrxmankey
Neith
9
2 / 0 / 2
4,873
609
4,248
2,930
1,046
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Devilskull20
Ao Kuang
8
2 / 2 / 0
4,701
588
2,482
7,336
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
DrGordonBee
Jormungandr
9
0 / 1 / 1
4,896
612
4,269
5,480
2,724
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bakasura
GenerBot
Bakasura
11
2 / 1 / 1
6,391
799
4,412
8,130
3,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charon
LordVhardo
Charon
7
0 / 2 / 2
4,694
587
1,348
6,295
4,545
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
X70Reflex620
Cernunnos
9
0 / 0 / 1
5,030
629
3,098
3,419
1,156
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
9
6
Kills
4
5
Deaths
6
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Devilskull20
Ao Kuang
2
2
0
1
W
Jormungandr
DrGordonBee
Jormungandr
0
1
1
0.5
W
Bakasura
GenerBot
Bakasura
2
1
1
2.5
L
Olorun
0
1
1
0.5
W
Charon
LordVhardo
Charon
0
2
2
0.5
L
3
1
0
3
L
Horus
Spade1337
Horus
1
3
0
0.33
W
Cernunnos
X70Reflex620
Cernunnos
0
0
1
0.5
L
0
0
4
2
L
Neith
mrxmankey
Neith
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,315
Damage
15,609
26,620
Taken
30,660
12,615
Mitigated
13,626
6,469
Healing
13,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Devilskull20
Ao Kuang
2,482
684
0
4,057
7,336
2,193
0
555
6,740
25,103
1,428
W
Jormungandr
DrGordonBee
Jormungandr
4,269
233
0
1,605
5,480
2,724
0
423
5,057
28,623
1,852
W
Bakasura
GenerBot
Bakasura
4,412
3,144
0
4,372
8,130
3,008
0
58
7,665
0
29,120
L
Olorun
1,485
1,003
60
1,060
2,744
962
0
1,091
1,653
18,025
1,824
W
Charon
LordVhardo
Charon
1,348
186
0
1,239
6,295
4,545
0
2,082
4,213
10,648
0
L
3,119
827
0
811
6,226
2,790
7
435
5,581
0
31,400
L
Horus
Spade1337
Horus
4,437
2,355
0
1,264
7,447
3,635
0
1,142
5,579
131
24,534
W
Cernunnos
X70Reflex620
Cernunnos
3,098
1,792
0
2,300
3,419
1,156
918
608
2,811
0
40,264
L
2,026
496
0
1,978
7,273
4,182
0
3,642
3,631
15,873
0
L
Neith
mrxmankey
Neith
4,248
1,566
0
1,296
2,930
1,046
0
1,371
1,559
0
29,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,348
Gold Earned
25,712
183
Minions Killed
261
0
Camps Cleared
0
804,538
Distance Traveled
848,578
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
4,701
588
51
6
0
180,374
0
W
Jormungandr
4,896
612
46
6
0
169,225
2
W
Bakasura
6,391
799
83
10
0
178,802
0
L
Olorun
3,807
476
24
3
0
106,661
0
W
Charon
4,694
587
14
2
0
168,897
1
L
Fenrir
4,684
586
55
7
0
204,161
0
L
Horus
4,480
560
29
4
0
172,383
1
W
Cernunnos
5,030
629
67
8
0
151,280
0
L
Ymir
4,504
563
19
2
0
180,505
0
L
Neith
4,873
609
56
7
0
140,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role