Player Matchup

Merlin
Merlin
Bronze III
ChaosTheMook
Merlin
Bronze III
Level 112
God Stats
1W - 1L
1,355 SR
Queue Stats
15W - 6L
1,530 MMR
Party 2
Cabrakan
Cabrakan
Bronze V
DR-flow1894
Cabrakan
Bronze V
Level 106
God Stats
1W - 1L
1,734 SR
Queue Stats
65W - 41L
1,520 MMR
Party 2
Anhur
Anhur
Bronze III
Xxbeast_mode44xX
Anhur
Bronze III
Level 156
God Stats
3W - 2L
1,500 SR
Queue Stats
66W - 40L
1,541 MMR
Party 2
Team Averages
Bronze IV
Bronze IV
Average Tier
Level 125
1,530 SR
1,530 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 87
1,501 SR
1,008 MMR
Bake Kujira
Bake Kujira
Bronze V
Eldritch_Nomad
Bake Kujira
Bronze V
Level 117
God Stats
0W - 8L
1,467 SR
Queue Stats
5W - 60L
974 MMR
Party 1
Ah Puch
Ah Puch
Bronze I
G-Peligro
Ah Puch
Bronze I
Level 37
God Stats
1W - 7L
1,690 SR
Queue Stats
5W - 57L
955 MMR
Party 1
Skadi
Skadi
Bronze I
Girthy_Sweetness
Skadi
Bronze I
Level 106
God Stats
1W - 8L
1,347 SR
Queue Stats
5W - 47L
1,095 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
11 / 2 / 14
12,390
953
18,665
10,264
4,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
DR-flow1894
Cabrakan
17
9 / 3 / 17
11,778
906
14,204
18,980
27,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

15
9 / 6 / 11
11,449
881
11,530
14,086
6,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bans
Ne ZhaKumbhakarnaAchillesMedusaOdin

VS

Bans
ScyllaAgniCthulhuThothAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
Eldritch_Nomad
Bake Kujira
14
5 / 8 / 3
10,411
801
11,888
22,185
27,258
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ah Puch
G-Peligro
Ah Puch
13
2 / 12 / 7
9,490
730
8,118
18,095
7,178
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
4 / 9 / 2
10,306
793
10,241
15,142
5,594
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
23
29
Kills
11
11
Deaths
29
42
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
11
2
14
9
W
Cabrakan
DR-flow1894
Cabrakan
9
3
17
5.83
L
Bake Kujira
Eldritch_Nomad
Bake Kujira
5
8
3
0.81
L
Ah Puch
G-Peligro
Ah Puch
2
12
7
0.46
L
4
9
2
0.56
W
9
6
11
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,399
Damage
30,247
43,330
Taken
55,422
38,183
Mitigated
40,030
8,810
Healing
2,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,665
1,303
0
1,380
10,264
4,909
793
5,597
4,345
49,090
0
W
Cabrakan
DR-flow1894
Cabrakan
14,204
2,317
0
5,403
18,980
27,218
268
7,319
11,323
22,177
353
L
Bake Kujira
Eldritch_Nomad
Bake Kujira
11,888
6,465
0
862
22,185
27,258
270
11,201
9,639
26,570
2,511
L
Ah Puch
G-Peligro
Ah Puch
8,118
776
0
1,689
18,095
7,178
74
11,066
5,783
20,572
0
L
10,241
5,084
0
0
15,142
5,594
405
7,419
7,235
0
35,038
W
11,530
6,577
0
2,027
14,086
6,056
2,156
5,167
8,720
0
49,921

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,617
Gold Earned
30,207
160
Minions Killed
113
0
Camps Cleared
0
661,261
Distance Traveled
597,546
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,390
953
82
6
0
223,559
0
W
Cabrakan
11,778
906
19
1
0
239,012
0
L
Bake Kujira
10,411
801
49
4
0
227,883
4
L
Ah Puch
9,490
730
22
2
0
171,951
0
L
Skadi
10,306
793
42
3
0
197,712
2
W
Anhur
11,449
881
59
5
0
198,690
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role