Player Matchup

Discordia
Discordia
LeakProofBoss
Discordia
Level 59
God Stats
3W - 2L
1,471 SR
Queue Stats
108W - 127L
1,374 Elo+
Party 1
Nemesis
Nemesis
Leo2517
Nemesis
Level 88
God Stats
41W - 28L
1,572 SR
Queue Stats
364W - 364L
1,456 Elo+
Party 1
Bacchus
Bacchus
Seytanu
Bacchus
Level 74
God Stats
96W - 84L
1,537 SR
Queue Stats
319W - 325L
1,458 Elo+
Party 1
Team Averages
Level 74
1,527 SR
1,430 Elo+

VS

Team Averages
Level 49
1,260 SR
1,363 Elo+
Odin
Odin
MeesterM
Odin
Level 75
God Stats
0W - 1L
1,175 SR
Queue Stats
19W - 22L
1,410 Elo+
Party 2
Janus
Janus
TELLUREIDER
Janus
Level 49
God Stats
26W - 31L
1,355 SR
Queue Stats
39W - 49L
1,270 Elo+
Solo
Izanami
Izanami
oogaBoooga
Izanami
Level 23
God Stats
0W - 1L
1,251 SR
Queue Stats
19W - 22L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LeakProofBoss
Discordia
13
1 / 0 / 5
8,125
739
9,331
5,036
1,713
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Leo2517
Nemesis
14
3 / 0 / 3
8,628
784
9,176
5,990
2,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bacchus
Seytanu
Bacchus
13
2 / 0 / 3
8,171
743
4,694
6,605
6,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 1 / 0
6,971
634
4,555
8,694
6,056
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 2 / 0
7,065
642
3,806
7,625
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
oogaBoooga
Izanami
11
0 / 3 / 0
7,321
666
2,948
9,653
3,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
6
Kills
0
0
Deaths
6
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Discordia
LeakProofBoss
Discordia
1
0
5
3.5
W
Nemesis
Leo2517
Nemesis
3
0
3
4.5
L
Odin
0
1
0
0
W
Bacchus
Seytanu
Bacchus
2
0
3
3.5
L
0
2
0
0
L
Izanami
oogaBoooga
Izanami
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,201
Damage
11,309
17,631
Taken
25,972
11,521
Mitigated
12,546
4,361
Healing
511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
LeakProofBoss
Discordia
9,331
231
0
0
5,036
1,713
424
1,398
3,638
31,301
883
W
Nemesis
Leo2517
Nemesis
9,176
3,675
0
2,002
5,990
2,962
434
1,203
4,783
0
40,381
L
Odin
4,555
714
0
322
8,694
6,056
0
3,958
4,726
0
22,080
W
Bacchus
Seytanu
Bacchus
4,694
500
0
2,359
6,605
6,846
541
1,063
5,530
16,172
0
L
3,806
490
0
0
7,625
2,941
0
4,389
3,216
25,272
672
L
Izanami
oogaBoooga
Izanami
2,948
1,588
0
189
9,653
3,549
0
5,278
4,332
0
19,085

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,924
Gold Earned
21,357
134
Minions Killed
123
0
Camps Cleared
0
682,155
Distance Traveled
629,935
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
8,125
739
51
5
0
211,399
0
W
Nemesis
8,628
784
57
5
0
239,355
2
L
Odin
6,971
634
31
3
0
237,725
0
W
Bacchus
8,171
743
26
2
0
231,401
0
L
Janus
7,065
642
46
4
0
202,294
3
L
Izanami
7,321
666
46
4
0
189,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role