Player Matchup

Scylla
Scylla
Bronze III
A True OverLord
Scylla
Bronze III
Level 146
God Stats
1W - 3L
1,523 SR
Queue Stats
1W - 3L
1,515 MMR
Party 1
Xing Tian
Xing Tian
Bronze III
LBXYoshiyahu
Xing Tian
Bronze III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,515 MMR
Party 1
Izanami
Izanami
Bronze III
Sukeakuro
Izanami
Bronze III
Level 85
God Stats
0W - 1L
1,308 SR
Queue Stats
1W - 3L
1,515 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 116
1,444 SR
1,515 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 130
1,686 SR
1,522 MMR
Kuzenbo
Kuzenbo
Gold IV
ASDR7
Kuzenbo
Gold IV
Level 101
God Stats
47W - 35L
1,641 SR
Queue Stats
448W - 471L
1,505 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold II
JDarck-
Morgan Le Fay
Gold II
Level 129
God Stats
6W - 4L
1,777 SR
Queue Stats
84W - 90L
1,535 MMR
Solo
Nemesis
Nemesis
Platinum V
xoNemesis
Nemesis
Platinum V
Level 159
God Stats
58W - 44L
1,640 SR
Queue Stats
118W - 140L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 3
11,282
705
14,798
13,997
6,837
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Xing Tian
LBXYoshiyahu
Xing Tian
14
0 / 2 / 4
9,295
581
8,626
20,977
22,721
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Sukeakuro
Izanami
16
3 / 3 / 3
11,062
691
8,720
16,348
7,528
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown, except your ultimate ability.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Bans
KumbhakarnaAphroditeBacchusNe ZhaAthena

VS

Bans
AchillesAtlasBastetGaneshaHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ASDR7
Kuzenbo
16
2 / 3 / 5
10,871
679
13,373
27,112
29,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Morgan Le Fay
JDarck-
Morgan Le Fay
18
1 / 1 / 4
12,329
771
14,794
7,665
3,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
xoNemesis
Nemesis
16
4 / 2 / 3
11,256
704
16,351
17,587
12,382
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
19
6
Kills
7
7
Deaths
6
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
3
2
3
2.25
W
Kuzenbo
ASDR7
Kuzenbo
2
3
5
1.5
W
Morgan Le Fay
JDarck-
Morgan Le Fay
1
1
4
3
L
Xing Tian
LBXYoshiyahu
Xing Tian
0
2
4
1
L
Izanami
Sukeakuro
Izanami
3
3
3
1.5
W
Nemesis
xoNemesis
Nemesis
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,144
Damage
44,518
51,322
Taken
52,364
37,086
Mitigated
45,697
1,876
Healing
17,858
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,798
1,509
0
752
13,997
6,837
285
7,603
6,346
58,621
0
W
Kuzenbo
ASDR7
Kuzenbo
13,373
3,769
0
9,203
27,112
29,728
193
10,982
15,622
28,595
766
W
Morgan Le Fay
JDarck-
Morgan Le Fay
14,794
1,585
0
979
7,665
3,587
1,366
2,494
5,073
85,308
0
L
Xing Tian
LBXYoshiyahu
Xing Tian
8,626
395
445
679
20,977
22,721
93
10,957
9,962
20,465
764
L
Izanami
Sukeakuro
Izanami
8,720
4,604
0
0
16,348
7,528
0
9,169
7,142
0
47,432
W
Nemesis
xoNemesis
Nemesis
16,351
6,033
0
7,676
17,587
12,382
706
8,078
8,927
0
43,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,639
Gold Earned
34,456
183
Minions Killed
209
0
Camps Cleared
0
888,472
Distance Traveled
926,731
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,282
705
103
6
0
281,729
0
W
Kuzenbo
10,871
679
34
2
0
305,515
1
W
Morgan Le Fay
12,329
771
121
8
0
302,501
0
L
Xing Tian
9,295
581
18
1
0
326,066
0
L
Izanami
11,062
691
62
4
0
280,677
0
W
Nemesis
11,256
704
54
3
0
318,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role