Player Matchup

Agni
Agni
 
Agni
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
Ardilla532
Lancelot
Level 104
God Stats
18W - 9L
1,580 SR
Queue Stats
111W - 110L
1,474 Elo+
Party 1
Izanami
Izanami
Lord_8thHoekage
Izanami
Level 127
God Stats
8W - 3L
1,605 SR
Queue Stats
147W - 155L
1,462 Elo+
Party 3
Hercules
Hercules
MoonManXXV
Hercules
Level 102
God Stats
12W - 9L
1,679 SR
Queue Stats
229W - 237L
1,403 Elo+
Party 3
Sobek
Sobek
UGOTOWNED5
Sobek
Level 40
God Stats
1W - 0L
1,755 SR
Queue Stats
27W - 33L
1,443 Elo+
Party 3
Team Averages
Level 88
1,624 SR
1,456 Elo+

VS

Team Averages
Level 99
1,516 SR
1,352 Elo+
Surtr
Surtr
BUTLERZOO2
Surtr
Level 128
God Stats
1W - 1L
1,715 SR
Queue Stats
24W - 27L
1,470 Elo+
Party 4
Susano
Susano
Domination100
Susano
Level 134
God Stats
6W - 1L
1,886 SR
Queue Stats
112W - 108L
1,516 Elo+
Solo
Jing Wei
Jing Wei
IAmHypnos46
Jing Wei
Level 7
God Stats
0W - 2L
1,277 SR
Queue Stats
0W - 5L
1,130 Elo+
Party 2
Arachne
Arachne
LTxMr Li9htsOut
Arachne
Level 124
God Stats
49W - 48L
1,538 SR
Queue Stats
200W - 191L
1,490 Elo+
Party 4
Kuzenbo
Kuzenbo
animalkingjay
Kuzenbo
Level 103
God Stats
0W - 1L
1,163 SR
Queue Stats
2W - 17L
1,155 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
2 / 2 / 0
6,863
624
3,439
6,724
2,378
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
Ardilla532
Lancelot
12
3 / 1 / 5
6,820
620
7,707
8,829
4,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
5 / 0 / 2
6,942
631
7,407
6,389
2,671
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Hercules
MoonManXXV
Hercules
12
2 / 0 / 2
6,934
630
4,604
6,041
5,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
12
2 / 0 / 5
6,876
625
3,602
7,386
6,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
9
0 / 2 / 1
5,552
505
2,902
10,314
8,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 2 / 0
6,017
547
6,326
8,659
3,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
IAmHypnos46
Jing Wei
9
0 / 2 / 0
5,087
462
3,043
6,651
2,118
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 4 / 0
5,504
500
3,726
10,895
3,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Kuzenbo
8
0 / 4 / 0
4,507
410
2,551
8,923
8,765
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
4
14
Kills
3
3
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
2
2
0
1
W
Lancelot
Ardilla532
Lancelot
3
1
5
5.5
L
Surtr
0
2
1
0.25
L
2
2
0
1
L
Jing Wei
IAmHypnos46
Jing Wei
0
2
0
0
L
1
4
0
0.25
W
5
0
2
6
W
Hercules
MoonManXXV
Hercules
2
0
2
3
W
Sobek
2
0
5
4.5
L
Kuzenbo
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,759
Damage
18,548
35,369
Taken
45,442
21,514
Mitigated
26,314
12,082
Healing
10,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
3,439
321
0
550
6,724
2,378
0
0
6,724
41,073
776
W
Lancelot
Ardilla532
Lancelot
7,707
1,713
0
3,188
8,829
4,380
0
0
8,785
0
53,436
L
Surtr
2,902
993
0
1,877
10,314
8,624
0
0
9,830
548
27,489
L
6,326
1,684
0
1,319
8,659
3,145
0
2,689
5,872
0
36,757
L
Jing Wei
IAmHypnos46
Jing Wei
3,043
1,987
0
1,141
6,651
2,118
54
1,035
5,616
0
31,871
L
3,726
2,917
74
3,961
10,895
3,662
0
1,007
9,876
0
30,306
W
7,407
5,357
0
3,740
6,389
2,671
389
976
5,413
0
67,771
W
Hercules
MoonManXXV
Hercules
4,604
872
0
2,032
6,041
5,714
0
131
5,443
0
44,793
W
Sobek
3,602
397
51
2,521
7,386
6,371
0
1,575
5,811
14,681
703
L
Kuzenbo
2,551
1,101
107
2,368
8,923
8,765
5
2,151
6,772
13,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,435
Gold Earned
26,667
386
Minions Killed
224
0
Camps Cleared
0
1,157,097
Distance Traveled
1,123,926
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,863
624
96
9
0
249,602
0
W
Lancelot
6,820
620
83
8
0
260,991
0
L
Surtr
5,552
505
46
4
0
187,358
0
L
Susano
6,017
547
59
5
0
252,269
0
L
Jing Wei
5,087
462
58
5
0
212,191
0
L
Arachne
5,504
500
51
5
0
244,335
0
W
Izanami
6,942
631
123
11
0
201,090
0
W
Hercules
6,934
630
64
6
0
209,835
0
W
Sobek
6,876
625
20
2
0
235,579
0
L
Kuzenbo
4,507
410
10
1
0
227,773
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role