Player Matchup

Hun Batz
Hun Batz
DAD IN A SRT
Hun Batz
Level 46
God Stats
1W - 3L
1,249 SR
Queue Stats
2W - 7L
1,303 Elo+
Party 3
Baron Samedi
Baron Samedi
Domsupnow
Baron Samedi
Level 14
God Stats
6W - 6L
1,465 SR
Queue Stats
8W - 10L
1,422 Elo+
Party 1
Geb
Geb
JoshGarcia92
Geb
Level 110
God Stats
19W - 19L
1,576 SR
Queue Stats
49W - 74L
1,440 Elo+
Party 3
King Arthur
King Arthur
KC WOLF 187
King Arthur
Level 101
God Stats
10W - 11L
1,521 SR
Queue Stats
18W - 21L
1,478 Elo+
Party 3
Apollo
Apollo
SupportRed
Apollo
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 8L
1,493 Elo+
Party 1
Team Averages
Level 83
1,462 SR
1,427 Elo+

VS

Team Averages
Level 64
1,494 SR
1,427 Elo+
Neith
Neith
Dashymarie21
Neith
Level 24
God Stats
14W - 13L
1,513 SR
Queue Stats
22W - 29L
1,389 Elo+
Party 2
Persephone
Persephone
El_Payaaso518
Persephone
Level 103
God Stats
38W - 47L
1,437 SR
Queue Stats
257W - 244L
1,431 Elo+
Party 2
Aphrodite
Aphrodite
KiwisPlanet
Aphrodite
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,519 Elo+
Party 4
Nemesis
Nemesis
chaoticf
Nemesis
Level 142
God Stats
0W - 3L
1,500 SR
Queue Stats
11W - 19L
1,391 Elo+
Party 4
Vulcan
Vulcan
ruskillsu
Vulcan
Level 45
God Stats
14W - 11L
1,521 SR
Queue Stats
85W - 102L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DAD IN A SRT
Hun Batz
16
2 / 0 / 5
9,721
972
2,482
3,193
1,607
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baron Samedi
Domsupnow
Baron Samedi
16
2 / 0 / 7
10,427
1,043
8,615
3,550
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

16
0 / 0 / 9
10,515
1,052
8,627
6,936
7,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
KC WOLF 187
King Arthur
16
3 / 0 / 5
10,034
1,003
14,189
12,767
17,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Apollo
SupportRed
Apollo
16
5 / 0 / 5
10,910
1,091
15,570
9,368
4,973
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

305

VS

Team 2 Tickets

202

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 0
9,226
923
5,076
10,716
5,275
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
El_Payaaso518
Persephone
15
0 / 1 / 0
10,105
1,011
8,824
11,014
4,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
KiwisPlanet
Aphrodite
14
0 / 4 / 0
8,895
890
5,527
13,071
8,256
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
chaoticf
Nemesis
14
0 / 4 / 0
9,134
913
11,121
17,567
10,512
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Vulcan
ruskillsu
Vulcan
14
0 / 0 / 0
8,378
838
512
1,641
839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
0
12
Kills
0
0
Deaths
12
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
DAD IN A SRT
Hun Batz
2
0
5
4.5
L
0
3
0
0
W
Baron Samedi
Domsupnow
Baron Samedi
2
0
7
5.5
L
Persephone
El_Payaaso518
Persephone
0
1
0
0
W
0
0
9
4.5
W
King Arthur
KC WOLF 187
King Arthur
3
0
5
5.5
L
Aphrodite
KiwisPlanet
Aphrodite
0
4
0
0
W
Apollo
SupportRed
Apollo
5
0
5
7.5
L
Nemesis
chaoticf
Nemesis
0
4
0
0
L
Vulcan
ruskillsu
Vulcan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,483
Damage
31,060
35,814
Taken
54,009
33,763
Mitigated
29,654
8,318
Healing
7,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
DAD IN A SRT
Hun Batz
2,482
201
0
0
3,193
1,607
0
1,826
1,367
0
9,333
L
5,076
2,093
0
983
10,716
5,275
0
3,786
6,930
0
26,517
W
Baron Samedi
Domsupnow
Baron Samedi
8,615
243
2,494
1,284
3,550
2,229
0
1,733
1,817
34,327
698
L
Persephone
El_Payaaso518
Persephone
8,824
1,061
0
870
11,014
4,772
0
4,129
6,881
47,681
0
W
8,627
122
0
699
6,936
7,273
0
3,403
3,533
21,009
0
W
King Arthur
KC WOLF 187
King Arthur
14,189
450
0
705
12,767
17,681
0
4,178
8,589
498
24,539
L
Aphrodite
KiwisPlanet
Aphrodite
5,527
1,046
2,100
2,456
13,071
8,256
0
3,571
9,500
9,758
0
W
Apollo
SupportRed
Apollo
15,570
7,229
0
3,136
9,368
4,973
0
3,723
5,645
0
40,882
L
Nemesis
chaoticf
Nemesis
11,121
4,354
0
1,366
17,567
10,512
0
5,124
12,443
0
26,585
L
Vulcan
ruskillsu
Vulcan
512
512
0
0
1,641
839
0
893
748
513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,607
Gold Earned
45,738
211
Minions Killed
191
6
Camps Cleared
6
969,134
Distance Traveled
770,904
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,721
972
15
2
0
177,897
0
L
Neith
9,226
923
41
4
1
168,890
0
W
Baron Samedi
10,427
1,043
78
8
0
204,776
0
L
Persephone
10,105
1,011
90
9
0
191,895
0
W
Geb
10,515
1,052
27
3
1
194,030
0
W
King Arthur
10,034
1,003
30
3
0
195,267
0
L
Aphrodite
8,895
890
17
2
1
167,960
0
W
Apollo
10,910
1,091
61
6
5
197,164
1
L
Nemesis
9,134
913
42
4
4
183,067
0
L
Vulcan
8,378
838
1
0
0
59,092
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role