Player Matchup

Janus
Janus
Abstractify
Janus
Level 48
God Stats
2W - 3L
1,677 SR
Queue Stats
91W - 107L
1,456 Elo+
Party 1
Sun Wukong
Sun Wukong
Azzulu
Sun Wukong
Level 149
God Stats
6W - 4L
1,976 SR
Queue Stats
211W - 233L
1,501 Elo+
Party 1
Guan Yu
Guan Yu
DatBoiM0
Guan Yu
Level 116
God Stats
1W - 2L
1,269 SR
Queue Stats
276W - 278L
1,414 Elo+
Party 1
Geb
Geb
slurp3dup
Geb
Level 144
God Stats
4W - 2L
1,874 SR
Queue Stats
247W - 261L
1,497 Elo+
Party 1
Achilles
Achilles
xavier9989
Achilles
Level 158
God Stats
5W - 6L
1,610 SR
Queue Stats
556W - 579L
1,516 Elo+
Party 1
Team Averages
Level 123
1,681 SR
1,477 Elo+

VS

Team Averages
Level 144
1,488 SR
1,478 Elo+
Jing Wei
Jing Wei
DOGGYS666
Jing Wei
Level 159
God Stats
1W - 2L
1,500 SR
Queue Stats
122W - 139L
1,395 Elo+
Solo
Chiron
Chiron
RxTBBG
Chiron
Level 127
God Stats
3W - 5L
1,508 SR
Queue Stats
261W - 255L
1,456 Elo+
Solo
Charon
Charon
jhonathelo13
Charon
Level 155
God Stats
2W - 0L
1,717 SR
Queue Stats
64W - 70L
1,512 Elo+
Solo
Horus
Horus
joawesomeman
Horus
Level 129
God Stats
1W - 1L
1,251 SR
Queue Stats
132W - 126L
1,499 Elo+
Solo
Thoth
Thoth
tThresholDd
Thoth
Level 149
God Stats
4W - 1L
1,465 SR
Queue Stats
106W - 95L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 4
7,469
747
11,194
7,777
3,126
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Azzulu
Sun Wukong
14
1 / 1 / 6
7,793
779
13,898
14,095
9,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
DatBoiM0
Guan Yu
13
2 / 3 / 4
7,552
755
3,605
19,914
15,528
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 5 / 4
7,543
754
6,127
17,089
18,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
xavier9989
Achilles
14
3 / 4 / 4
8,257
826
8,531
17,412
20,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DOGGYS666
Jing Wei
12
2 / 2 / 9
7,765
777
5,566
6,578
2,175
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chiron
RxTBBG
Chiron
15
4 / 1 / 11
8,513
851
16,829
9,219
4,062
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charon
14
1 / 3 / 10
7,973
797
15,781
8,497
4,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 1 / 12
8,134
813
10,770
15,728
16,051
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 1 / 7
9,258
926
14,023
7,110
3,221
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
65
8
Kills
16
16
Deaths
8
22
Assists
49
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
L
Sun Wukong
Azzulu
Sun Wukong
1
1
6
4
W
Jing Wei
DOGGYS666
Jing Wei
2
2
9
3.25
L
Guan Yu
DatBoiM0
Guan Yu
2
3
4
1.33
W
Chiron
RxTBBG
Chiron
4
1
11
9.5
W
Charon
1
3
10
2
W
3
1
12
9
L
0
5
4
0.4
W
6
1
7
9.5
L
Achilles
xavier9989
Achilles
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,355
Damage
62,969
76,287
Taken
47,132
66,844
Mitigated
29,564
38,998
Healing
26,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,194
150
0
445
7,777
3,126
0
4,586
2,995
21,850
560
L
Sun Wukong
Azzulu
Sun Wukong
13,898
1,659
4,604
5,366
14,095
9,116
51
6,017
7,574
0
28,524
W
Jing Wei
DOGGYS666
Jing Wei
5,566
2,482
535
1,478
6,578
2,175
138
3,100
3,400
0
12,736
L
Guan Yu
DatBoiM0
Guan Yu
3,605
531
13,472
8,964
19,914
15,528
45
7,877
11,313
0
9,873
W
Chiron
RxTBBG
Chiron
16,829
4,996
2,548
1,932
9,219
4,062
273
2,434
6,483
0
23,671
W
Charon
15,781
986
605
217
8,497
4,055
0
4,040
4,284
23,523
1,645
W
10,770
2,140
7,764
9,494
15,728
16,051
31
5,159
10,135
7,064
6,221
L
6,127
217
1,414
1,426
17,089
18,768
0
7,144
9,474
11,518
995
W
14,023
852
765
831
7,110
3,221
239
2,003
4,985
36,746
0
L
Achilles
xavier9989
Achilles
8,531
664
655
2,652
17,412
20,306
0
6,158
10,802
0
15,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,614
Gold Earned
41,643
106
Minions Killed
111
0
Camps Cleared
0
1,086,383
Distance Traveled
989,505
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,469
747
32
3
0
216,260
0
L
Sun Wukong
7,793
779
35
4
0
230,448
0
W
Jing Wei
7,765
777
20
2
0
139,694
0
L
Guan Yu
7,552
755
9
1
0
235,010
0
W
Chiron
8,513
851
15
2
0
204,645
0
W
Charon
7,973
797
22
2
0
195,164
0
W
Horus
8,134
813
8
1
0
228,821
0
L
Geb
7,543
754
16
2
0
195,776
0
W
Thoth
9,258
926
46
5
0
221,181
0
L
Achilles
8,257
826
14
1
0
208,889
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role