Player Matchup

Mercury
Mercury
 
Mercury
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
AgentLazyWizard
Ymir
Level 148
God Stats
10W - 4L
1,751 SR
Queue Stats
132W - 119L
1,568 Elo+
Party 1
Zeus
Zeus
Corrin 0f Valla
Zeus
Level 155
God Stats
18W - 12L
1,628 SR
Queue Stats
137W - 126L
1,565 Elo+
Party 1
King Arthur
King Arthur
TheB1ackSeer
King Arthur
Level 126
God Stats
5W - 3L
1,444 SR
Queue Stats
51W - 53L
1,483 Elo+
Party 1
Heimdallr
Heimdallr
Wever5
Heimdallr
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,507 Elo+
Party 3
Team Averages
Level 123
1,564 SR
1,524 Elo+

VS

Team Averages
Level 89
1,518 SR
1,518 Elo+
Rama
Rama
DoggiePlays
Rama
Level 61
God Stats
0W - 1L
1,203 SR
Queue Stats
54W - 38L
1,586 Elo+
Solo
Chronos
Chronos
Kaisserfl4
Chronos
Level 71
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 13L
1,452 Elo+
Party 2
Baron Samedi
Baron Samedi
Lidden_Wilson
Baron Samedi
Level 126
God Stats
2W - 7L
1,269 SR
Queue Stats
75W - 67L
1,527 Elo+
Party 2
Thor
Thor
RapidPup5829433
Thor
Level 109
God Stats
4W - 1L
1,879 SR
Queue Stats
37W - 37L
1,481 Elo+
Solo
Xing Tian
Xing Tian
Relieve55
Xing Tian
Level 76
God Stats
1W - 2L
1,740 SR
Queue Stats
106W - 103L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
16
4 / 0 / 6
8,388
599
6,021
9,131
4,345
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

12
2 / 1 / 3
7,031
502
6,235
11,286
7,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 3 / 4
8,302
593
10,753
7,759
2,905
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
TheB1ackSeer
King Arthur
13
3 / 1 / 3
8,278
591
9,179
14,542
11,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Heimdallr
Wever5
Heimdallr
14
3 / 1 / 2
8,134
581
8,841
10,121
4,585
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 1
7,090
506
6,413
11,446
4,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

Chronos
Kaisserfl4
Chronos
12
1 / 4 / 0
6,982
499
5,676
9,933
3,791
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Baron Samedi
Lidden_Wilson
Baron Samedi
12
2 / 5 / 1
6,883
492
4,892
9,373
4,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 5 / 2
6,663
476
5,119
16,785
7,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xing Tian
Relieve55
Xing Tian
11
2 / 1 / 1
6,938
496
9,005
12,554
11,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
18
Kills
6
6
Deaths
18
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
0
6
7
W
2
1
3
3.5
W
6
3
4
2.67
L
1
3
1
0.5
L
Chronos
Kaisserfl4
Chronos
1
4
0
0.25
L
Baron Samedi
Lidden_Wilson
Baron Samedi
2
5
1
0.5
L
0
5
2
0.2
L
Xing Tian
Relieve55
Xing Tian
2
1
1
2.5
W
King Arthur
TheB1ackSeer
King Arthur
3
1
3
4.5
W
Heimdallr
Wever5
Heimdallr
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,029
Damage
31,105
52,839
Taken
60,091
30,855
Mitigated
31,859
12,629
Healing
15,168
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
6,021
2,887
0
406
9,131
4,345
0
2,071
7,060
0
76,813
W
6,235
1,833
0
1,080
11,286
7,935
102
5,956
5,330
31,153
2,086
W
10,753
1,780
0
2,295
7,759
2,905
189
4,249
3,510
55,378
2,696
L
6,413
5,311
0
3,141
11,446
4,433
0
1,187
10,003
0
60,693
L
Chronos
Kaisserfl4
Chronos
5,676
1,864
0
1,697
9,933
3,791
0
1,333
8,600
45,550
939
L
Baron Samedi
Lidden_Wilson
Baron Samedi
4,892
281
366
1,704
9,373
4,666
0
5,658
3,661
38,973
0
L
5,119
341
0
5,686
16,785
7,504
0
3,562
13,153
0
55,965
L
Xing Tian
Relieve55
Xing Tian
9,005
1,023
0
2,574
12,554
11,465
0
4,114
8,022
28,722
1,244
W
King Arthur
TheB1ackSeer
King Arthur
9,179
319
0
3,820
14,542
11,085
0
4,704
9,838
2,670
56,677
W
Heimdallr
Wever5
Heimdallr
8,841
5,533
0
5,028
10,121
4,585
418
2,050
8,071
0
66,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,133
Gold Earned
34,556
456
Minions Killed
380
0
Camps Cleared
0
1,395,088
Distance Traveled
1,361,713
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
8,388
599
108
8
0
384,784
0
W
Ymir
7,031
502
54
4
0
236,068
0
W
Zeus
8,302
593
91
7
0
259,826
5
L
Rama
7,090
506
104
7
0
302,246
1
L
Chronos
6,982
499
88
6
0
238,508
4
L
Baron Samedi
6,883
492
74
5
0
260,515
7
L
Thor
6,663
476
83
6
0
295,853
0
L
Xing Tian
6,938
496
31
2
0
264,591
0
W
King Arthur
8,278
591
79
6
0
247,283
0
W
Heimdallr
8,134
581
124
9
0
267,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role