Player Matchup

Hercules
Hercules
 
Hercules
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
ClyclonicSpy8926
Hachiman
Level 138
God Stats
4W - 2L
1,523 SR
Queue Stats
185W - 196L
1,577 Elo+
Solo
Bake Kujira
Bake Kujira
ElsaBroso
Bake Kujira
Level 85
God Stats
2W - 0L
1,704 SR
Queue Stats
75W - 81L
1,439 Elo+
Solo
Artio
Artio
chaskadragon
Artio
Level 131
God Stats
2W - 0L
1,415 SR
Queue Stats
25W - 25L
1,485 Elo+
Party 2
Ishtar
Ishtar
llRoboTechll
Ishtar
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
7W - 6L
1,390 Elo+
Party 2
Team Averages
Level 132
1,528 SR
1,478 Elo+

VS

Team Averages
Level 144
1,565 SR
1,569 Elo+
Thanatos
Thanatos
A55imilation
Thanatos
Level 147
God Stats
4W - 2L
1,290 SR
Queue Stats
158W - 170L
1,510 Elo+
Solo
Ullr
Ullr
ChangedName4aFZ
Ullr
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,666 Elo+
Solo
Eset
Eset
JayC0le
Eset
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 58L
1,478 Elo+
Solo
Ao Kuang
Ao Kuang
JonhMisterio117
Ao Kuang
Level 141
God Stats
1W - 3L
1,709 SR
Queue Stats
218W - 220L
1,607 Elo+
Party 1
Cthulhu
Cthulhu
mochi acyup
Cthulhu
Level 125
God Stats
0W - 2L
1,823 SR
Queue Stats
105W - 106L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
1 / 2 / 9
8,636
864
9,693
18,124
13,614
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 3 / 7
9,021
902
9,787
8,163
3,056
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bake Kujira
ElsaBroso
Bake Kujira
15
3 / 3 / 5
9,288
929
5,601
11,485
10,157
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 3 / 6
8,434
843
4,176
12,034
12,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ishtar
15
4 / 3 / 5
8,834
883
7,566
7,968
3,657
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
A55imilation
Thanatos
14
4 / 3 / 5
8,081
808
11,649
11,111
5,395
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

16
3 / 4 / 4
8,466
847
12,720
10,652
5,140
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Eset
JayC0le
Eset
1
0 / 0 / 0
2,968
297
0
0
0
Ao Kuang
15
7 / 2 / 4
8,692
869
10,474
10,368
5,365
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
mochi acyup
Cthulhu
14
0 / 3 / 8
8,728
873
8,667
12,647
11,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
35
12
Kills
14
14
Deaths
12
32
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
9
2.75
L
Thanatos
A55imilation
Thanatos
4
3
5
2.17
L
3
4
4
1.25
W
3
3
7
2.17
W
Bake Kujira
ElsaBroso
Bake Kujira
3
3
5
1.83
L
Eset
JayC0le
Eset
0
0
0
0
L
Ao Kuang
7
2
4
4.5
W
1
3
6
1.33
W
Ishtar
4
3
5
2.17
L
Cthulhu
mochi acyup
Cthulhu
0
3
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,823
Damage
43,510
57,774
Taken
44,778
43,048
Mitigated
27,216
20,180
Healing
19,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
9,693
2,857
607
9,117
18,124
13,614
743
4,314
13,810
0
18,667
L
Thanatos
A55imilation
Thanatos
11,649
2,177
767
6,922
11,111
5,395
518
1,834
9,139
0
15,548
L
12,720
4,525
196
1,803
10,652
5,140
670
2,645
7,702
0
25,880
W
9,787
5,427
1,514
1,600
8,163
3,056
2,543
2,734
5,429
0
29,807
W
Bake Kujira
ElsaBroso
Bake Kujira
5,601
2,635
922
779
11,485
10,157
1,592
2,825
8,660
17,873
1,191
L
Eset
JayC0le
Eset
0
0
0
0
0
0
0
0
0
0
0
L
Ao Kuang
10,474
1,793
1,930
5,488
10,368
5,365
0
1,922
8,320
17,657
945
W
4,176
174
1,880
2,115
12,034
12,564
403
4,167
7,867
7,822
321
W
Ishtar
7,566
5,501
204
1,442
7,968
3,657
2,423
4,509
3,459
0
18,144
L
Cthulhu
mochi acyup
Cthulhu
8,667
465
661
1,906
12,647
11,316
74
1,779
10,590
20,209
539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
36,935
107
Minions Killed
82
0
Camps Cleared
0
929,406
Distance Traveled
758,907
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,636
864
18
2
0
192,115
0
L
Thanatos
8,081
808
12
1
0
209,786
0
L
Ullr
8,466
847
29
3
0
195,744
0
W
Hachiman
9,021
902
36
4
0
170,279
0
W
Bake Kujira
9,288
929
18
2
0
205,077
0
L
Eset
2,968
297
0
0
0
0
0
L
Ao Kuang
8,692
869
15
2
0
184,495
0
W
Artio
8,434
843
10
1
0
190,210
0
W
Ishtar
8,834
883
25
3
0
171,725
0
L
Cthulhu
8,728
873
26
3
0
168,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role