Player Matchup

Horus
Horus
Akudosay
Horus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,261 Elo+
Party 1
Cliodhna
Cliodhna
M1sf1t2
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,197 Elo+
Solo
Bastet
Bastet
Malkyta
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,261 Elo+
Party 1
Rama
Rama
aidenyur
Rama
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,501 Elo+
Solo
Thanatos
Thanatos
iorizuk
Thanatos
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 49L
1,422 Elo+
Solo
Team Averages
Level 22
1,500 SR
1,329 Elo+

VS

Team Averages
Level 39
1,560 SR
1,467 Elo+
Set
Set
 
Set
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
 
Sylvanus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Maui
Maui
HeribertoVR
Maui
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 120L
1,455 Elo+
Solo
Kuzenbo
Kuzenbo
MERGEx
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
Sk0lll
Odin
Level 27
God Stats
10W - 6L
1,799 SR
Queue Stats
88W - 95L
1,380 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Akudosay
Horus
10
0 / 1 / 10
6,081
1,216
2,229
5,440
3,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cliodhna
M1sf1t2
Cliodhna
10
4 / 2 / 5
6,339
1,268
5,230
5,825
2,238
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bastet
Malkyta
Bastet
11
3 / 1 / 6
6,366
1,273
5,064
4,995
2,029
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
12
2 / 0 / 8
6,530
1,306
6,351
3,226
1,293
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
iorizuk
Thanatos
9
1 / 2 / 7
5,813
1,163
5,003
4,776
1,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
9
0 / 3 / 2
4,858
972
3,636
5,156
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

Sylvanus
 
Sylvanus
1
0 / 0 / 0
1,300
260
0
0
0
12
2 / 2 / 4
5,775
1,155
3,783
9,747
8,142
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kuzenbo
MERGEx
Kuzenbo
10
1 / 3 / 2
5,210
1,042
3,974
6,631
6,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
Sk0lll
Odin
11
3 / 2 / 0
5,526
1,105
6,178
4,955
5,127
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
14
10
Kills
6
6
Deaths
10
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
3
2
0.33
L
Sylvanus
 
Sylvanus
0
0
0
0
W
Horus
Akudosay
Horus
0
1
10
5
L
2
2
4
2
W
Cliodhna
M1sf1t2
Cliodhna
4
2
5
3.25
L
Kuzenbo
MERGEx
Kuzenbo
1
3
2
0.67
W
Bastet
Malkyta
Bastet
3
1
6
6
L
Odin
Sk0lll
Odin
3
2
0
1.5
W
Rama
2
0
8
6
W
Thanatos
iorizuk
Thanatos
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,877
Damage
17,571
24,262
Taken
26,489
10,764
Mitigated
22,459
11,537
Healing
7,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
3,636
750
159
587
5,156
2,290
0
0
5,156
0
7,097
L
Sylvanus
 
Sylvanus
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Akudosay
Horus
2,229
1,040
1,115
2,212
5,440
3,328
0
2,167
3,228
0
3,465
L
3,783
444
401
3,382
9,747
8,142
0
0
9,747
8,189
167
W
Cliodhna
M1sf1t2
Cliodhna
5,230
766
907
1,955
5,825
2,238
0
1,173
4,614
0
11,098
L
Kuzenbo
MERGEx
Kuzenbo
3,974
1,119
689
707
6,631
6,900
0
0
6,631
7,655
0
W
Bastet
Malkyta
Bastet
5,064
2,136
71
1,064
4,995
2,029
326
2,714
2,163
0
8,327
L
Odin
Sk0lll
Odin
6,178
96
352
1,047
4,955
5,127
0
0
4,955
2,541
7,308
W
Rama
6,351
3,118
311
1,259
3,226
1,293
706
1,064
2,083
0
19,968
W
Thanatos
iorizuk
Thanatos
5,003
754
475
2,168
4,776
1,876
0
2,058
2,553
0
7,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,129
Gold Earned
22,669
64
Minions Killed
29
0
Camps Cleared
0
563,210
Distance Traveled
436,875
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,858
972
6
1
0
100,518
0
L
Sylvanus
1,300
260
0
0
0
0
0
W
Horus
6,081
1,216
1
0
0
110,815
0
L
Maui
5,775
1,155
5
1
0
112,253
0
W
Cliodhna
6,339
1,268
9
2
0
113,253
0
L
Kuzenbo
5,210
1,042
7
1
0
106,558
0
W
Bastet
6,366
1,273
11
2
0
122,715
0
L
Odin
5,526
1,105
11
2
0
117,546
0
W
Rama
6,530
1,306
36
7
0
107,588
0
W
Thanatos
5,813
1,163
7
1
0
108,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role