Player Matchup

Mulan
Mulan
 
Mulan
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Truly Lethal
Heimdallr
Level 125
God Stats
1W - 8L
1,409 SR
Queue Stats
110W - 110L
1,527 Elo+
Solo
Merlin
Merlin
devv17
Merlin
Level 80
God Stats
2W - 5L
1,293 SR
Queue Stats
113W - 114L
1,524 Elo+
Party 1
Team Averages
Level 117
1,401 SR
1,517 Elo+

VS

Team Averages
Level 111
1,591 SR
1,626 Elo+
Bacchus
Bacchus
Heresbeter722
Bacchus
Level 127
God Stats
4W - 2L
1,765 SR
Queue Stats
35W - 27L
1,637 Elo+
Party 2
Osiris
Osiris
WavezEQ
Osiris
Level 103
God Stats
1W - 1L
1,507 SR
Queue Stats
6W - 2L
1,715 Elo+
Solo
Charybdis
Charybdis
Xeis0
Charybdis
Level 103
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 26L
1,526 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
17
3 / 4 / 5
11,424
672
16,538
21,826
23,520
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Heimdallr
Truly Lethal
Heimdallr
17
4 / 3 / 2
11,162
657
12,135
16,887
8,444
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Merlin
devv17
Merlin
16
1 / 2 / 6
11,001
647
9,646
12,680
5,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
17
3 / 5 / 4
11,378
669
15,423
20,197
15,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Osiris
WavezEQ
Osiris
18
3 / 1 / 5
12,244
720
13,795
20,218
30,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Xeis0
Charybdis
18
3 / 2 / 4
12,529
737
13,106
13,322
6,729
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
8
Kills
9
9
Deaths
8
13
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
3
4
5
1.38
W
Bacchus
3
5
4
1
L
Heimdallr
Truly Lethal
Heimdallr
4
3
2
1.67
W
Osiris
WavezEQ
Osiris
3
1
5
5.5
W
Charybdis
Xeis0
Charybdis
3
2
4
2.5
L
Merlin
devv17
Merlin
1
2
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,319
Damage
42,324
51,393
Taken
53,737
37,502
Mitigated
52,215
9,479
Healing
13,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
16,538
1,463
0
6,003
21,826
23,520
0
4,976
16,148
0
47,404
W
Bacchus
15,423
1,860
0
3,886
20,197
15,193
54
2,317
17,880
44,823
0
L
Heimdallr
Truly Lethal
Heimdallr
12,135
6,202
0
2,663
16,887
8,444
0
5,981
10,010
0
35,799
W
Osiris
WavezEQ
Osiris
13,795
2,234
599
5,654
20,218
30,293
176
3,896
16,322
0
35,298
W
Charybdis
Xeis0
Charybdis
13,106
4,824
0
2,996
13,322
6,729
2,166
3,727
9,595
0
98,958
L
Merlin
devv17
Merlin
9,646
398
0
813
12,680
5,538
0
4,068
7,896
44,901
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,587
Gold Earned
36,151
165
Minions Killed
234
0
Camps Cleared
0
866,509
Distance Traveled
1,049,687
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
11,424
672
43
3
0
288,712
0
W
Bacchus
11,378
669
57
3
0
356,001
0
L
Heimdallr
11,162
657
48
3
0
285,927
0
W
Osiris
12,244
720
44
3
0
409,064
0
W
Charybdis
12,529
737
133
8
0
284,622
0
L
Merlin
11,001
647
74
4
0
291,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role