Player Matchup

Osiris
Osiris
 
Osiris
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Athena
Athena
Accuterra
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 58L
1,433 Elo+
Party 3
Nu Wa
Nu Wa
CuddIeCor
Nu Wa
Level 146
God Stats
4W - 8L
1,503 SR
Queue Stats
125W - 162L
1,543 Elo+
Party 2
Kali
Kali
ahsoka334
Kali
Level 147
God Stats
0W - 2L
1,500 SR
Queue Stats
112W - 122L
1,502 Elo+
Party 3
Team Averages
Level 153
1,501 SR
1,496 Elo+

VS

Team Averages
Level 120
1,527 SR
1,604 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bl4ckdog
Neith
Level 127
God Stats
1W - 0L
1,718 SR
Queue Stats
92W - 77L
1,641 Elo+
Party 4
Sobek
Sobek
awAAkenbAAke
Sobek
Level 140
God Stats
2W - 2L
1,416 SR
Queue Stats
162W - 135L
1,629 Elo+
Party 4
Nemesis
Nemesis
xBiggaveli
Nemesis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
497W - 381L
1,590 Elo+
Party 1
Achilles
Achilles
Сaps
Achilles
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
103W - 65L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 3 / 1
5,883
588
6,277
13,554
8,132
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Apollo
 
Apollo
10
0 / 0 / 0
5,122
512
1,159
4,855
1,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Athena
Accuterra
Athena
9
2 / 3 / 0
5,443
544
1,656
10,254
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
CuddIeCor
Nu Wa
11
0 / 2 / 1
5,531
553
4,650
6,258
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kali
11
0 / 2 / 1
5,308
531
3,340
11,234
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
2 / 1 / 0
6,120
612
6,098
7,067
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Bl4ckdog
Neith
12
4 / 0 / 1
6,659
666
4,914
3,174
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

10
0 / 0 / 4
5,941
594
2,199
3,481
2,668
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
xBiggaveli
Nemesis
12
2 / 0 / 3
5,964
596
4,688
8,555
3,222
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Сaps
Achilles
12
2 / 1 / 2
6,198
620
9,591
10,930
6,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
2
Kills
10
10
Deaths
2
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
3
1
0.17
L
Apollo
 
Apollo
0
0
0
0
W
Aphrodite
 
Aphrodite
2
1
0
2
L
Athena
Accuterra
Athena
2
3
0
0.67
W
Neith
Bl4ckdog
Neith
4
0
1
4.5
L
Nu Wa
CuddIeCor
Nu Wa
0
2
1
0.25
L
Kali
0
2
1
0.25
W
0
0
4
2
W
Nemesis
xBiggaveli
Nemesis
2
0
3
3.5
W
Achilles
Сaps
Achilles
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,082
Damage
27,490
46,155
Taken
33,207
23,450
Mitigated
16,694
17,694
Healing
16,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
6,277
2,628
0
6,763
13,554
8,132
0
0
12,715
0
43,181
L
Apollo
 
Apollo
1,159
327
0
2,572
4,855
1,668
0
365
4,490
0
39,259
W
Aphrodite
 
Aphrodite
6,098
230
544
4,470
7,067
2,739
0
4,299
2,768
43,821
1,264
L
Athena
Accuterra
Athena
1,656
366
0
1,717
10,254
6,735
6
2,690
7,430
10,684
0
W
Neith
Bl4ckdog
Neith
4,914
1,911
0
1,156
3,174
1,294
658
369
2,805
0
53,511
L
Nu Wa
CuddIeCor
Nu Wa
4,650
1,568
0
1,142
6,258
2,219
0
3,969
1,972
40,043
667
L
Kali
3,340
1,456
0
5,500
11,234
4,696
0
518
10,566
0
47,580
W
2,199
238
0
1,887
3,481
2,668
276
552
2,929
14,604
0
W
Nemesis
xBiggaveli
Nemesis
4,688
2,149
0
3,319
8,555
3,222
19
621
7,934
0
49,443
W
Achilles
Сaps
Achilles
9,591
1,454
0
4,934
10,930
6,771
0
452
10,478
0
41,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,287
Gold Earned
30,882
311
Minions Killed
356
0
Camps Cleared
0
1,051,111
Distance Traveled
1,082,697
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
5,883
588
75
8
0
189,298
0
L
Apollo
5,122
512
71
7
0
198,449
0
W
Aphrodite
6,120
612
96
10
0
208,370
0
L
Athena
5,443
544
13
1
0
218,727
3
W
Neith
6,659
666
94
9
0
185,999
1
L
Nu Wa
5,531
553
78
8
0
199,197
1
L
Kali
5,308
531
74
7
0
245,440
0
W
Sobek
5,941
594
20
2
0
233,858
1
W
Nemesis
5,964
596
79
8
0
246,462
0
W
Achilles
6,198
620
67
7
0
208,008
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role