Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DeanTS
Anhur
Level 155
God Stats
3W - 11L
1,254 SR
Queue Stats
390W - 359L
1,537 Elo+
Solo
Agni
Agni
Hallto
Agni
Level 155
God Stats
2W - 3L
1,543 SR
Queue Stats
21W - 31L
1,448 Elo+
Solo
Fafnir
Fafnir
Mustasurma
Fafnir
Level 159
God Stats
3W - 1L
1,939 SR
Queue Stats
604W - 575L
1,528 Elo+
Solo
Surtr
Surtr
iK3ey
Surtr
Level 137
God Stats
18W - 14L
1,064 SR
Queue Stats
125W - 97L
1,657 Elo+
Solo
Team Averages
Level 130
1,460 SR
1,534 Elo+

VS

Team Averages
Level 119
1,599 SR
1,548 Elo+
Zhong Kui
Zhong Kui
BoSHMAR
Zhong Kui
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 49L
1,505 Elo+
Party 1
Neith
Neith
CharlZie
Neith
Level 148
God Stats
8W - 3L
1,757 SR
Queue Stats
115W - 79L
1,716 Elo+
Solo
Poseidon
Poseidon
IBRAHEEM2005
Poseidon
Level 29
God Stats
9W - 5L
1,489 SR
Queue Stats
101W - 88L
1,507 Elo+
Party 1
Mercury
Mercury
Stuterss
Mercury
Level 166
God Stats
10W - 8L
1,575 SR
Queue Stats
87W - 82L
1,532 Elo+
Solo
Baron Samedi
Baron Samedi
TheHellRage
Baron Samedi
Level 141
God Stats
5W - 3L
1,671 SR
Queue Stats
281W - 293L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
10
1 / 5 / 1
5,681
473
4,128
12,598
4,836
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anhur
DeanTS
Anhur
11
0 / 2 / 1
5,999
500
3,350
8,971
3,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Agni
Hallto
Agni
11
2 / 3 / 1
6,389
532
7,948
5,663
2,277
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
Mustasurma
Fafnir
10
0 / 1 / 2
6,326
527
3,011
9,526
10,120
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Surtr
iK3ey
Surtr
13
1 / 0 / 0
7,241
603
7,939
9,290
7,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BoSHMAR
Zhong Kui
13
3 / 0 / 2
7,334
611
6,659
9,056
7,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Neith
CharlZie
Neith
12
3 / 1 / 4
6,710
559
9,084
7,993
2,623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
IBRAHEEM2005
Poseidon
11
0 / 1 / 0
5,820
485
2,946
8,150
2,038
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Mercury
Stuterss
Mercury
13
4 / 1 / 5
6,860
572
10,338
12,077
5,112
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
TheHellRage
Baron Samedi
10
1 / 1 / 7
6,303
525
3,006
7,971
6,097
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
11
11
Deaths
4
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
5
1
0.3
W
Zhong Kui
BoSHMAR
Zhong Kui
3
0
2
4
W
Neith
CharlZie
Neith
3
1
4
5
L
Anhur
DeanTS
Anhur
0
2
1
0.25
L
Agni
Hallto
Agni
2
3
1
0.83
W
Poseidon
IBRAHEEM2005
Poseidon
0
1
0
0
L
Fafnir
Mustasurma
Fafnir
0
1
2
1
W
Mercury
Stuterss
Mercury
4
1
5
6.5
W
Baron Samedi
TheHellRage
Baron Samedi
1
1
7
4.5
L
Surtr
iK3ey
Surtr
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,376
Damage
32,033
46,048
Taken
45,247
28,283
Mitigated
23,314
14,656
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,128
745
0
4,313
12,598
4,836
0
3,321
9,059
0
38,734
W
Zhong Kui
BoSHMAR
Zhong Kui
6,659
871
0
4,978
9,056
7,444
0
3,874
5,182
58,721
2,164
W
Neith
CharlZie
Neith
9,084
4,117
0
3,451
7,993
2,623
0
1,096
6,897
0
58,071
L
Anhur
DeanTS
Anhur
3,350
1,655
0
2,037
8,971
3,465
0
599
8,372
0
49,295
L
Agni
Hallto
Agni
7,948
381
0
865
5,663
2,277
0
2,574
2,965
51,725
1,282
W
Poseidon
IBRAHEEM2005
Poseidon
2,946
382
0
3,518
8,150
2,038
0
243
7,430
49,452
0
L
Fafnir
Mustasurma
Fafnir
3,011
1,005
0
3,316
9,526
10,120
0
2,520
6,890
18,830
0
W
Mercury
Stuterss
Mercury
10,338
6,089
0
2,983
12,077
5,112
0
1,897
9,972
0
60,868
W
Baron Samedi
TheHellRage
Baron Samedi
3,006
607
532
3,152
7,971
6,097
0
4,058
3,913
13,780
0
L
Surtr
iK3ey
Surtr
7,939
2,050
0
4,125
9,290
7,585
0
3,068
6,222
1,865
54,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,636
Gold Earned
33,027
363
Minions Killed
400
0
Camps Cleared
0
1,211,947
Distance Traveled
1,222,856
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,681
473
66
6
0
280,983
0
W
Zhong Kui
7,334
611
113
9
0
217,102
1
W
Neith
6,710
559
87
7
0
224,280
1
L
Anhur
5,999
500
79
7
0
210,462
1
L
Agni
6,389
532
96
8
0
233,326
1
W
Poseidon
5,820
485
94
8
0
247,482
0
L
Fafnir
6,326
527
24
2
0
257,101
5
W
Mercury
6,860
572
90
8
0
290,887
1
W
Baron Samedi
6,303
525
16
1
0
243,105
0
L
Surtr
7,241
603
98
8
0
230,075
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role