Player Matchup

Cernunnos
Cernunnos
BDUB55
Cernunnos
Level 98
God Stats
2W - 2L
1,662 SR
Queue Stats
263W - 279L
1,499 Elo+
Solo
Nu Wa
Nu Wa
Erieanna05
Nu Wa
Level 68
God Stats
5W - 2L
1,818 SR
Queue Stats
161W - 150L
1,498 Elo+
Solo
Anubis
Anubis
KlasWasHere
Anubis
Level 72
God Stats
3W - 1L
1,500 SR
Queue Stats
126W - 125L
1,449 Elo+
Solo
Atlas
Atlas
TheAlanJackson
Atlas
Level 43
God Stats
3W - 2L
1,837 SR
Queue Stats
227W - 231L
1,435 Elo+
Solo
Medusa
Medusa
creedswa
Medusa
Level 27
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 196L
1,510 Elo+
Solo
Team Averages
Level 62
1,663 SR
1,478 Elo+

VS

Team Averages
Level 67
1,565 SR
1,418 Elo+
Hades
Hades
 
Hades
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
ALan15O
Cabrakan
Level 84
God Stats
4W - 1L
1,699 SR
Queue Stats
128W - 147L
1,465 Elo+
Solo
Medusa
Medusa
Hahhaahaahha
Medusa
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,206 Elo+
Party 1
Vamana
Vamana
lTheRealCKl
Vamana
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
234W - 238L
1,427 Elo+
Party 1
Surtr
Surtr
sniperalvarado
Surtr
Level 44
God Stats
1W - 0L
1,625 SR
Queue Stats
40W - 36L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BDUB55
Cernunnos
13
1 / 6 / 5
7,626
693
9,316
10,833
4,636
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Nu Wa
13
1 / 5 / 6
7,776
707
8,391
9,435
3,584
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
14
3 / 4 / 2
8,386
762
9,125
5,862
2,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

15
3 / 4 / 4
9,128
830
7,570
17,567
17,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
creedswa
Medusa
13
0 / 5 / 3
7,353
668
5,756
9,143
3,572
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
14
1 / 3 / 17
8,385
762
11,523
14,202
11,336
Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
ALan15O
Cabrakan
5
0 / 0 / 0
6,348
577
0
420
308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Medusa
19
11 / 3 / 11
11,283
1,026
21,127
12,687
5,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
17
6 / 1 / 13
9,893
899
7,268
11,462
11,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
6 / 2 / 16
9,946
904
10,131
14,827
10,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
81
8
Kills
24
24
Deaths
9
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Hades
 
Hades
1
3
17
3.17
W
Cabrakan
ALan15O
Cabrakan
0
0
0
0
L
Cernunnos
BDUB55
Cernunnos
1
6
5
0.58
L
Nu Wa
1
5
6
0.8
W
Medusa
11
3
11
5.5
L
Anubis
3
4
2
1
L
3
4
4
1.25
L
Medusa
creedswa
Medusa
0
5
3
0.3
W
Vamana
6
1
13
12.5
W
6
2
16
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,158
Damage
50,049
52,840
Taken
53,598
32,312
Mitigated
39,463
7,248
Healing
22,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
 
Hades
11,523
286
1,485
4,026
14,202
11,336
416
6,577
7,625
18,297
178
W
Cabrakan
ALan15O
Cabrakan
0
0
0
0
420
308
0
420
0
0
0
L
Cernunnos
BDUB55
Cernunnos
9,316
4,320
295
667
10,833
4,636
0
3,284
7,449
0
23,154
L
Nu Wa
8,391
2,315
346
1,137
9,435
3,584
50
1,718
7,579
18,377
0
W
Medusa
21,127
7,851
3,062
5,190
12,687
5,884
1,310
5,593
7,094
0
56,724
L
Anubis
9,125
229
218
301
5,862
2,781
0
1,300
4,428
21,961
0
L
7,570
2,576
1,218
2,727
17,567
17,739
0
2,796
14,483
15,204
1,044
L
Medusa
creedswa
Medusa
5,756
1,999
191
148
9,143
3,572
0
2,714
6,344
0
16,237
W
Vamana
7,268
2,071
867
2,955
11,462
11,602
571
4,363
7,099
0
16,157
W
10,131
2,608
1,644
3,313
14,827
10,333
663
7,089
7,738
741
25,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,269
Gold Earned
45,855
133
Minions Killed
148
0
Camps Cleared
0
967,977
Distance Traveled
862,425
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,385
762
13
1
0
202,176
0
W
Cabrakan
6,348
577
0
0
0
0
0
L
Cernunnos
7,626
693
49
4
0
175,573
0
L
Nu Wa
7,776
707
20
2
0
191,395
0
W
Medusa
11,283
1,026
84
8
0
200,822
0
L
Anubis
8,386
762
31
3
0
203,771
0
L
Atlas
9,128
830
11
1
0
211,568
0
L
Medusa
7,353
668
22
2
0
185,670
0
W
Vamana
9,893
899
24
2
0
235,604
0
W
Surtr
9,946
904
27
2
0
223,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role