Player Matchup

Thanatos
Thanatos
HerrDark
Thanatos
Level 108
God Stats
9W - 2L
1,559 SR
Queue Stats
19W - 15L
1,580 Elo+
Solo
Anubis
Anubis
KlNG-M0NKEY__
Anubis
Level 64
God Stats
10W - 4L
1,544 SR
Queue Stats
38W - 32L
1,384 Elo+
Party 1
Ymir
Ymir
Mackyboo
Ymir
Level 98
God Stats
22W - 16L
1,542 SR
Queue Stats
47W - 33L
1,499 Elo+
Party 1
Hou Yi
Hou Yi
Ralthos
Hou Yi
Level 126
God Stats
6W - 5L
1,448 SR
Queue Stats
67W - 68L
1,441 Elo+
Party 1
Bellona
Bellona
lolo0411
Bellona
Level 106
God Stats
4W - 3L
1,520 SR
Queue Stats
116W - 92L
1,502 Elo+
Party 1
Team Averages
Level 100
1,523 SR
1,481 Elo+

VS

Team Averages
Level 131
1,426 SR
1,411 Elo+
Surtr
Surtr
Bookachacka
Surtr
Level 106
God Stats
7W - 3L
1,525 SR
Queue Stats
56W - 47L
1,362 Elo+
Solo
Skadi
Skadi
CouchKing422
Skadi
Level 134
God Stats
1W - 4L
1,632 SR
Queue Stats
38W - 54L
1,425 Elo+
Solo
Anubis
Anubis
GODSofOLDs
Anubis
Level 156
God Stats
1W - 3L
1,196 SR
Queue Stats
189W - 173L
1,439 Elo+
Party 2
Erlang Shen
Erlang Shen
God_Knight94
Erlang Shen
Level 155
God Stats
3W - 7L
1,486 SR
Queue Stats
529W - 509L
1,422 Elo+
Solo
Set
Set
sonofgods22
Set
Level 102
God Stats
1W - 4L
1,292 SR
Queue Stats
339W - 322L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HerrDark
Thanatos
13
1 / 0 / 6
6,716
480
4,237
10,123
4,521
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
3 / 4 / 2
7,242
517
7,492
7,595
3,506
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ymir
12
2 / 1 / 4
7,178
513
6,742
9,652
9,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Ralthos
Hou Yi
13
1 / 0 / 1
7,167
512
5,979
7,724
3,426
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
lolo0411
Bellona
14
8 / 1 / 2
8,866
633
14,602
17,735
17,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 3
6,490
464
5,270
12,017
8,449
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 2 / 1
6,747
482
5,893
6,867
2,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
GODSofOLDs
Anubis
13
4 / 4 / 2
7,628
545
7,332
9,899
4,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
God_Knight94
Erlang Shen
11
0 / 4 / 1
6,286
449
6,217
17,642
16,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

12
2 / 3 / 2
6,477
463
5,220
13,390
6,885
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
15
Kills
6
6
Deaths
15
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
3
0.75
L
0
2
1
0.25
L
Anubis
GODSofOLDs
Anubis
4
4
2
1.25
L
Erlang Shen
God_Knight94
Erlang Shen
0
4
1
0.13
W
Thanatos
HerrDark
Thanatos
1
0
6
4
W
3
4
2
1
W
Ymir
2
1
4
4
W
Hou Yi
Ralthos
Hou Yi
1
0
1
1.5
W
Bellona
lolo0411
Bellona
8
1
2
9
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,052
Damage
29,932
52,829
Taken
59,815
38,046
Mitigated
39,028
25,624
Healing
15,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,270
1,744
1,033
4,401
12,017
8,449
0
5,241
6,776
1,107
29,830
L
5,893
2,139
0
1,040
6,867
2,640
0
996
5,871
0
59,900
L
Anubis
GODSofOLDs
Anubis
7,332
507
0
1,206
9,899
4,188
0
3,625
6,274
54,663
1,945
L
Erlang Shen
God_Knight94
Erlang Shen
6,217
3,094
0
6,156
17,642
16,866
0
645
16,997
0
38,896
W
Thanatos
HerrDark
Thanatos
4,237
1,482
0
8,226
10,123
4,521
0
1,115
9,008
0
53,675
W
7,492
484
0
2,539
7,595
3,506
0
2,163
5,390
48,887
0
W
Ymir
6,742
986
0
2,010
9,652
9,322
0
2,465
7,187
18,604
3,012
W
Hou Yi
Ralthos
Hou Yi
5,979
3,175
0
4,053
7,724
3,426
148
29
7,695
0
63,771
W
Bellona
lolo0411
Bellona
14,602
7,160
0
8,796
17,735
17,271
117
1,617
15,104
0
58,344
L
5,220
2,193
0
1,776
13,390
6,885
0
3,115
10,275
0
49,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,169
Gold Earned
33,628
372
Minions Killed
385
0
Camps Cleared
0
1,353,983
Distance Traveled
1,363,087
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
6,490
464
45
3
0
302,192
0
L
Skadi
6,747
482
111
8
0
241,388
4
L
Anubis
7,628
545
94
7
0
261,863
0
L
Erlang Shen
6,286
449
68
5
0
255,849
2
W
Thanatos
6,716
480
67
5
0
308,416
0
W
Anubis
7,242
517
72
5
0
257,860
0
W
Ymir
7,178
513
37
3
0
271,740
3
W
Hou Yi
7,167
512
115
8
0
249,974
2
W
Bellona
8,866
633
81
6
0
265,993
0
L
Set
6,477
463
67
5
0
301,795
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role