Player Matchup

Thanatos
Thanatos
Angel DKO
Thanatos
Level 66
God Stats
36W - 39L
1,474 SR
Queue Stats
208W - 180L
1,464 Elo+
Party 1
Mulan
Mulan
ImoSenpapi9986
Mulan
Level 88
God Stats
62W - 37L
1,542 SR
Queue Stats
231W - 211L
1,447 Elo+
Party 1
Apollo
Apollo
YeagerGod
Apollo
Level 127
God Stats
11W - 12L
1,524 SR
Queue Stats
44W - 60L
1,395 Elo+
Solo
Nu Wa
Nu Wa
kkittens
Nu Wa
Level 126
God Stats
1W - 1L
1,522 SR
Queue Stats
30W - 36L
1,272 Elo+
Solo
Bacchus
Bacchus
rollingsmke
Bacchus
Level 120
God Stats
1W - 2L
1,484 SR
Queue Stats
589W - 587L
1,513 Elo+
Solo
Team Averages
Level 105
1,509 SR
1,418 Elo+

VS

Team Averages
Level 111
1,459 SR
1,472 Elo+
Poseidon
Poseidon
Cookk1994
Poseidon
Level 141
God Stats
2W - 1L
1,879 SR
Queue Stats
167W - 147L
1,460 Elo+
Party 2
Hun Batz
Hun Batz
Leenoo
Hun Batz
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 23L
1,502 Elo+
Solo
Nike
Nike
MinoTehren
Nike
Level 123
God Stats
1W - 5L
1,225 SR
Queue Stats
206W - 188L
1,542 Elo+
Solo
Sylvanus
Sylvanus
ProphetSooner
Sylvanus
Level 117
God Stats
3W - 6L
1,399 SR
Queue Stats
199W - 180L
1,447 Elo+
Party 2
Neith
Neith
megamike1406
Neith
Level 68
God Stats
3W - 4L
1,290 SR
Queue Stats
119W - 129L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Angel DKO
Thanatos
13
0 / 2 / 2
7,340
459
4,619
13,334
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

16
3 / 2 / 1
9,514
595
10,120
13,477
11,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
YeagerGod
Apollo
15
1 / 1 / 4
8,887
555
9,676
13,001
5,374
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Nu Wa
kkittens
Nu Wa
13
2 / 3 / 1
8,218
514
7,238
9,388
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Bacchus
rollingsmke
Bacchus
12
4 / 2 / 2
8,359
522
5,202
12,708
12,711
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Cookk1994
Poseidon
14
5 / 2 / 0
8,345
522
8,982
9,722
3,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hun Batz
Leenoo
Hun Batz
12
2 / 3 / 1
7,076
442
6,355
14,293
6,565
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
2 / 2 / 1
8,229
514
6,125
13,156
10,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sylvanus
ProphetSooner
Sylvanus
12
1 / 0 / 4
8,102
506
5,707
9,523
7,977
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

13
0 / 3 / 0
6,951
434
6,095
11,914
4,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
16
10
Kills
10
10
Deaths
10
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Angel DKO
Thanatos
0
2
2
0.5
L
Poseidon
Cookk1994
Poseidon
5
2
0
2.5
W
3
2
1
1.75
L
Hun Batz
Leenoo
Hun Batz
2
3
1
0.83
L
2
2
1
1.25
L
Sylvanus
ProphetSooner
Sylvanus
1
0
4
3
W
Apollo
YeagerGod
Apollo
1
1
4
3
W
Nu Wa
kkittens
Nu Wa
2
3
1
0.83
L
0
3
0
0
W
Bacchus
rollingsmke
Bacchus
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,855
Damage
33,264
61,908
Taken
58,608
38,057
Mitigated
33,011
19,193
Healing
14,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Angel DKO
Thanatos
4,619
1,167
0
6,371
13,334
6,046
1,200
1,881
11,287
0
65,428
L
Poseidon
Cookk1994
Poseidon
8,982
1,160
0
750
9,722
3,463
0
5,219
4,503
66,625
1,622
W
10,120
1,517
0
5,750
13,477
11,205
162
0
12,766
1,172
75,960
L
Hun Batz
Leenoo
Hun Batz
6,355
1,900
0
689
14,293
6,565
0
2,919
11,292
0
45,522
L
6,125
622
0
2,903
13,156
10,228
0
637
11,816
0
55,844
L
Sylvanus
ProphetSooner
Sylvanus
5,707
1,593
3,157
3,775
9,523
7,977
0
2,221
7,302
30,823
1,191
W
Apollo
YeagerGod
Apollo
9,676
4,811
0
4,639
13,001
5,374
734
3,112
9,787
0
71,927
W
Nu Wa
kkittens
Nu Wa
7,238
4,124
0
0
9,388
2,721
533
5,674
3,152
54,141
0
L
6,095
2,495
0
3,527
11,914
4,778
185
1,866
10,048
0
49,779
W
Bacchus
rollingsmke
Bacchus
5,202
642
0
2,433
12,708
12,711
29
2,908
9,449
26,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,318
Gold Earned
38,703
448
Minions Killed
422
0
Camps Cleared
0
1,531,314
Distance Traveled
1,551,512
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,340
459
91
6
0
321,262
0
L
Poseidon
8,345
522
144
9
0
328,916
2
W
Mulan
9,514
595
116
7
0
339,941
0
L
Hun Batz
7,076
442
65
4
0
339,004
3
L
Nike
8,229
514
109
7
0
291,600
0
L
Sylvanus
8,102
506
29
2
0
304,634
2
W
Apollo
8,887
555
124
8
0
297,303
0
W
Nu Wa
8,218
514
84
5
0
301,419
6
L
Neith
6,951
434
75
5
0
287,358
1
W
Bacchus
8,359
522
33
2
0
271,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role