Player Matchup

Ra
Ra
 
Ra
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
FRF TutzTutz
Nike
Level 145
God Stats
6W - 1L
1,963 SR
Queue Stats
70W - 73L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
LuisinhoBogatyy
Amaterasu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,238 Elo+
Party 3
Da Ji
Da Ji
Rafall03
Da Ji
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,098 Elo+
Party 3
Nut
Nut
supershadow660
Nut
Level 147
God Stats
2W - 2L
1,640 SR
Queue Stats
165W - 171L
1,478 Elo+
Solo
Team Averages
Level 115
1,621 SR
1,363 Elo+

VS

Team Averages
Level 118
1,521 SR
1,494 Elo+
Aphrodite
Aphrodite
 
Aphrodite
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Toto130
Tsukuyomi
Level 105
God Stats
2W - 1L
1,849 SR
Queue Stats
33W - 32L
1,464 Elo+
Party 2
Sol
Sol
WinStore
Sol
Level 117
God Stats
1W - 1L
1,500 SR
Queue Stats
140W - 135L
1,511 Elo+
Solo
Hachiman
Hachiman
emox2504
Hachiman
Level 119
God Stats
1W - 2L
1,256 SR
Queue Stats
36W - 32L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
12
1 / 0 / 1
6,251
568
2,591
4,940
1,918
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

7
0 / 1 / 1
5,003
455
2,265
6,087
3,726
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
LuisinhoBogatyy
Amaterasu
7
1 / 8 / 0
5,324
484
2,749
9,433
4,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Da Ji
Rafall03
Da Ji
8
0 / 2 / 1
4,539
413
1,306
6,451
2,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

10
2 / 3 / 0
6,207
564
4,231
7,083
2,653
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
11
7 / 2 / 0
7,443
677
7,046
9,478
3,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Xing Tian
 
Xing Tian
9
1 / 1 / 6
5,918
538
2,303
7,191
4,037
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tsukuyomi
Toto130
Tsukuyomi
11
4 / 0 / 3
6,271
570
5,032
7,236
2,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 0 / 1
6,832
621
1,697
3,776
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
emox2504
Hachiman
10
2 / 1 / 2
5,837
531
4,425
6,435
1,799
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
14
14
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
1
0
1
1.5
W
Aphrodite
 
Aphrodite
7
2
0
3.5
W
Xing Tian
 
Xing Tian
1
1
6
4
L
0
1
1
0.5
L
Amaterasu
LuisinhoBogatyy
Amaterasu
1
8
0
0.13
L
Da Ji
Rafall03
Da Ji
0
2
1
0.25
W
Tsukuyomi
Toto130
Tsukuyomi
4
0
3
5.5
W
0
0
1
0.5
W
Hachiman
emox2504
Hachiman
2
1
2
3
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,142
Damage
20,503
33,994
Taken
34,116
15,001
Mitigated
12,911
8,369
Healing
17,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
2,591
417
183
1,232
4,940
1,918
0
1,606
3,334
53,231
0
W
Aphrodite
 
Aphrodite
7,046
1,175
0
5,666
9,478
3,632
326
1,724
7,399
43,822
1,555
W
Xing Tian
 
Xing Tian
2,303
383
1,122
1,927
7,191
4,037
221
316
6,875
14,349
0
L
2,265
304
0
932
6,087
3,726
0
2,171
3,916
0
16,568
L
Amaterasu
LuisinhoBogatyy
Amaterasu
2,749
1,153
0
1,191
9,433
4,630
0
5,849
3,584
0
15,496
L
Da Ji
Rafall03
Da Ji
1,306
368
0
2,766
6,451
2,074
0
815
5,636
0
17,816
W
Tsukuyomi
Toto130
Tsukuyomi
5,032
1,304
0
3,494
7,236
2,294
528
31
7,170
0
37,170
W
1,697
693
0
1,734
3,776
1,149
976
500
3,276
55,309
4,035
W
Hachiman
emox2504
Hachiman
4,425
2,996
0
3,078
6,435
1,799
0
20
6,415
0
33,919
L
4,231
2,594
0
2,065
7,083
2,653
267
373
6,710
0
46,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,324
Gold Earned
32,301
270
Minions Killed
303
0
Camps Cleared
0
1,016,181
Distance Traveled
1,077,302
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,251
568
102
9
0
230,468
0
W
Aphrodite
7,443
677
61
6
0
181,395
2
W
Xing Tian
5,918
538
15
1
0
225,525
0
L
Nike
5,003
455
29
3
0
158,365
4
L
Amaterasu
5,324
484
19
2
0
179,867
1
L
Da Ji
4,539
413
35
3
0
242,650
0
W
Tsukuyomi
6,271
570
57
5
0
245,987
1
W
Sol
6,832
621
116
11
0
220,067
2
W
Hachiman
5,837
531
54
5
0
204,328
0
L
Nut
6,207
564
85
8
0
204,831
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role