Player Matchup

Shiva
Shiva
AjarsDustyy
Shiva
Level 25
God Stats
1W - 0L
1,307 SR
Queue Stats
19W - 18L
1,551 Elo+
Party 1
Nu Wa
Nu Wa
K1ndaAv3rage
Nu Wa
Level 122
God Stats
7W - 3L
1,717 SR
Queue Stats
81W - 81L
1,532 Elo+
Party 1
Ares
Ares
Tafaaa
Ares
Level 26
God Stats
2W - 3L
1,500 SR
Queue Stats
26W - 37L
1,328 Elo+
Party 1
Arachne
Arachne
leanin2wheels636
Arachne
Level 62
God Stats
121W - 92L
1,565 SR
Queue Stats
472W - 480L
1,475 Elo+
Solo
Danzaburou
Danzaburou
teany
Danzaburou
Level 69
God Stats
3W - 6L
1,262 SR
Queue Stats
204W - 194L
1,510 Elo+
Party 1
Team Averages
Level 61
1,470 SR
1,479 Elo+

VS

Team Averages
Level 80
1,403 SR
1,489 Elo+
Cu Chulainn
Cu Chulainn
GudakoIsK
Cu Chulainn
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 73L
1,556 Elo+
Solo
Nut
Nut
TrifektaSephtis
Nut
Level 58
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 6L
1,235 Elo+
Solo
Cerberus
Cerberus
UndeadSparky
Cerberus
Level 68
God Stats
2W - 2L
1,314 SR
Queue Stats
21W - 17L
1,612 Elo+
Solo
Thor
Thor
XDrunk_SkeletonX
Thor
Level 121
God Stats
10W - 12L
1,281 SR
Queue Stats
155W - 132L
1,532 Elo+
Solo
Nox
Nox
ghostboy51
Nox
Level 89
God Stats
13W - 6L
1,632 SR
Queue Stats
184W - 218L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 2
7,105
711
5,307
11,038
6,353
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
6 / 2 / 1
6,582
658
6,019
6,361
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
Tafaaa
Ares
10
1 / 1 / 5
5,718
572
3,766
8,040
4,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
1 / 0 / 0
5,776
578
2,458
6,738
2,991
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Danzaburou
teany
Danzaburou
10
3 / 1 / 2
5,390
539
6,293
8,485
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
GudakoIsK
Cu Chulainn
8
0 / 2 / 1
4,813
481
6,903
8,766
6,076
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 1
4,630
463
2,507
7,570
2,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
UndeadSparky
Cerberus
11
0 / 4 / 0
5,586
559
4,488
9,738
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate

Breastplate

+20
Physical Protection

10
3 / 3 / 0
5,642
564
3,118
8,977
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
0 / 2 / 1
5,439
544
1,175
4,095
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
15
Kills
3
4
Deaths
15
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
L
Cu Chulainn
GudakoIsK
Cu Chulainn
0
2
1
0.25
W
6
2
1
3.25
W
Ares
Tafaaa
Ares
1
1
5
3.5
L
0
4
1
0.13
L
Cerberus
UndeadSparky
Cerberus
0
4
0
0
L
3
3
0
1
L
0
2
1
0.25
W
1
0
0
1
W
Danzaburou
teany
Danzaburou
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,843
Damage
18,191
40,662
Taken
39,146
18,567
Mitigated
17,393
11,278
Healing
11,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,307
1,364
0
2,075
11,038
6,353
14
3,165
7,383
0
49,513
L
Cu Chulainn
GudakoIsK
Cu Chulainn
6,903
686
0
3,431
8,766
6,076
0
2,240
6,526
0
25,810
W
6,019
1,091
0
1,450
6,361
1,743
164
829
5,532
46,917
0
W
Ares
Tafaaa
Ares
3,766
146
0
2,091
8,040
4,337
0
0
7,626
12,536
2,996
L
2,507
1,609
0
1,920
7,570
2,814
0
2,174
5,396
0
28,859
L
Cerberus
UndeadSparky
Cerberus
4,488
495
0
1,857
9,738
4,021
72
479
9,259
38,687
0
L
3,118
764
0
3,765
8,977
2,850
0
2,787
6,190
0
29,381
L
1,175
177
0
320
4,095
1,632
0
1,916
2,179
37,890
1,636
W
2,458
1,763
0
3,253
6,738
2,991
0
1,125
5,559
0
51,989
W
Danzaburou
teany
Danzaburou
6,293
1,785
0
2,409
8,485
3,143
0
0
8,250
0
42,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,571
Gold Earned
26,110
335
Minions Killed
303
0
Camps Cleared
0
1,047,459
Distance Traveled
986,570
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
7,105
711
80
8
0
212,445
0
L
Cu Chulainn
4,813
481
34
3
0
210,665
0
W
Nu Wa
6,582
658
84
8
0
197,220
2
W
Ares
5,718
572
23
2
0
193,882
4
L
Nut
4,630
463
52
5
0
174,896
0
L
Cerberus
5,586
559
92
9
0
176,755
2
L
Thor
5,642
564
55
6
0
211,787
0
L
Nox
5,439
544
70
7
0
212,467
0
W
Arachne
5,776
578
86
9
0
237,273
0
W
Danzaburou
5,390
539
62
6
0
206,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role