Player Matchup

Cliodhna
Cliodhna
Diamond III
BreedableFemboy
Cliodhna
Diamond III
Level 68
God Stats
3W - 1L
1,747 SR
Queue Stats
83W - 60L
2,185 MMR
Party 2
Ra
Ra
Masters
Entricked
Ra
Masters
Level 129
God Stats
8W - 8L
1,684 SR
Queue Stats
278W - 258L
2,303 MMR
Solo
Medusa
Medusa
Diamond II
Giftie
Medusa
Diamond II
Level 167
God Stats
5W - 0L
1,500 SR
Queue Stats
130W - 104L
2,276 MMR
Solo
Athena
Athena
Platinum I
Telemanos
Athena
Platinum I
Level 143
God Stats
10W - 5L
1,846 SR
Queue Stats
117W - 86L
2,215 MMR
Solo
Surtr
Surtr
Diamond III
VibrantFemboy
Surtr
Diamond III
Level 66
God Stats
4W - 1L
1,500 SR
Queue Stats
55W - 36L
2,281 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 115
1,655 SR
2,252 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 196
1,428 SR
2,123 MMR
Ymir
Ymir
Diamond III
 
Ymir
Diamond III
Level 193
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Diamond I
AyeGarrett
Ah Puch
Diamond I
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 223L
2,451 MMR
Party 1
Achilles
Achilles
Diamond III
Brankie
Achilles
Diamond III
Level 159
God Stats
1W - 3L
1,313 SR
Queue Stats
304W - 279L
2,198 MMR
Solo
Bastet
Bastet
Diamond IV
LITTLEHEFF
Bastet
Diamond IV
Level 206
God Stats
0W - 4L
1,268 SR
Queue Stats
283W - 269L
2,259 MMR
Party 1
Ishtar
Ishtar
Diamond IV
SadScrubDaddy
Ishtar
Diamond IV
Level 223
God Stats
10W - 14L
1,561 SR
Queue Stats
189W - 163L
2,208 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
17
1 / 1 / 2
9,967
664
7,001
10,569
4,260
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
7 / 1 / 4
9,697
646
14,096
6,780
2,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Medusa
Giftie
Medusa
16
4 / 2 / 3
9,924
662
13,068
12,555
4,876
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
Telemanos
Athena
13
4 / 0 / 10
8,951
597
8,172
14,531
15,744
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
4 / 2 / 8
8,405
560
6,231
12,472
7,894
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bans
Erlang ShenNeithThorOsiris

VS

Bans
BellonaThothOdinVamana
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
12
1 / 4 / 2
7,344
490
3,446
13,311
10,171
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
AyeGarrett
Ah Puch
12
3 / 4 / 0
7,375
492
10,012
11,490
3,994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Achilles
Brankie
Achilles
13
1 / 2 / 1
7,524
502
7,480
14,840
12,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bastet
LITTLEHEFF
Bastet
11
0 / 5 / 3
6,408
427
3,964
12,347
4,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

14
1 / 5 / 0
7,781
519
8,623
14,926
6,331
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
6
6
Deaths
20
27
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
4
2
0.5
L
Ah Puch
AyeGarrett
Ah Puch
3
4
0
0.75
L
Achilles
Brankie
Achilles
1
2
1
0.75
W
Cliodhna
1
1
2
2
W
7
1
4
9
W
Medusa
Giftie
Medusa
4
2
3
2.75
L
Bastet
LITTLEHEFF
Bastet
0
5
3
0.3
L
1
5
0
0.2
W
Athena
Telemanos
Athena
4
0
10
9
W
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,568
Damage
33,525
56,907
Taken
66,914
35,738
Mitigated
36,672
19,190
Healing
18,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
3,446
868
0
891
13,311
10,171
0
4,877
8,345
28,648
1,624
L
Ah Puch
AyeGarrett
Ah Puch
10,012
289
0
1,945
11,490
3,994
0
7,791
3,486
63,470
1,097
L
Achilles
Brankie
Achilles
7,480
1,321
0
6,242
14,840
12,087
0
3,338
11,502
0
59,362
W
Cliodhna
7,001
1,107
0
4,666
10,569
4,260
0
645
9,329
0
100,914
W
14,096
1,510
2,842
3,317
6,780
2,964
0
2,295
4,271
89,198
717
W
Medusa
Giftie
Medusa
13,068
5,350
0
2,052
12,555
4,876
0
1,053
11,502
0
87,704
L
Bastet
LITTLEHEFF
Bastet
3,964
1,280
0
5,223
12,347
4,089
0
5,121
7,226
0
43,891
L
8,623
5,321
0
4,495
14,926
6,331
0
894
14,032
0
71,225
W
Athena
Telemanos
Athena
8,172
3,526
0
3,997
14,531
15,744
0
4,882
9,125
21,646
1,454
W
6,231
2,730
0
2,316
12,472
7,894
0
3,611
8,521
2,306
58,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,944
Gold Earned
36,432
554
Minions Killed
473
0
Camps Cleared
0
1,634,419
Distance Traveled
1,425,199
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,344
490
42
3
0
288,258
5
L
Ah Puch
7,375
492
132
9
0
266,925
1
L
Achilles
7,524
502
106
7
0
315,569
2
W
Cliodhna
9,967
664
153
10
0
353,607
2
W
Ra
9,697
646
158
11
0
312,452
5
W
Medusa
9,924
662
142
9
0
301,601
0
L
Bastet
6,408
427
78
5
0
301,483
0
L
Ishtar
7,781
519
115
8
0
252,964
3
W
Athena
8,951
597
19
1
0
327,849
8
W
Surtr
8,405
560
82
5
0
338,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role