Player Matchup

Janus
Janus
Gold IV
 
Janus
Gold IV
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Silver I
KnE10o7o20
Loki
Silver I
Level 96
God Stats
22W - 18L
1,590 SR
Queue Stats
221W - 244L
1,258 MMR
Party 1
Neith
Neith
Gold V
PopYourBooty
Neith
Gold V
Level 120
God Stats
17W - 12L
1,653 SR
Queue Stats
308W - 323L
1,430 MMR
Solo
Ares
Ares
Gold V
h2o22
Ares
Gold V
Level 126
God Stats
0W - 2L
1,552 SR
Queue Stats
25W - 30L
1,444 MMR
Solo
Vamana
Vamana
Gold III
shotdown12312
Vamana
Gold III
Level 120
God Stats
0W - 3L
1,308 SR
Queue Stats
112W - 110L
1,632 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,521 SR
1,453 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 144
1,528 SR
1,445 MMR
Chang'e
Chang'e
Silver III
ComeUpZan
Chang'e
Silver III
Level 121
God Stats
1W - 1L
1,548 SR
Queue Stats
8W - 13L
1,339 MMR
Party 2
Cu Chulainn
Cu Chulainn
Gold IV
FadedCade
Cu Chulainn
Gold IV
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 10L
1,606 MMR
Party 2
Maman Brigitte
Maman Brigitte
Bronze III
OverJramatic
Maman Brigitte
Bronze III
Level 158
God Stats
8W - 7L
1,478 SR
Queue Stats
12W - 13L
1,432 MMR
Solo
Charybdis
Charybdis
Gold III
REGuLaToR1001
Charybdis
Gold III
Level 185
God Stats
19W - 17L
1,549 SR
Queue Stats
145W - 148L
1,423 MMR
Solo
Chaac
Chaac
Gold V
chadgamer63723
Chaac
Gold V
Level 109
God Stats
3W - 1L
1,563 SR
Queue Stats
74W - 67L
1,425 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
5
1 / 0 / 0
3,896
487
1,681
881
289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 1 / 0
4,286
536
820
5,198
1,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

8
0 / 2 / 0
4,106
513
625
3,974
1,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Ares
h2o22
Ares
7
0 / 2 / 0
4,133
517
687
5,491
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

9
0 / 1 / 0
5,201
650
4,742
7,640
4,467
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
BacchusArachneAgniAo Kuang

VS

Bans
BellonaSobekBakasuraKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ComeUpZan
Chang'e
10
0 / 1 / 0
5,095
637
723
4,803
1,510
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
FadedCade
Cu Chulainn
10
1 / 0 / 0
5,384
673
4,578
6,183
4,541
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Maman Brigitte
OverJramatic
Maman Brigitte
9
2 / 0 / 1
5,155
644
2,225
3,967
1,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Charybdis
REGuLaToR1001
Charybdis
11
1 / 0 / 2
6,198
775
1,976
3,228
1,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
2 / 0 / 2
4,945
618
2,060
2,947
2,241
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
11
1
Kills
6
6
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
0
0
1
W
Chang'e
ComeUpZan
Chang'e
0
1
0
0
W
Cu Chulainn
FadedCade
Cu Chulainn
1
0
0
1
L
0
1
0
0
W
Maman Brigitte
OverJramatic
Maman Brigitte
2
0
1
2.5
L
0
2
0
0
W
Charybdis
REGuLaToR1001
Charybdis
1
0
2
2
W
2
0
2
3
L
Ares
h2o22
Ares
0
2
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,555
Damage
11,562
23,184
Taken
21,128
10,183
Mitigated
10,465
6,328
Healing
12,101
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
1,681
205
0
185
881
289
0
728
153
9,906
0
W
Chang'e
ComeUpZan
Chang'e
723
0
487
3,100
4,803
1,510
220
1,360
3,270
40,404
0
W
Cu Chulainn
FadedCade
Cu Chulainn
4,578
920
0
2,350
6,183
4,541
0
0
5,716
681
31,048
L
820
187
0
1,920
5,198
1,579
0
662
4,536
0
26,359
W
Maman Brigitte
OverJramatic
Maman Brigitte
2,225
325
0
2,390
3,967
1,106
157
482
3,445
20,950
2,573
L
625
264
0
983
3,974
1,109
0
352
3,622
0
23,188
W
Charybdis
REGuLaToR1001
Charybdis
1,976
1,123
0
2,565
3,228
1,067
646
375
2,853
0
46,527
W
2,060
750
0
1,209
2,947
2,241
0
150
2,714
0
18,853
L
Ares
h2o22
Ares
687
72
0
399
5,491
2,739
0
508
4,983
19,168
200
L
4,742
2,514
0
2,841
7,640
4,467
0
677
6,963
0
35,996

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,622
Gold Earned
26,777
186
Minions Killed
289
0
Camps Cleared
0
713,649
Distance Traveled
883,559
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
3,896
487
17
2
0
74,114
0
W
Chang'e
5,095
637
76
10
0
184,217
2
W
Cu Chulainn
5,384
673
56
7
0
156,239
0
L
Loki
4,286
536
48
6
0
178,768
0
W
Maman Brigitte
5,155
644
48
6
0
194,177
0
L
Neith
4,106
513
31
4
0
145,260
1
W
Charybdis
6,198
775
84
11
0
150,425
1
W
Chaac
4,945
618
25
3
0
198,501
0
L
Ares
4,133
517
16
2
0
138,248
0
L
Vamana
5,201
650
74
9
0
177,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role