Player Matchup

Sol
Sol
JayOnTheMoon
Sol
Level 79
God Stats
4W - 6L
1,556 SR
Queue Stats
47W - 48L
1,358 Elo+
Party 1
Arachne
Arachne
JoeySquancho
Arachne
Level 89
God Stats
4W - 2L
1,450 SR
Queue Stats
11W - 10L
1,472 Elo+
Party 3
Anubis
Anubis
XxTheAvengerxX28
Anubis
Level 80
God Stats
21W - 19L
1,507 SR
Queue Stats
47W - 51L
1,397 Elo+
Party 1
Bake Kujira
Bake Kujira
shhed
Bake Kujira
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Danzaburou
Danzaburou
thamoneyman
Danzaburou
Level 82
God Stats
0W - 4L
1,603 SR
Queue Stats
5W - 6L
1,443 Elo+
Party 3
Team Averages
Level 77
1,523 SR
1,434 Elo+

VS

Team Averages
Level 133
1,500 SR
1,445 Elo+
Gilgamesh
Gilgamesh
GILOSAN
Gilgamesh
Level 227
God Stats
1W - 3L
1,145 SR
Queue Stats
109W - 119L
1,429 Elo+
Solo
Nu Wa
Nu Wa
MiaYinuo
Nu Wa
Level 83
God Stats
178W - 136L
1,521 SR
Queue Stats
311W - 298L
1,402 Elo+
Solo
Neith
Neith
WBz3
Neith
Level 87
God Stats
4W - 1L
1,641 SR
Queue Stats
73W - 57L
1,491 Elo+
Party 2
Bellona
Bellona
WBz56
Bellona
Level 129
God Stats
13W - 16L
1,444 SR
Queue Stats
119W - 99L
1,475 Elo+
Party 2
Da Ji
Da Ji
femb0ii
Da Ji
Level 141
God Stats
7W - 2L
1,751 SR
Queue Stats
80W - 109L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,103
507
4,281
10,319
2,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Arachne
JoeySquancho
Arachne
11
0 / 3 / 0
6,251
447
4,238
13,451
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
3 / 9 / 0
7,346
525
7,958
13,816
6,051
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bake Kujira
shhed
Bake Kujira
10
0 / 1 / 0
6,270
448
4,263
11,556
9,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
thamoneyman
Danzaburou
11
0 / 2 / 0
6,431
459
3,076
8,471
3,023
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GILOSAN
Gilgamesh
11
0 / 0 / 2
7,331
524
4,028
14,462
11,532
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
MiaYinuo
Nu Wa
14
0 / 0 / 3
8,186
585
9,114
4,983
1,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
WBz3
Neith
14
3 / 0 / 1
7,870
562
4,759
3,755
1,384
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
WBz56
Bellona
15
7 / 3 / 5
9,620
687
11,983
13,669
7,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Da Ji
femb0ii
Da Ji
14
7 / 0 / 2
8,536
610
11,315
12,604
6,257
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
3
Kills
17
17
Deaths
3
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
GILOSAN
Gilgamesh
0
0
2
1
L
0
2
0
0
L
Arachne
JoeySquancho
Arachne
0
3
0
0
W
Nu Wa
MiaYinuo
Nu Wa
0
0
3
1.5
W
Neith
WBz3
Neith
3
0
1
3.5
W
Bellona
WBz56
Bellona
7
3
5
3.17
L
3
9
0
0.33
W
Da Ji
femb0ii
Da Ji
7
0
2
8
L
Bake Kujira
shhed
Bake Kujira
0
1
0
0
L
Danzaburou
thamoneyman
Danzaburou
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,816
Damage
41,199
57,613
Taken
49,473
26,055
Mitigated
28,471
14,879
Healing
14,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
GILOSAN
Gilgamesh
4,028
894
0
3,705
14,462
11,532
308
4,454
10,008
0
37,591
L
4,281
1,402
0
4,153
10,319
2,665
0
3,742
6,577
71,598
6,720
L
Arachne
JoeySquancho
Arachne
4,238
2,736
0
3,220
13,451
4,888
0
1,515
11,936
0
44,194
W
Nu Wa
MiaYinuo
Nu Wa
9,114
2,195
55
597
4,983
1,774
431
2,440
2,543
69,898
1,151
W
Neith
WBz3
Neith
4,759
1,429
0
1,808
3,755
1,384
586
338
3,417
0
57,258
W
Bellona
WBz56
Bellona
11,983
4,075
0
5,137
13,669
7,524
0
6,338
7,331
0
62,731
L
7,958
480
0
3,458
13,816
6,051
0
685
13,131
36,987
428
W
Da Ji
femb0ii
Da Ji
11,315
2,293
0
2,748
12,604
6,257
471
3,496
9,108
0
78,165
L
Bake Kujira
shhed
Bake Kujira
4,263
2,971
213
1,667
11,556
9,428
0
2,348
9,208
22,690
0
L
Danzaburou
thamoneyman
Danzaburou
3,076
908
0
2,168
8,471
3,023
0
720
7,751
0
52,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,401
Gold Earned
41,543
387
Minions Killed
475
0
Camps Cleared
0
1,345,759
Distance Traveled
1,359,711
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
7,331
524
46
3
0
238,806
0
L
Sol
7,103
507
131
9
0
264,440
2
L
Arachne
6,251
447
71
5
0
308,633
0
W
Nu Wa
8,186
585
119
9
0
267,809
0
W
Neith
7,870
562
94
7
0
248,586
0
W
Bellona
9,620
687
109
8
0
270,009
0
L
Anubis
7,346
525
57
4
0
223,855
0
W
Da Ji
8,536
610
107
8
0
334,501
0
L
Bake Kujira
6,270
448
34
2
0
288,822
1
L
Danzaburou
6,431
459
94
7
0
260,009
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role