Player Matchup

Athena
Athena
 
Athena
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Dontbeatme
Anubis
Level 121
God Stats
2W - 1L
1,500 SR
Queue Stats
54W - 46L
1,496 Elo+
Solo
Medusa
Medusa
LovelierMegan18
Medusa
Level 89
God Stats
17W - 17L
1,611 SR
Queue Stats
249W - 245L
1,536 Elo+
Party 3
Bellona
Bellona
xKNKYxCookies
Bellona
Level 147
God Stats
4W - 2L
1,643 SR
Queue Stats
263W - 259L
1,609 Elo+
Party 3
Team Averages
Level 117
1,551 SR
1,528 Elo+

VS

Team Averages
Level 95
1,642 SR
1,586 Elo+
Jormungandr
Jormungandr
ChikenNuggiez
Jormungandr
Level 105
God Stats
10W - 5L
1,676 SR
Queue Stats
50W - 27L
1,708 Elo+
Solo
Sun Wukong
Sun Wukong
Coulderoi
Sun Wukong
Level 120
God Stats
7W - 6L
1,649 SR
Queue Stats
92W - 65L
1,584 Elo+
Party 2
Nut
Nut
Itwasthemorme
Nut
Level 56
God Stats
10W - 13L
1,513 SR
Queue Stats
349W - 332L
1,541 Elo+
Solo
Baron Samedi
Baron Samedi
Tarnasiron
Baron Samedi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
Troutster
Scylla
Level 88
God Stats
2W - 1L
1,871 SR
Queue Stats
94W - 66L
1,596 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
12
1 / 0 / 12
7,475
1,246
3,820
6,793
5,497
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
 
Baron Samedi
12
1 / 0 / 13
7,205
1,201
5,198
1,850
1,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Dontbeatme
Anubis
13
5 / 0 / 9
7,684
1,281
4,378
4,336
2,362
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

12
4 / 0 / 6
7,379
1,230
5,474
3,827
1,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
12
3 / 0 / 10
7,333
1,222
4,339
4,819
4,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

375

VS

Team 2 Tickets

289

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ChikenNuggiez
Jormungandr
11
0 / 3 / 0
6,328
1,055
8,446
9,097
7,383
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
Coulderoi
Sun Wukong
11
0 / 2 / 0
5,914
986
2,228
3,451
1,771
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 1 / 0
6,231
1,039
3,103
2,394
785
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
Tarnasiron
Baron Samedi
11
0 / 6 / 0
6,065
1,011
2,541
7,423
2,772
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
Troutster
Scylla
11
0 / 2 / 0
5,990
998
3,299
3,414
1,149
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
0
14
Kills
0
0
Deaths
14
50
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
1
0
12
7
W
Baron Samedi
 
Baron Samedi
1
0
13
7.5
L
Jormungandr
ChikenNuggiez
Jormungandr
0
3
0
0
L
Sun Wukong
Coulderoi
Sun Wukong
0
2
0
0
W
Anubis
Dontbeatme
Anubis
5
0
9
9.5
L
0
1
0
0
W
4
0
6
7
L
Baron Samedi
Tarnasiron
Baron Samedi
0
6
0
0
L
Scylla
Troutster
Scylla
0
2
0
0
W
Bellona
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,209
Damage
19,617
21,625
Taken
25,779
15,632
Mitigated
13,860
5,893
Healing
1,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
3,820
998
1,223
1,726
6,793
5,497
0
4,129
2,461
7,462
295
W
Baron Samedi
 
Baron Samedi
5,198
602
762
231
1,850
1,395
0
1,496
312
20,058
146
L
Jormungandr
ChikenNuggiez
Jormungandr
8,446
1,093
0
362
9,097
7,383
0
3,806
4,995
23,363
1,240
L
Sun Wukong
Coulderoi
Sun Wukong
2,228
76
0
511
3,451
1,771
0
1,288
2,051
0
9,612
W
Anubis
Dontbeatme
Anubis
4,378
191
300
1,294
4,336
2,362
0
2,689
1,434
22,444
100
L
3,103
1,766
0
54
2,394
785
0
1,304
994
0
16,886
W
5,474
1,810
0
0
3,827
1,696
0
2,354
1,346
0
16,285
L
Baron Samedi
Tarnasiron
Baron Samedi
2,541
665
80
345
7,423
2,772
0
4,856
2,235
8,684
0
L
Scylla
Troutster
Scylla
3,299
331
0
280
3,414
1,149
0
1,476
1,793
9,463
0
W
Bellona
4,339
327
0
357
4,819
4,682
0
2,692
2,127
0
7,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,076
Gold Earned
30,528
124
Minions Killed
115
8
Camps Cleared
3
584,975
Distance Traveled
455,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
7,475
1,246
13
2
1
122,568
0
W
Baron Samedi
7,205
1,201
43
7
4
109,903
0
L
Jormungandr
6,328
1,055
42
7
0
108,803
0
L
Sun Wukong
5,914
986
14
2
2
64,547
0
W
Anubis
7,684
1,281
43
7
1
117,759
0
L
Nut
6,231
1,039
21
4
1
115,242
0
W
Medusa
7,379
1,230
22
4
1
110,188
0
L
Baron Samedi
6,065
1,011
18
3
0
92,008
0
L
Scylla
5,990
998
20
3
0
74,686
0
W
Bellona
7,333
1,222
3
1
1
124,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role