Player Matchup

Nike
Nike
Cadenbach
Nike
Level 147
God Stats
5W - 5L
1,698 SR
Queue Stats
165W - 177L
1,572 Elo+
Party 2
Mercury
Mercury
GunpowderFloor
Mercury
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 28L
1,508 Elo+
Party 2
Neith
Neith
OyGod
Neith
Level 136
God Stats
4W - 1L
1,808 SR
Queue Stats
93W - 113L
1,518 Elo+
Party 2
Athena
Athena
TheCornGod123
Athena
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
85W - 98L
1,511 Elo+
Party 2
Olorun
Olorun
TheRealShimSlady
Olorun
Level 128
God Stats
0W - 3L
1,830 SR
Queue Stats
41W - 67L
1,377 Elo+
Party 2
Team Averages
Level 127
1,667 SR
1,497 Elo+

VS

Team Averages
Level 148
1,663 SR
1,589 Elo+
Bakasura
Bakasura
HonHonCroissant
Bakasura
Level 157
God Stats
22W - 8L
1,858 SR
Queue Stats
358W - 343L
1,612 Elo+
Solo
Ganesha
Ganesha
PoleVault
Ganesha
Level 147
God Stats
4W - 4L
1,633 SR
Queue Stats
113W - 102L
1,550 Elo+
Party 1
Chang'e
Chang'e
PropertyOfAnubis
Chang'e
Level 159
God Stats
1W - 1L
1,600 SR
Queue Stats
18W - 7L
1,641 Elo+
Solo
Thor
Thor
kesariel
Thor
Level 143
God Stats
3W - 1L
1,500 SR
Queue Stats
101W - 91L
1,567 Elo+
Party 1
Charybdis
Charybdis
thiller
Charybdis
Level 133
God Stats
5W - 8L
1,727 SR
Queue Stats
70W - 66L
1,577 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
10
0 / 1 / 0
5,374
537
3,689
8,540
3,598
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 5 / 0
4,945
495
1,225
9,013
3,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
OyGod
Neith
10
1 / 2 / 0
5,186
519
3,302
6,577
2,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
0 / 2 / 1
4,901
490
1,937
8,556
6,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
0 / 2 / 1
4,857
486
5,731
6,465
2,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
12
1 / 0 / 1
6,773
677
4,075
7,072
4,135
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ganesha
PoleVault
Ganesha
9
0 / 1 / 7
5,614
561
3,029
7,562
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 0 / 1
6,684
668
4,465
5,380
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thor
11
2 / 0 / 5
5,839
584
4,808
6,934
3,122
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charybdis
thiller
Charybdis
10
6 / 0 / 2
6,113
611
8,324
5,743
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
12
12
Deaths
1
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Nike
0
1
0
0
L
0
5
0
0
W
Bakasura
1
0
1
1.5
L
Neith
OyGod
Neith
1
2
0
0.5
W
Ganesha
PoleVault
Ganesha
0
1
7
3.5
W
3
0
1
3.5
L
0
2
1
0.25
L
0
2
1
0.25
W
Thor
2
0
5
4.5
W
Charybdis
thiller
Charybdis
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,884
Damage
24,701
39,151
Taken
32,691
18,201
Mitigated
16,797
10,538
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
3,689
260
0
1,409
8,540
3,598
0
697
6,297
0
40,884
L
1,225
997
0
2,631
9,013
3,151
0
304
8,709
0
40,766
W
Bakasura
4,075
2,255
0
5,200
7,072
4,135
0
0
7,072
0
32,434
L
Neith
OyGod
Neith
3,302
896
0
1,890
6,577
2,080
0
4,174
2,403
0
33,369
W
Ganesha
PoleVault
Ganesha
3,029
351
0
3,420
7,562
5,447
0
3,480
4,082
17,177
4,140
W
4,465
330
308
3,289
5,380
1,874
0
0
5,380
51,840
0
L
1,937
662
0
2,627
8,556
6,925
0
1,213
7,343
11,213
0
L
5,731
3,977
340
1,641
6,465
2,447
0
577
5,888
32,026
3,059
W
Thor
4,808
2,031
0
845
6,934
3,122
0
1,701
5,233
0
41,504
W
Charybdis
thiller
Charybdis
8,324
4,882
0
3,513
5,743
2,219
0
3,079
2,664
0
43,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,263
Gold Earned
31,023
279
Minions Killed
357
0
Camps Cleared
0
1,094,934
Distance Traveled
1,035,668
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
5,374
537
72
7
0
222,943
1
L
Mercury
4,945
495
78
8
0
230,059
0
W
Bakasura
6,773
677
108
11
0
203,992
0
L
Neith
5,186
519
53
5
0
221,806
0
W
Ganesha
5,614
561
2
0
0
213,491
7
W
Chang'e
6,684
668
95
10
0
209,443
0
L
Athena
4,901
490
16
2
0
243,209
0
L
Olorun
4,857
486
60
6
0
176,917
2
W
Thor
5,839
584
62
6
0
216,925
3
W
Charybdis
6,113
611
90
9
0
191,817
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role