Player Matchup

Xbalanque
Xbalanque
Blackdragon8196
Xbalanque
Level 81
God Stats
18W - 21L
1,474 SR
Queue Stats
258W - 263L
1,395 Elo+
Party 1
Janus
Janus
GMadeIt_
Janus
Level 47
God Stats
1W - 3L
1,177 SR
Queue Stats
52W - 63L
1,380 Elo+
Solo
Hercules
Hercules
Pike39
Hercules
Level 98
God Stats
5W - 6L
1,500 SR
Queue Stats
40W - 29L
1,500 Elo+
Party 2
Fenrir
Fenrir
Rise345
Fenrir
Level 84
God Stats
7W - 1L
1,500 SR
Queue Stats
130W - 109L
1,465 Elo+
Party 2
Cabrakan
Cabrakan
Whitelion231205
Cabrakan
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
152W - 167L
1,424 Elo+
Party 1
Team Averages
Level 68
1,430 SR
1,433 Elo+

VS

Team Averages
Level 65
1,496 SR
1,372 Elo+
Bacchus
Bacchus
FarmerJohnJohn
Bacchus
Level 66
God Stats
2W - 2L
1,266 SR
Queue Stats
114W - 102L
1,426 Elo+
Solo
Kukulkan
Kukulkan
JrockNurWorld
Kukulkan
Level 86
God Stats
15W - 17L
1,489 SR
Queue Stats
97W - 95L
1,439 Elo+
Party 3
Arachne
Arachne
KINGKrispY69
Arachne
Level 68
God Stats
22W - 6L
1,752 SR
Queue Stats
106W - 79L
1,504 Elo+
Solo
Nut
Nut
Reaper1826
Nut
Level 41
God Stats
0W - 3L
1,473 SR
Queue Stats
0W - 5L
1,097 Elo+
Solo
Artemis
Artemis
RedDumpTruck
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 56L
1,393 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Blackdragon8196
Xbalanque
20
13 / 3 / 3
14,287
595
30,784
19,211
10,911
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
GMadeIt_
Janus
20
5 / 1 / 4
12,395
516
12,965
14,030
7,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Hercules
Pike39
Hercules
17
5 / 0 / 7
12,252
511
7,214
10,737
10,771
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Fenrir
Rise345
Fenrir
16
0 / 3 / 7
10,327
430
5,331
19,556
10,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
16
1 / 1 / 11
11,819
492
7,748
17,890
25,120
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 2 / 2
9,998
417
11,823
31,262
32,857
Mystical Earring

Mystical Earring

+15
Mp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
JrockNurWorld
Kukulkan
16
2 / 8 / 2
10,424
434
15,585
16,914
8,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Arachne
KINGKrispY69
Arachne
12
2 / 5 / 4
8,681
362
8,070
15,980
7,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

1
0 / 0 / 0
4,732
197
0
0
0
Artemis
RedDumpTruck
Artemis
15
1 / 9 / 5
9,293
387
12,833
19,709
8,173
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
21
24
Kills
8
8
Deaths
24
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
Blackdragon8196
Xbalanque
13
3
3
4.83
L
3
2
2
2
W
Janus
GMadeIt_
Janus
5
1
4
7
L
Kukulkan
JrockNurWorld
Kukulkan
2
8
2
0.38
L
Arachne
KINGKrispY69
Arachne
2
5
4
0.8
W
Hercules
Pike39
Hercules
5
0
7
8.5
L
0
0
0
0
L
Artemis
RedDumpTruck
Artemis
1
9
5
0.39
W
Fenrir
Rise345
Fenrir
0
3
7
1.17
W
Cabrakan
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,042
Damage
48,311
81,424
Taken
83,865
64,500
Mitigated
56,912
15,215
Healing
20,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
Blackdragon8196
Xbalanque
30,784
18,510
0
5,557
19,211
10,911
5,876
7,424
11,787
0
171,466
L
11,823
967
0
12,134
31,262
32,857
126
8,261
22,567
61,471
913
W
Janus
GMadeIt_
Janus
12,965
1,375
0
1,500
14,030
7,119
103
5,259
8,771
102,778
1,101
L
Kukulkan
JrockNurWorld
Kukulkan
15,585
310
379
872
16,914
8,299
280
4,308
12,062
83,164
681
L
Arachne
KINGKrispY69
Arachne
8,070
6,049
0
3,342
15,980
7,583
0
2,622
13,102
0
37,910
W
Hercules
Pike39
Hercules
7,214
1,920
0
3,917
10,737
10,771
755
3,392
7,345
0
51,621
L
0
0
0
0
0
0
0
0
0
0
0
L
Artemis
RedDumpTruck
Artemis
12,833
6,190
246
3,608
19,709
8,173
710
4,358
15,004
0
55,770
W
Fenrir
Rise345
Fenrir
5,331
1,226
0
2,679
19,556
10,579
243
4,304
15,252
0
74,961
W
Cabrakan
7,748
1,597
0
1,562
17,890
25,120
234
8,103
9,787
29,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,080
Gold Earned
43,128
582
Minions Killed
347
0
Camps Cleared
0
2,376,152
Distance Traveled
1,596,837
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
14,287
595
208
9
0
472,721
0
L
Bacchus
9,998
417
74
3
0
494,261
0
W
Janus
12,395
516
167
7
0
475,711
0
L
Kukulkan
10,424
434
139
6
0
380,639
0
L
Arachne
8,681
362
55
2
0
322,925
0
W
Hercules
12,252
511
90
4
0
472,455
0
L
Nut
4,732
197
0
0
0
0
0
L
Artemis
9,293
387
79
3
0
399,012
0
W
Fenrir
10,327
430
91
4
0
478,393
6
W
Cabrakan
11,819
492
26
1
0
476,872
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role