Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nut
Nut
Robby_Preston
Nut
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,306 Elo+
Solo
Sol
Sol
TVcasualty77
Sol
Level 149
God Stats
7W - 8L
1,487 SR
Queue Stats
389W - 394L
1,517 Elo+
Solo
Ullr
Ullr
Timsinico
Ullr
Level 101
God Stats
0W - 2L
1,282 SR
Queue Stats
60W - 64L
1,463 Elo+
Party 1
Tiamat
Tiamat
YaMomma
Tiamat
Level 27
God Stats
2W - 1L
1,693 SR
Queue Stats
46W - 49L
1,466 Elo+
Party 1
Team Averages
Level 109
1,492 SR
1,451 Elo+

VS

Team Averages
Level 139
1,536 SR
1,496 Elo+
Hercules
Hercules
 
Hercules
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
BlowWoodZz27408
Chiron
Level 127
God Stats
9W - 5L
1,706 SR
Queue Stats
357W - 343L
1,548 Elo+
Solo
King Arthur
King Arthur
ShiFt MASTER569
King Arthur
Level 129
God Stats
2W - 2L
1,372 SR
Queue Stats
46W - 41L
1,469 Elo+
Solo
Bastet
Bastet
f130619
Bastet
Level 156
God Stats
3W - 1L
1,603 SR
Queue Stats
195W - 193L
1,484 Elo+
Solo
Ah Puch
Ah Puch
sniperedd1992
Ah Puch
Level 144
God Stats
3W - 2L
1,500 SR
Queue Stats
61W - 74L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
1 / 4 / 2
6,635
664
2,865
6,700
3,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Mace

Mace

+10
Physical Power

12
0 / 4 / 0
6,702
670
6,935
10,544
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

13
0 / 5 / 1
6,946
695
5,357
8,026
2,920
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ullr
13
1 / 4 / 1
7,170
717
6,606
10,803
4,874
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tiamat
YaMomma
Tiamat
12
0 / 5 / 1
6,495
650
3,091
7,718
4,685
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
2
0 / 0 / 0
3,116
312
0
0
0
16
8 / 1 / 8
9,574
957
14,467
8,752
3,831
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

King Arthur
ShiFt MASTER569
King Arthur
16
5 / 2 / 10
9,074
907
10,211
11,980
9,829
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Breastplate

Breastplate

+20
Physical Protection

Bastet
f130619
Bastet
16
6 / 0 / 14
9,397
940
6,656
5,863
2,378
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
17
3 / 1 / 15
9,485
949
8,367
7,758
3,586
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
69
2
Kills
22
22
Deaths
4
5
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
1
4
2
0.5
W
Hercules
 
Hercules
0
0
0
0
W
8
1
8
12
L
0
4
0
0
W
King Arthur
ShiFt MASTER569
King Arthur
5
2
10
5
L
0
5
1
0.1
L
Ullr
1
4
1
0.38
L
Tiamat
YaMomma
Tiamat
0
5
1
0.1
W
Bastet
f130619
Bastet
6
0
14
13
W
Ah Puch
3
1
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,854
Damage
39,701
43,791
Taken
34,353
19,608
Mitigated
19,624
9,471
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,865
330
776
2,562
6,700
3,010
0
1,760
4,940
0
6,906
W
Hercules
 
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
14,467
3,973
326
3,769
8,752
3,831
1,983
1,996
6,756
0
24,985
L
6,935
3,509
193
2,952
10,544
4,119
0
1,838
8,706
0
18,493
W
King Arthur
ShiFt MASTER569
King Arthur
10,211
289
2,262
2,637
11,980
9,829
215
3,176
8,804
3,829
18,986
L
5,357
1,332
0
996
8,026
2,920
0
2,214
5,812
14,555
698
L
Ullr
6,606
3,024
320
1,503
10,803
4,874
0
2,183
8,620
0
13,575
L
Tiamat
YaMomma
Tiamat
3,091
635
0
169
7,718
4,685
0
2,085
5,633
4,812
0
W
Bastet
f130619
Bastet
6,656
1,648
1,617
2,444
5,863
2,378
406
2,126
3,737
0
10,489
W
Ah Puch
8,367
327
404
1,748
7,758
3,586
530
839
6,919
26,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,948
Gold Earned
40,646
111
Minions Killed
96
0
Camps Cleared
0
742,274
Distance Traveled
806,545
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,635
664
11
1
0
156,457
0
W
Hercules
3,116
312
0
0
0
0
0
W
Chiron
9,574
957
20
2
0
190,387
0
L
Nut
6,702
670
17
2
0
148,364
0
W
King Arthur
9,074
907
25
3
0
189,041
0
L
Sol
6,946
695
30
3
0
115,218
0
L
Ullr
7,170
717
35
4
0
155,861
0
L
Tiamat
6,495
650
18
2
0
166,374
0
W
Bastet
9,397
940
9
1
0
234,553
0
W
Ah Puch
9,485
949
42
4
0
192,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role