Player Matchup

Scylla
Scylla
Cookk1994
Scylla
Level 141
God Stats
10W - 14L
1,451 SR
Queue Stats
173W - 154L
1,469 Elo+
Party 4
Nut
Nut
Milkshake9493
Nut
Level 102
God Stats
0W - 2L
1,319 SR
Queue Stats
18W - 18L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Paragonº
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,355 Elo+
Party 2
Guan Yu
Guan Yu
ProphetSooner
Guan Yu
Level 117
God Stats
1W - 1L
1,758 SR
Queue Stats
205W - 188L
1,457 Elo+
Party 4
Shiva
Shiva
lkimer1
Shiva
Level 46
God Stats
0W - 1L
1,829 SR
Queue Stats
6W - 8L
1,353 Elo+
Party 2
Team Averages
Level 107
1,571 SR
1,427 Elo+

VS

Team Averages
Level 97
1,601 SR
1,507 Elo+
Ishtar
Ishtar
DumbThiccGrandma
Ishtar
Level 72
God Stats
14W - 16L
1,476 SR
Queue Stats
64W - 63L
1,521 Elo+
Party 1
Arachne
Arachne
Kraken23-DK13
Arachne
Level 104
God Stats
8W - 4L
1,687 SR
Queue Stats
116W - 102L
1,466 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Presentsumo9
Cu Chulainn
Level 100
God Stats
6W - 4L
1,707 SR
Queue Stats
85W - 89L
1,550 Elo+
Party 1
Ymir
Ymir
coulterforcex1
Ymir
Level 124
God Stats
11W - 9L
1,621 SR
Queue Stats
126W - 112L
1,547 Elo+
Party 1
Nu Wa
Nu Wa
dthurston13
Nu Wa
Level 84
God Stats
57W - 69L
1,512 SR
Queue Stats
145W - 134L
1,451 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Cookk1994
Scylla
15
1 / 3 / 1
8,649
509
6,140
10,014
3,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
0 / 6 / 2
7,558
445
7,360
15,185
5,850
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Paragonº
Hun Batz
14
3 / 3 / 1
8,124
478
6,234
15,832
6,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Guan Yu
15
3 / 1 / 1
8,956
527
12,946
18,212
20,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Shiva
lkimer1
Shiva
10
3 / 1 / 1
7,452
438
7,845
16,063
11,972
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 3
10,239
602
15,631
12,513
4,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Arachne
15
4 / 1 / 1
8,918
525
5,132
13,304
5,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cu Chulainn
Presentsumo9
Cu Chulainn
14
1 / 4 / 1
8,933
525
11,401
17,974
13,932
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dawnbringer

Dawnbringer

+40
Physical Power
+150
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 6s. This effect can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 0 / 5
8,270
486
11,331
12,485
12,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 1 / 4
9,460
556
10,591
7,968
2,761
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
10
Kills
14
14
Deaths
10
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
Cookk1994
Scylla
1
3
1
0.5
W
6
4
3
1.88
W
Arachne
4
1
1
4.5
L
0
6
2
0.17
L
Hun Batz
Paragonº
Hun Batz
3
3
1
1.17
W
Cu Chulainn
Presentsumo9
Cu Chulainn
1
4
1
0.38
L
Guan Yu
3
1
1
3.5
W
1
0
5
3.5
W
2
1
4
4
L
Shiva
lkimer1
Shiva
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,525
Damage
54,086
75,306
Taken
64,244
48,368
Mitigated
39,704
23,769
Healing
17,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Cookk1994
Scylla
6,140
758
0
1,446
10,014
3,396
780
5,123
4,843
73,210
0
W
15,631
9,143
0
4,025
12,513
4,837
3,662
550
11,914
0
75,666
W
Arachne
5,132
4,304
0
6,052
13,304
5,617
261
433
12,622
0
57,606
L
7,360
4,812
0
4,163
15,185
5,850
0
2,426
12,759
0
56,871
L
Hun Batz
Paragonº
Hun Batz
6,234
2,073
0
6,389
15,832
6,559
0
3,766
12,028
0
71,188
W
Cu Chulainn
Presentsumo9
Cu Chulainn
11,401
1,824
0
3,132
17,974
13,932
0
0
17,008
599
72,765
L
Guan Yu
12,946
1,189
144
7,520
18,212
20,591
0
3,202
13,865
0
62,646
W
11,331
1,686
0
1,250
12,485
12,557
0
687
11,694
36,829
3,545
W
10,591
3,374
0
2,742
7,968
2,761
397
4,644
3,324
70,138
1,084
L
Shiva
lkimer1
Shiva
7,845
1,238
165
3,942
16,063
11,972
0
7,000
9,063
0
26,079

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,739
Gold Earned
45,820
475
Minions Killed
451
0
Camps Cleared
0
1,647,773
Distance Traveled
1,595,549
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,649
509
123
7
0
300,370
3
W
Ishtar
10,239
602
111
7
0
296,292
0
W
Arachne
8,918
525
88
5
0
357,905
2
L
Nut
7,558
445
99
6
0
274,181
0
L
Hun Batz
8,124
478
106
6
0
375,705
6
W
Cu Chulainn
8,933
525
96
6
0
324,795
0
L
Guan Yu
8,956
527
112
7
0
327,444
0
W
Ymir
8,270
486
57
3
0
343,629
0
W
Nu Wa
9,460
556
99
6
0
272,928
0
L
Shiva
7,452
438
35
2
0
370,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role