Player Matchup

Shiva
Shiva
 
Shiva
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Frostterxx
Poseidon
Level 154
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 13L
1,626 Elo+
Party 1
Artio
Artio
Suyba
Artio
Level 198
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 83L
1,487 Elo+
Party 1
Apollo
Apollo
jpmtjpmt
Apollo
Level 101
God Stats
0W - 1L
1,293 SR
Queue Stats
27W - 23L
1,505 Elo+
Solo
Freya
Freya
퓹퓮퓰퓸퓾
Freya
Level 229
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,517 Elo+
Party 1
Team Averages
Level 168
1,459 SR
1,527 Elo+

VS

Team Averages
Level 131
1,504 SR
1,501 Elo+
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
KenpashyZarack
Hades
Level 227
God Stats
4W - 6L
1,448 SR
Queue Stats
245W - 280L
1,417 Elo+
Solo
Athena
Athena
Koscytus
Athena
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 9L
1,596 Elo+
Solo
Sobek
Sobek
LuchoThe-TanK
Sobek
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
75W - 79L
1,506 Elo+
Solo
Ne Zha
Ne Zha
SrFelpudo
Ne Zha
Level 67
God Stats
6W - 3L
1,570 SR
Queue Stats
180W - 184L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
1 / 3 / 3
7,515
752
13,624
17,885
11,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Poseidon
Frostterxx
Poseidon
7
0 / 3 / 1
5,747
575
1,438
3,038
906
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Artio
Suyba
Artio
7
0 / 2 / 1
5,946
595
856
5,951
2,656
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
jpmtjpmt
Apollo
16
3 / 7 / 2
7,535
754
12,929
13,741
6,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
0 / 3 / 1
5,716
572
2,290
3,431
1,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
16
6 / 0 / 9
9,578
958
11,054
8,420
5,279
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

13
2 / 2 / 11
8,133
813
7,900
11,792
8,754
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Athena
Koscytus
Athena
12
0 / 4 / 11
7,991
799
4,762
14,066
17,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
5 / 0 / 11
9,795
980
6,534
14,178
15,708
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Ne Zha
SrFelpudo
Ne Zha
15
5 / 2 / 9
9,035
904
10,234
8,814
5,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
69
4
Kills
18
18
Deaths
8
8
Assists
51
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
3
3
0.83
W
Cupid
 
Cupid
6
0
9
10.5
L
Poseidon
Frostterxx
Poseidon
0
3
1
0.17
W
2
2
11
3.75
W
Athena
Koscytus
Athena
0
4
11
1.38
W
5
0
11
10.5
W
Ne Zha
SrFelpudo
Ne Zha
5
2
9
4.75
L
Artio
Suyba
Artio
0
2
1
0.25
L
Apollo
jpmtjpmt
Apollo
3
7
2
0.57
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,137
Damage
40,484
44,046
Taken
57,270
21,846
Mitigated
52,570
11,829
Healing
30,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
13,624
1,420
179
7,573
17,885
11,131
0
8,716
9,169
0
22,928
W
Cupid
 
Cupid
11,054
7,036
7,671
4,925
8,420
5,279
5,003
515
7,653
0
32,482
L
Poseidon
Frostterxx
Poseidon
1,438
259
0
77
3,038
906
0
1,174
1,864
4,965
0
W
7,900
1,061
2,211
5,829
11,792
8,754
765
1,044
10,146
15,378
1,224
W
Athena
Koscytus
Athena
4,762
1,317
973
1,940
14,066
17,725
242
1,254
12,621
7,204
0
W
6,534
721
706
3,922
14,178
15,708
606
981
11,442
14,985
310
W
Ne Zha
SrFelpudo
Ne Zha
10,234
966
131
2,244
8,814
5,104
1,108
365
8,168
0
26,993
L
Artio
Suyba
Artio
856
42
673
1,449
5,951
2,656
0
2,325
3,626
1,104
0
L
Apollo
jpmtjpmt
Apollo
12,929
6,252
15
1,743
13,741
6,136
0
4,603
9,138
0
28,237
L
2,290
582
0
120
3,431
1,017
0
1,848
1,583
2,375
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,459
Gold Earned
44,532
59
Minions Killed
110
0
Camps Cleared
0
505,583
Distance Traveled
884,744
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
7,515
752
26
3
0
194,920
0
W
Cupid
9,578
958
44
4
0
193,657
0
L
Poseidon
5,747
575
4
0
0
65,369
0
W
Hades
8,133
813
29
3
0
161,683
0
W
Athena
7,991
799
7
1
0
159,779
0
W
Sobek
9,795
980
15
2
0
202,053
0
W
Ne Zha
9,035
904
15
2
0
167,572
0
L
Artio
5,946
595
1
0
0
44,240
0
L
Apollo
7,535
754
25
3
0
143,706
0
L
Freya
5,716
572
3
0
0
57,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role