Player Matchup

Zeus
Zeus
DANKFLACCID
Zeus
Level 116
God Stats
1W - 1L
1,261 SR
Queue Stats
60W - 104L
1,428 Elo+
Party 1
Khepri
Khepri
DANKHOLLYWOOD
Khepri
Level 144
God Stats
6W - 2L
1,709 SR
Queue Stats
144W - 176L
1,477 Elo+
Party 1
Heimdallr
Heimdallr
Tkdbba11
Heimdallr
Level 134
God Stats
5W - 7L
1,222 SR
Queue Stats
94W - 126L
1,425 Elo+
Party 1
Osiris
Osiris
mannyxg20
Osiris
Level 108
God Stats
27W - 21L
1,515 SR
Queue Stats
545W - 539L
1,503 Elo+
Solo
Fenrir
Fenrir
scottipimpen13
Fenrir
Level 127
God Stats
3W - 0L
1,589 SR
Queue Stats
127W - 163L
1,464 Elo+
Party 1
Team Averages
Level 126
1,459 SR
1,459 Elo+

VS

Team Averages
Level 123
1,498 SR
1,550 Elo+
Yu Huang
Yu Huang
BeyondGayJordan
Yu Huang
Level 128
God Stats
2W - 5L
1,515 SR
Queue Stats
177W - 137L
1,615 Elo+
Party 3
Neith
Neith
CaptainBlyte
Neith
Level 146
God Stats
9W - 6L
1,632 SR
Queue Stats
70W - 54L
1,521 Elo+
Party 2
Ao Kuang
Ao Kuang
GuajiBoy
Ao Kuang
Level 137
God Stats
0W - 4L
1,295 SR
Queue Stats
374W - 343L
1,540 Elo+
Solo
Amaterasu
Amaterasu
PsychoGrif
Amaterasu
Level 77
God Stats
6W - 4L
1,657 SR
Queue Stats
47W - 36L
1,563 Elo+
Party 3
Guan Yu
Guan Yu
TheBigBadSalad
Guan Yu
Level 129
God Stats
3W - 4L
1,389 SR
Queue Stats
77W - 57L
1,512 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 1
6,132
613
1,081
4,561
1,596
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 2 / 2
5,798
580
2,405
7,519
4,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heimdallr
Tkdbba11
Heimdallr
10
1 / 2 / 0
5,550
555
5,591
7,178
3,066
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
mannyxg20
Osiris
12
5 / 0 / 0
7,444
744
4,749
7,175
4,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 1 / 0
4,979
498
1,311
8,222
2,850
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
12
1 / 1 / 0
6,377
638
2,903
4,570
1,905
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
2 / 0 / 1
5,956
596
6,371
5,321
1,990
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
GuajiBoy
Ao Kuang
12
1 / 0 / 0
5,672
567
1,549
6,710
2,375
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Amaterasu
PsychoGrif
Amaterasu
6
0 / 4 / 0
4,335
434
1,730
5,906
2,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
1 / 1 / 2
5,816
582
1,669
8,092
4,979
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
8
6
Kills
5
6
Deaths
6
3
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
1
1
0
1
L
2
0
1
2.5
W
0
1
1
0.5
W
0
2
2
0.5
L
Ao Kuang
GuajiBoy
Ao Kuang
1
0
0
1
L
Amaterasu
PsychoGrif
Amaterasu
0
4
0
0
L
1
1
2
2
W
Heimdallr
Tkdbba11
Heimdallr
1
2
0
0.5
W
Osiris
mannyxg20
Osiris
5
0
0
5
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,137
Damage
14,222
34,655
Taken
30,599
16,967
Mitigated
14,182
15,362
Healing
14,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
2,903
102
0
855
4,570
1,905
0
1,281
3,289
53,872
759
L
6,371
2,580
0
2,240
5,321
1,990
796
893
4,428
0
57,821
W
1,081
206
0
1,662
4,561
1,596
0
1,181
3,380
46,432
1,458
W
2,405
214
0
1,798
7,519
4,926
0
381
7,138
20,396
549
L
Ao Kuang
GuajiBoy
Ao Kuang
1,549
270
0
4,542
6,710
2,375
0
42
6,668
45,083
0
L
Amaterasu
PsychoGrif
Amaterasu
1,730
973
0
1,497
5,906
2,933
0
0
5,906
0
15,451
L
1,669
576
1,111
3,802
8,092
4,979
0
1,249
6,843
0
10,630
W
Heimdallr
Tkdbba11
Heimdallr
5,591
4,005
0
3,144
7,178
3,066
0
946
6,232
0
43,074
W
Osiris
mannyxg20
Osiris
4,749
2,202
0
4,520
7,175
4,529
140
276
6,651
0
50,813
W
1,311
247
0
4,238
8,222
2,850
0
1,879
6,343
0
30,797

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,903
Gold Earned
28,156
327
Minions Killed
343
0
Camps Cleared
0
1,028,869
Distance Traveled
958,607
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,377
638
114
11
0
200,086
4
L
Neith
5,956
596
98
10
0
188,728
0
W
Zeus
6,132
613
94
9
0
215,288
0
W
Khepri
5,798
580
23
2
0
206,918
0
L
Ao Kuang
5,672
567
87
9
0
242,364
0
L
Amaterasu
4,335
434
27
3
0
86,442
0
L
Guan Yu
5,816
582
17
2
0
240,987
0
W
Heimdallr
5,550
555
71
7
0
181,276
0
W
Osiris
7,444
744
82
8
0
215,658
1
W
Fenrir
4,979
498
57
6
0
209,729
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role