Player Matchup

Cu Chulainn
Cu Chulainn
BadSusano
Cu Chulainn
Level 148
God Stats
3W - 3L
1,676 SR
Queue Stats
38W - 28L
1,559 Elo+
Party 2
Erlang Shen
Erlang Shen
BaldosMom
Erlang Shen
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 32L
1,565 Elo+
Party 2
Kukulkan
Kukulkan
ContentSeeker2
Kukulkan
Level 123
God Stats
0W - 2L
1,534 SR
Queue Stats
152W - 154L
1,485 Elo+
Solo
Charon
Charon
ToraRyujin
Charon
Level 117
God Stats
0W - 1L
1,474 SR
Queue Stats
13W - 12L
1,443 Elo+
Party 2
Jing Wei
Jing Wei
saltysaltguy
Jing Wei
Level 109
God Stats
6W - 5L
1,401 SR
Queue Stats
36W - 35L
1,426 Elo+
Party 2
Team Averages
Level 129
1,517 SR
1,496 Elo+

VS

Team Averages
Level 133
1,557 SR
1,509 Elo+
Tsukuyomi
Tsukuyomi
AngryLenarr
Tsukuyomi
Level 121
God Stats
7W - 1L
1,689 SR
Queue Stats
147W - 131L
1,536 Elo+
Party 1
Neith
Neith
CoarseLemming27
Neith
Level 139
God Stats
5W - 2L
1,589 SR
Queue Stats
100W - 89L
1,505 Elo+
Party 1
Thanatos
Thanatos
DAAlexandre
Thanatos
Level 122
God Stats
14W - 12L
1,563 SR
Queue Stats
114W - 97L
1,531 Elo+
Party 1
Scylla
Scylla
Raix95
Scylla
Level 158
God Stats
6W - 12L
1,407 SR
Queue Stats
582W - 591L
1,493 Elo+
Solo
Nemesis
Nemesis
jtklipka
Nemesis
Level 124
God Stats
20W - 30L
1,538 SR
Queue Stats
453W - 412L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BadSusano
Cu Chulainn
15
1 / 3 / 0
9,212
542
13,255
20,467
20,928
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Erlang Shen
BaldosMom
Erlang Shen
14
1 / 6 / 1
7,809
459
8,463
20,841
9,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Kukulkan
13
1 / 8 / 0
7,983
470
6,185
14,378
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charon
ToraRyujin
Charon
12
0 / 3 / 3
7,693
453
5,742
14,716
10,868
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
saltysaltguy
Jing Wei
14
0 / 1 / 0
7,717
454
6,392
12,530
3,456
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AngryLenarr
Tsukuyomi
17
3 / 1 / 0
10,675
628
14,284
19,365
15,609
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
0 / 1 / 5
9,655
568
9,128
9,312
4,079
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
DAAlexandre
Thanatos
17
14 / 0 / 1
10,844
638
15,764
21,035
9,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mystical Earring

Mystical Earring

+15
Mp 5

Scylla
Raix95
Scylla
17
2 / 1 / 9
10,259
603
12,154
9,191
3,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
jtklipka
Nemesis
15
2 / 0 / 8
8,485
499
9,381
15,606
11,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
44
3
Kills
21
21
Deaths
3
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
AngryLenarr
Tsukuyomi
3
1
0
3
L
Cu Chulainn
BadSusano
Cu Chulainn
1
3
0
0.33
L
Erlang Shen
BaldosMom
Erlang Shen
1
6
1
0.25
W
0
1
5
2.5
L
Kukulkan
1
8
0
0.13
W
Thanatos
DAAlexandre
Thanatos
14
0
1
14.5
W
Scylla
Raix95
Scylla
2
1
9
6.5
L
Charon
ToraRyujin
Charon
0
3
3
0.5
W
Nemesis
jtklipka
Nemesis
2
0
8
6
L
Jing Wei
saltysaltguy
Jing Wei
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,037
Damage
60,711
82,932
Taken
74,509
49,192
Mitigated
44,603
21,627
Healing
40,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
AngryLenarr
Tsukuyomi
14,284
3,501
0
9,044
19,365
15,609
292
555
18,810
120
95,977
L
Cu Chulainn
BadSusano
Cu Chulainn
13,255
2,257
0
5,406
20,467
20,928
0
417
19,990
807
86,562
L
Erlang Shen
BaldosMom
Erlang Shen
8,463
4,449
0
10,500
20,841
9,525
0
1,316
19,247
0
74,161
W
9,128
2,465
0
3,001
9,312
4,079
978
2,174
7,138
0
90,324
L
Kukulkan
6,185
1,125
0
1,016
14,378
4,415
0
4,810
8,804
54,342
0
W
Thanatos
DAAlexandre
Thanatos
15,764
6,198
0
22,845
21,035
9,491
183
3,515
17,520
0
82,346
W
Scylla
Raix95
Scylla
12,154
942
0
779
9,191
3,742
216
3,255
5,936
83,118
3,298
L
Charon
ToraRyujin
Charon
5,742
1,689
0
1,924
14,716
10,868
26
2,593
11,309
26,551
0
W
Nemesis
jtklipka
Nemesis
9,381
1,741
174
4,358
15,606
11,682
76
3,164
12,442
0
39,407
L
Jing Wei
saltysaltguy
Jing Wei
6,392
4,440
0
2,781
12,530
3,456
0
1,588
10,548
0
64,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
49,918
491
Minions Killed
600
0
Camps Cleared
0
1,744,517
Distance Traveled
1,778,198
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
10,675
628
163
10
0
336,166
2
L
Cu Chulainn
9,212
542
139
8
0
358,282
0
L
Erlang Shen
7,809
459
117
7
0
396,261
0
W
Neith
9,655
568
150
9
0
304,173
1
L
Kukulkan
7,983
470
98
6
0
282,048
2
W
Thanatos
10,844
638
103
6
0
421,525
5
W
Scylla
10,259
603
149
9
0
341,988
1
L
Charon
7,693
453
18
1
0
347,781
7
W
Nemesis
8,485
499
35
2
0
374,346
2
L
Jing Wei
7,717
454
119
7
0
360,145
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role