Player Matchup

Freya
Freya
Kingpirate61
Freya
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
97W - 93L
1,568 Elo+
Solo
Sobek
Sobek
Sky Hypez
Sobek
Level 98
God Stats
1W - 8L
1,132 SR
Queue Stats
140W - 136L
1,568 Elo+
Party 2
Tyr
Tyr
Skyblurs
Tyr
Level 128
God Stats
13W - 3L
1,753 SR
Queue Stats
167W - 150L
1,586 Elo+
Party 2
Amaterasu
Amaterasu
Zeph G7
Amaterasu
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,485 Elo+
Party 2
Izanami
Izanami
ixAnthonyy
Izanami
Level 116
God Stats
0W - 3L
1,269 SR
Queue Stats
134W - 147L
1,447 Elo+
Solo
Team Averages
Level 116
1,431 SR
1,531 Elo+

VS

Team Averages
Level 147
1,692 SR
1,533 Elo+
Skadi
Skadi
BanTheUndead721
Skadi
Level 155
God Stats
13W - 9L
1,451 SR
Queue Stats
254W - 241L
1,514 Elo+
Solo
Mulan
Mulan
IWontTeamKill6
Mulan
Level 110
God Stats
24W - 14L
1,851 SR
Queue Stats
368W - 327L
1,440 Elo+
Solo
Kukulkan
Kukulkan
JAOM1304
Kukulkan
Level 98
God Stats
4W - 9L
1,361 SR
Queue Stats
120W - 108L
1,532 Elo+
Solo
Fenrir
Fenrir
SinStory
Fenrir
Level 199
God Stats
4W - 2L
1,786 SR
Queue Stats
257W - 239L
1,581 Elo+
Party 1
Ares
Ares
tea-rex-XG
Ares
Level 174
God Stats
6W - 0L
2,012 SR
Queue Stats
243W - 218L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 0
6,745
482
3,135
6,552
2,532
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sobek
Sky Hypez
Sobek
10
1 / 3 / 1
6,441
460
4,072
13,149
12,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

13
1 / 2 / 1
6,829
488
4,914
10,672
5,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Amaterasu
Zeph G7
Amaterasu
13
0 / 0 / 0
6,393
457
2,068
11,205
9,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Izanami
ixAnthonyy
Izanami
12
1 / 4 / 1
7,430
531
6,602
11,486
4,669
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 2
7,819
559
9,502
10,407
3,908
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 0 / 1
8,406
600
7,072
5,687
3,416
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
JAOM1304
Kukulkan
15
1 / 0 / 3
8,552
611
5,192
5,176
2,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
SinStory
Fenrir
13
5 / 1 / 3
7,455
533
6,251
9,767
5,955
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
0 / 0 / 6
7,285
520
7,002
10,434
9,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
10
10
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
2
2
2.5
W
0
0
1
0.5
W
Kukulkan
JAOM1304
Kukulkan
1
0
3
2.5
L
0
1
0
0
W
Fenrir
SinStory
Fenrir
5
1
3
6.5
L
Sobek
Sky Hypez
Sobek
1
3
1
0.5
L
1
2
1
0.75
L
Amaterasu
Zeph G7
Amaterasu
0
0
0
0
L
Izanami
ixAnthonyy
Izanami
1
4
1
0.38
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,791
Damage
35,019
53,064
Taken
41,471
34,187
Mitigated
25,007
21,502
Healing
11,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,502
3,459
0
3,797
10,407
3,908
0
629
9,778
0
66,506
W
7,072
1,246
0
2,558
5,687
3,416
0
0
5,333
0
68,035
W
Kukulkan
JAOM1304
Kukulkan
5,192
730
0
1,160
5,176
2,219
0
1,803
3,051
80,568
336
L
3,135
729
0
3,075
6,552
2,532
0
2,916
3,636
46,393
499
W
Fenrir
SinStory
Fenrir
6,251
1,208
0
2,211
9,767
5,955
30
981
8,676
142
50,855
L
Sobek
Sky Hypez
Sobek
4,072
215
0
4,527
13,149
12,154
0
5,607
7,542
20,665
1,506
L
4,914
278
0
6,742
10,672
5,025
0
2,051
8,621
0
61,538
L
Amaterasu
Zeph G7
Amaterasu
2,068
256
0
3,046
11,205
9,807
0
614
10,591
0
34,611
L
Izanami
ixAnthonyy
Izanami
6,602
4,699
0
4,112
11,486
4,669
0
1,036
10,450
0
68,150
W
7,002
548
0
1,903
10,434
9,509
0
3,165
7,199
39,587
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,838
Gold Earned
39,517
429
Minions Killed
487
0
Camps Cleared
0
1,447,953
Distance Traveled
1,379,501
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
7,819
559
96
7
0
281,809
0
W
Mulan
8,406
600
113
8
0
249,401
0
W
Kukulkan
8,552
611
165
12
0
260,585
0
L
Freya
6,745
482
106
8
0
278,504
1
W
Fenrir
7,455
533
73
5
0
284,698
0
L
Sobek
6,441
460
30
2
0
305,295
4
L
Tyr
6,829
488
87
6
0
336,937
4
L
Amaterasu
6,393
457
78
6
0
293,036
0
L
Izanami
7,430
531
128
9
0
234,181
0
W
Ares
7,285
520
40
3
0
303,008
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role