Player Matchup

Ares
Ares
Cloncho
Ares
Level 178
God Stats
13W - 25L
1,391 SR
Queue Stats
388W - 362L
1,531 Elo+
Solo
Nut
Nut
DirtNapDan
Nut
Level 167
God Stats
15W - 19L
1,487 SR
Queue Stats
123W - 155L
1,569 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
LadyRegalBeagle
Morgan Le Fay
Level 192
God Stats
2W - 2L
1,157 SR
Queue Stats
182W - 212L
1,577 Elo+
Party 3
Bellona
Bellona
Vinndictas
Bellona
Level 140
God Stats
2W - 1L
1,307 SR
Queue Stats
10W - 11L
1,763 Elo+
Party 3
Bastet
Bastet
phantomshark37
Bastet
Level 172
God Stats
14W - 6L
1,705 SR
Queue Stats
103W - 134L
1,484 Elo+
Party 3
Team Averages
Level 170
1,410 SR
1,584 Elo+

VS

Team Averages
Level 165
1,611 SR
1,531 Elo+
Xbalanque
Xbalanque
FavorableTester
Xbalanque
Level 197
God Stats
6W - 4L
1,763 SR
Queue Stats
179W - 154L
1,555 Elo+
Party 1
Ne Zha
Ne Zha
RVCAProdigy1
Ne Zha
Level 142
God Stats
2W - 4L
1,436 SR
Queue Stats
50W - 51L
1,490 Elo+
Party 2
Mercury
Mercury
TeGanesha
Mercury
Level 157
God Stats
0W - 2L
1,579 SR
Queue Stats
10W - 12L
1,494 Elo+
Party 2
Ra
Ra
pinelljr985
Ra
Level 173
God Stats
2W - 5L
1,526 SR
Queue Stats
63W - 55L
1,551 Elo+
Party 2
Cabrakan
Cabrakan
scopes chillin
Cabrakan
Level 158
God Stats
5W - 7L
1,752 SR
Queue Stats
161W - 135L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Cloncho
Ares
12
1 / 0 / 9
7,946
568
5,626
9,466
9,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 0 / 1
10,132
724
12,882
11,774
5,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morgan Le Fay
LadyRegalBeagle
Morgan Le Fay
15
6 / 0 / 3
8,504
607
10,520
5,338
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
Vinndictas
Bellona
15
4 / 1 / 3
9,224
659
10,859
13,916
12,907
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
1 / 1 / 14
8,008
572
6,488
11,418
4,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
FavorableTester
Xbalanque
13
0 / 4 / 0
6,988
499
7,147
10,821
3,722
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
12
0 / 3 / 1
6,835
488
6,455
13,830
10,777
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
TeGanesha
Mercury
13
2 / 3 / 0
6,820
487
3,302
13,483
5,748
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 5 / 1
7,015
501
6,919
10,919
4,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cabrakan
10
0 / 5 / 2
6,485
463
5,178
12,914
14,593
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
20
Kills
2
2
Deaths
20
30
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ares
Cloncho
Ares
1
0
9
5.5
W
8
0
1
8.5
L
Xbalanque
FavorableTester
Xbalanque
0
4
0
0
W
Morgan Le Fay
LadyRegalBeagle
Morgan Le Fay
6
0
3
7.5
L
Ne Zha
0
3
1
0.17
L
Mercury
TeGanesha
Mercury
2
3
0
0.67
W
Bellona
Vinndictas
Bellona
4
1
3
5.5
W
1
1
14
8
L
0
5
1
0.1
L
Cabrakan
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,375
Damage
29,001
51,912
Taken
61,967
35,191
Mitigated
39,820
22,667
Healing
14,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Cloncho
Ares
5,626
781
0
2,829
9,466
9,827
0
3,226
6,053
23,434
0
W
12,882
8,865
0
8,006
11,774
5,360
1,888
1,159
10,615
0
92,973
L
Xbalanque
FavorableTester
Xbalanque
7,147
3,911
0
2,604
10,821
3,722
0
395
10,426
0
58,697
W
Morgan Le Fay
LadyRegalBeagle
Morgan Le Fay
10,520
1,575
0
588
5,338
2,392
437
2,453
2,885
71,783
0
L
Ne Zha
6,455
1,220
0
5,097
13,830
10,777
0
1,055
11,829
2,421
45,993
L
Mercury
TeGanesha
Mercury
3,302
1,947
0
3,354
13,483
5,748
0
3,567
9,864
0
55,876
W
Bellona
Vinndictas
Bellona
10,859
2,732
0
6,179
13,916
12,907
0
2,858
11,058
0
69,186
W
6,488
2,225
0
5,065
11,418
4,705
0
3,356
7,976
0
54,233
L
6,919
640
479
2,247
10,919
4,980
0
6,792
4,075
58,242
1,098
L
Cabrakan
5,178
695
0
853
12,914
14,593
0
3,849
8,484
14,524
2,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,814
Gold Earned
34,143
488
Minions Killed
410
0
Camps Cleared
0
1,571,604
Distance Traveled
1,416,723
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
7,946
568
30
2
0
331,670
7
W
Nut
10,132
724
138
10
0
274,080
2
L
Xbalanque
6,988
499
102
7
0
276,260
3
W
Morgan Le Fay
8,504
607
113
8
0
301,162
4
L
Ne Zha
6,835
488
81
6
0
237,334
0
L
Mercury
6,820
487
90
6
0
336,975
0
W
Bellona
9,224
659
119
9
0
314,709
2
W
Bastet
8,008
572
88
6
0
349,983
0
L
Ra
7,015
501
111
8
0
282,174
2
L
Cabrakan
6,485
463
26
2
0
283,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role