Player Matchup

Charon
Charon
ItssForever
Charon
Level 180
God Stats
1W - 0L
1,694 SR
Queue Stats
25W - 27L
1,529 Elo+
Party 1
Zeus
Zeus
MoonOre
Zeus
Level 99
God Stats
3W - 5L
1,334 SR
Queue Stats
51W - 38L
1,604 Elo+
Party 1
Gilgamesh
Gilgamesh
NaughtyNoob
Gilgamesh
Level 158
God Stats
1W - 1L
1,346 SR
Queue Stats
94W - 149L
1,489 Elo+
Party 1
Thor
Thor
RagingFragrance
Thor
Level 109
God Stats
4W - 6L
1,669 SR
Queue Stats
48W - 74L
1,500 Elo+
Party 1
Anhur
Anhur
darkweiner69
Anhur
Level 148
God Stats
2W - 0L
1,640 SR
Queue Stats
23W - 17L
1,588 Elo+
Party 1
Team Averages
Level 139
1,537 SR
1,542 Elo+

VS

Team Averages
Level 88
1,495 SR
1,275 Elo+
Cthulhu
Cthulhu
AITAMA
Cthulhu
Level 147
God Stats
1W - 5L
1,593 SR
Queue Stats
1W - 5L
1,295 Elo+
Party 2
Nemesis
Nemesis
IIGreicorII
Nemesis
Level 27
God Stats
0W - 2L
1,310 SR
Queue Stats
1W - 5L
1,295 Elo+
Party 2
Sun Wukong
Sun Wukong
Oiron
Sun Wukong
Level 63
God Stats
0W - 1L
1,715 SR
Queue Stats
1W - 5L
1,295 Elo+
Party 2
He Bo
He Bo
ZaKaTeNaS
He Bo
Level 109
God Stats
0W - 5L
1,464 SR
Queue Stats
0W - 5L
1,129 Elo+
Party 2
Neith
Neith
alrob12
Neith
Level 93
God Stats
0W - 1L
1,395 SR
Queue Stats
2W - 5L
1,363 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
12
0 / 0 / 3
6,904
575
4,873
5,713
4,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zeus
MoonOre
Zeus
13
7 / 0 / 1
8,065
672
9,052
4,829
1,797
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
NaughtyNoob
Gilgamesh
13
1 / 0 / 1
7,870
656
5,572
8,455
5,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
3 / 1 / 3
6,654
555
4,590
8,613
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 0 / 0
6,582
549
7,350
7,280
2,807
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AITAMA
Cthulhu
9
0 / 2 / 1
5,580
465
4,469
11,266
6,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Nemesis
IIGreicorII
Nemesis
9
0 / 3 / 0
5,119
427
2,766
8,801
3,071
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Oiron
Sun Wukong
11
0 / 1 / 0
5,381
448
3,949
8,123
5,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

He Bo
ZaKaTeNaS
He Bo
9
0 / 5 / 0
5,161
430
2,025
8,594
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
alrob12
Neith
10
1 / 2 / 0
5,626
469
4,016
8,267
2,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
13
Kills
1
1
Deaths
13
8
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AITAMA
Cthulhu
0
2
1
0.25
L
Nemesis
IIGreicorII
Nemesis
0
3
0
0
W
Charon
0
0
3
1.5
W
Zeus
MoonOre
Zeus
7
0
1
7.5
W
Gilgamesh
NaughtyNoob
Gilgamesh
1
0
1
1.5
L
Sun Wukong
Oiron
Sun Wukong
0
1
0
0
W
3
1
3
4.5
L
He Bo
ZaKaTeNaS
He Bo
0
5
0
0
L
Neith
alrob12
Neith
1
2
0
0.5
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,437
Damage
17,225
34,890
Taken
45,051
18,217
Mitigated
19,691
13,909
Healing
8,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AITAMA
Cthulhu
4,469
129
1,216
1,974
11,266
6,548
0
2,588
8,678
19,992
0
L
Nemesis
IIGreicorII
Nemesis
2,766
1,337
0
305
8,801
3,071
0
3,100
5,610
0
32,587
W
Charon
4,873
1,401
0
1,288
5,713
4,036
315
1,402
4,311
26,555
3,832
W
Zeus
MoonOre
Zeus
9,052
2,018
0
1,779
4,829
1,797
150
1,712
3,117
68,292
1,814
W
Gilgamesh
NaughtyNoob
Gilgamesh
5,572
1,446
0
2,895
8,455
5,930
0
0
7,927
0
63,140
L
Sun Wukong
Oiron
Sun Wukong
3,949
760
0
1,783
8,123
5,388
0
0
7,604
0
35,126
W
4,590
802
0
4,097
8,613
3,647
0
1,363
7,250
0
40,547
L
He Bo
ZaKaTeNaS
He Bo
2,025
50
0
1,879
8,594
2,320
0
6,025
2,569
23,361
0
L
Neith
alrob12
Neith
4,016
541
0
1,686
8,267
2,364
0
1,570
6,697
0
36,377
W
7,350
4,149
0
3,850
7,280
2,807
772
2,017
5,263
0
57,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,075
Gold Earned
26,867
424
Minions Killed
262
0
Camps Cleared
0
1,126,440
Distance Traveled
1,233,656
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,580
465
32
3
0
259,110
2
L
Nemesis
5,119
427
59
5
0
275,586
0
W
Charon
6,904
575
31
3
0
205,716
3
W
Zeus
8,065
672
119
10
0
222,555
2
W
Gilgamesh
7,870
656
109
9
0
242,739
0
L
Sun Wukong
5,381
448
55
5
0
245,612
0
W
Thor
6,654
555
76
6
0
247,739
0
L
He Bo
5,161
430
42
4
0
227,249
2
L
Neith
5,626
469
74
6
0
226,099
0
W
Anhur
6,582
549
89
7
0
207,691
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role