Player Matchup

Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Aoihiro
Jormungandr
Level 155
God Stats
12W - 13L
1,396 SR
Queue Stats
210W - 218L
1,509 Elo+
Solo
Apollo
Apollo
CuringStuff
Apollo
Level 149
God Stats
1W - 1L
1,267 SR
Queue Stats
99W - 81L
1,563 Elo+
Solo
Lancelot
Lancelot
MysticalWarlock
Lancelot
Level 147
God Stats
2W - 0L
1,500 SR
Queue Stats
334W - 338L
1,605 Elo+
Solo
Athena
Athena
StuccoDyer
Athena
Level 157
God Stats
1W - 0L
1,765 SR
Queue Stats
59W - 43L
1,562 Elo+
Solo
Team Averages
Level 151
1,486 SR
1,548 Elo+

VS

Team Averages
Level 134
1,576 SR
1,563 Elo+
Nox
Nox
Aspeshie
Nox
Level 158
God Stats
1W - 2L
1,675 SR
Queue Stats
138W - 136L
1,589 Elo+
Solo
Rama
Rama
DeeDeeBoi97
Rama
Level 78
God Stats
2W - 3L
1,574 SR
Queue Stats
96W - 98L
1,538 Elo+
Solo
The Morrigan
The Morrigan
Getsukare
The Morrigan
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 55L
1,509 Elo+
Solo
Xing Tian
Xing Tian
Suuwhoop
Xing Tian
Level 181
God Stats
1W - 2L
1,491 SR
Queue Stats
93W - 76L
1,611 Elo+
Solo
Achilles
Achilles
Xtremeagle
Achilles
Level 128
God Stats
3W - 3L
1,638 SR
Queue Stats
172W - 173L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
16
7 / 2 / 8
9,478
948
9,516
8,600
4,183
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Aoihiro
Jormungandr
14
1 / 2 / 12
8,394
839
11,261
9,976
11,030
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Apollo
16
6 / 1 / 9
9,322
932
10,651
10,093
5,725
Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Lancelot
15
3 / 4 / 13
8,888
889
10,692
10,980
5,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
StuccoDyer
Athena
14
3 / 5 / 11
9,284
928
6,589
21,841
16,515
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 11
8,023
802
8,027
10,384
7,543
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

15
2 / 2 / 12
8,469
847
6,893
7,363
3,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

The Morrigan
Getsukare
The Morrigan
13
6 / 6 / 5
8,759
876
12,807
7,846
3,657
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Xing Tian
Suuwhoop
Xing Tian
15
3 / 4 / 11
8,418
842
13,939
14,161
8,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
Xtremeagle
Achilles
13
2 / 4 / 10
7,864
786
11,069
14,442
19,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
63
20
Kills
14
14
Deaths
20
53
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
2
8
5.5
W
Jormungandr
Aoihiro
Jormungandr
1
2
12
3.5
L
1
4
11
1.63
W
Apollo
6
1
9
10.5
L
2
2
12
4
L
The Morrigan
Getsukare
The Morrigan
6
6
5
1.42
W
Lancelot
3
4
13
2.38
W
Athena
StuccoDyer
Athena
3
5
11
1.7
L
Xing Tian
Suuwhoop
Xing Tian
3
4
11
2.13
L
Achilles
Xtremeagle
Achilles
2
4
10
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,709
Damage
52,735
61,490
Taken
54,196
42,889
Mitigated
43,270
21,012
Healing
11,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
9,516
4,088
568
1,643
8,600
4,183
1,417
4,731
3,654
0
26,528
W
Jormungandr
Aoihiro
Jormungandr
11,261
1,695
507
1,802
9,976
11,030
0
4,652
4,707
27,552
0
L
8,027
1,048
589
2,068
10,384
7,543
234
3,600
6,554
19,448
0
W
Apollo
10,651
5,320
1,757
3,992
10,093
5,725
1,439
5,180
4,394
0
28,069
L
6,893
6,196
1,371
1,699
7,363
3,593
1,306
2,875
4,054
0
24,973
L
The Morrigan
Getsukare
The Morrigan
12,807
2,074
0
0
7,846
3,657
0
1,543
6,032
18,074
1,704
W
Lancelot
10,692
1,496
288
1,474
10,980
5,436
639
4,544
6,148
0
25,670
W
Athena
StuccoDyer
Athena
6,589
1,340
3,604
5,377
21,841
16,515
351
13,627
7,788
8,874
79
L
Xing Tian
Suuwhoop
Xing Tian
13,939
1,003
90
2,849
14,161
8,953
0
3,922
10,105
16,371
1,028
L
Achilles
Xtremeagle
Achilles
11,069
632
773
2,098
14,442
19,524
0
4,629
9,680
1,969
12,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,366
Gold Earned
41,533
133
Minions Killed
110
0
Camps Cleared
0
1,053,008
Distance Traveled
918,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,478
948
38
4
0
211,689
0
W
Jormungandr
8,394
839
31
3
0
216,217
0
L
Nox
8,023
802
26
3
0
175,541
0
W
Apollo
9,322
932
42
4
0
198,254
0
L
Rama
8,469
847
57
6
0
180,279
0
L
The Morrigan
8,759
876
11
1
0
171,050
0
W
Lancelot
8,888
889
19
2
0
228,884
0
W
Athena
9,284
928
3
0
0
197,964
0
L
Xing Tian
8,418
842
9
1
0
201,283
0
L
Achilles
7,864
786
7
1
0
190,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role