Player Matchup

Agni
Agni
Silver IV
JP1152021
Agni
Silver IV
Level 109
God Stats
3W - 2L
1,554 SR
Queue Stats
7W - 10L
1,253 MMR
Party 1
Chaac
Chaac
Silver IV
Juanes_182
Chaac
Silver IV
Level 104
God Stats
1W - 3L
1,414 SR
Queue Stats
7W - 10L
1,253 MMR
Party 1
King Arthur
King Arthur
Silver IV
Sebas459LF1
King Arthur
Silver IV
Level 128
God Stats
3W - 3L
1,522 SR
Queue Stats
7W - 10L
1,253 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,497 SR
1,253 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,461 SR
1,366 MMR
Baron Samedi
Baron Samedi
Bronze I
 
Baron Samedi
Bronze I
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver II
Cravenshadow212
Neith
Silver II
Level 108
God Stats
2W - 9L
1,304 SR
Queue Stats
746W - 769L
1,074 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold IV
NCzMoZtWantD
Kumbhakarna
Gold IV
Level 157
God Stats
96W - 104L
1,580 SR
Queue Stats
1,309W - 1,292L
1,525 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
15
1 / 2 / 10
9,202
767
9,353
10,093
5,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Chaac
15
4 / 2 / 5
9,702
809
10,081
12,497
12,248
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

King Arthur
Sebas459LF1
King Arthur
16
7 / 0 / 5
10,105
842
11,975
12,403
14,325
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
AchillesAthenaPersephoneThothKuzenbo

VS

Bans
Ne ZhaKukulkanHou YiHeraXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 5 / 2
8,319
693
4,855
10,409
5,281
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
2 / 3 / 2
8,096
675
8,918
10,638
4,778
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Kumbhakarna
NCzMoZtWantD
Kumbhakarna
12
0 / 4 / 4
7,374
615
5,474
16,377
11,777
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
12
Kills
4
4
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
2
5
2
0.6
L
2
3
2
1
W
Agni
1
2
10
3
W
Chaac
4
2
5
3.25
L
Kumbhakarna
NCzMoZtWantD
Kumbhakarna
0
4
4
0.5
W
King Arthur
Sebas459LF1
King Arthur
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,409
Damage
19,247
34,993
Taken
37,424
32,272
Mitigated
21,836
5,517
Healing
10,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,855
211
1,956
2,148
10,409
5,281
0
2,156
7,767
27,210
334
L
8,918
2,972
0
2,550
10,638
4,778
0
1,708
8,472
0
29,992
W
Agni
9,353
782
0
3,106
10,093
5,699
1,604
3,717
6,064
40,283
0
W
Chaac
10,081
717
0
1,521
12,497
12,248
230
2,111
10,255
0
34,777
L
Kumbhakarna
NCzMoZtWantD
Kumbhakarna
5,474
183
0
4,234
16,377
11,777
0
4,056
11,661
14,650
0
W
King Arthur
Sebas459LF1
King Arthur
11,975
1,222
0
890
12,403
14,325
374
3,703
8,497
0
41,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,009
Gold Earned
23,789
171
Minions Killed
120
0
Camps Cleared
0
687,656
Distance Traveled
631,790
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,319
693
49
4
0
197,138
6
L
Neith
8,096
675
57
5
0
205,638
0
W
Agni
9,202
767
67
6
0
212,589
0
W
Chaac
9,702
809
49
4
0
237,414
0
L
Kumbhakarna
7,374
615
14
1
0
229,014
0
W
King Arthur
10,105
842
55
5
0
237,653
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role