Player Matchup

Hachiman
Hachiman
EpicTroller0
Hachiman
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 8L
1,542 Elo+
Party 1
Discordia
Discordia
MintyLemon
Discordia
Level 99
God Stats
8W - 2L
1,863 SR
Queue Stats
85W - 70L
1,618 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
etherealleaf
Morgan Le Fay
Level 46
God Stats
7W - 8L
1,483 SR
Queue Stats
60W - 61L
1,530 Elo+
Party 3
Ares
Ares
spiderjay812
Ares
Level 48
God Stats
19W - 13L
1,676 SR
Queue Stats
343W - 315L
1,501 Elo+
Party 1
Gilgamesh
Gilgamesh
ºEos
Gilgamesh
Level 3
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 16L
1,536 Elo+
Party 3
Team Averages
Level 63
1,605 SR
1,546 Elo+

VS

Team Averages
Level 59
1,637 SR
1,569 Elo+
Hercules
Hercules
GudakoIsK
Hercules
Level 64
God Stats
0W - 2L
1,702 SR
Queue Stats
83W - 73L
1,577 Elo+
Solo
Thanatos
Thanatos
JiMMyKilos
Thanatos
Level 17
God Stats
0W - 1L
1,421 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Nito01
Hou Yi
Level 83
God Stats
3W - 4L
1,652 SR
Queue Stats
4W - 4L
1,586 Elo+
Party 2
Zeus
Zeus
mrsMoffet
Zeus
Level 69
God Stats
0W - 1L
1,685 SR
Queue Stats
13W - 16L
1,547 Elo+
Party 2
Cthulhu
Cthulhu
thereelsniperboy
Cthulhu
Level 64
God Stats
2W - 1L
1,726 SR
Queue Stats
156W - 144L
1,637 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
EpicTroller0
Hachiman
12
0 / 1 / 2
7,106
474
6,206
8,547
3,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Discordia
MintyLemon
Discordia
17
6 / 0 / 6
9,113
608
9,670
8,389
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
etherealleaf
Morgan Le Fay
16
5 / 2 / 3
10,027
668
7,013
8,367
3,537
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 1 / 1
7,791
519
6,335
10,927
9,449
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
ºEos
Gilgamesh
15
2 / 1 / 2
8,786
586
7,691
12,261
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GudakoIsK
Hercules
11
1 / 3 / 1
7,318
488
4,708
13,009
11,745
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
JiMMyKilos
Thanatos
10
2 / 6 / 2
6,530
435
2,914
14,071
5,351
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hou Yi
Nito01
Hou Yi
12
1 / 1 / 1
7,033
469
8,328
6,643
2,638
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Zeus
15
1 / 4 / 2
8,348
557
4,378
12,471
4,052
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 2 / 2
8,346
556
8,089
10,703
9,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
13
15
Kills
5
5
Deaths
16
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hachiman
EpicTroller0
Hachiman
0
1
2
1
L
Hercules
GudakoIsK
Hercules
1
3
1
0.5
L
Thanatos
JiMMyKilos
Thanatos
2
6
2
0.5
W
Discordia
MintyLemon
Discordia
6
0
6
9
L
Hou Yi
Nito01
Hou Yi
1
1
1
1.5
W
Morgan Le Fay
etherealleaf
Morgan Le Fay
5
2
3
3.25
L
Zeus
1
4
2
0.5
W
2
1
1
2.5
L
0
2
2
0.5
W
Gilgamesh
ºEos
Gilgamesh
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,915
Damage
28,417
48,491
Taken
56,897
27,255
Mitigated
33,330
14,070
Healing
17,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
EpicTroller0
Hachiman
6,206
3,798
0
1,480
8,547
3,500
0
0
8,547
0
48,353
L
Hercules
GudakoIsK
Hercules
4,708
1,305
0
5,844
13,009
11,745
0
6,024
6,985
0
20,977
L
Thanatos
JiMMyKilos
Thanatos
2,914
686
0
5,831
14,071
5,351
22
6,366
7,511
0
37,347
W
Discordia
MintyLemon
Discordia
9,670
527
0
3,943
8,389
3,115
954
1,483
6,716
78,207
0
L
Hou Yi
Nito01
Hou Yi
8,328
6,019
0
1,322
6,643
2,638
0
3,121
3,470
0
67,534
W
Morgan Le Fay
etherealleaf
Morgan Le Fay
7,013
321
0
1,142
8,367
3,537
2,910
4,070
4,291
74,836
963
L
Zeus
4,378
914
0
3,437
12,471
4,052
0
4,931
7,244
77,439
1,396
W
6,335
670
0
3,678
10,927
9,449
0
0
10,927
23,332
0
L
8,089
890
0
1,000
10,703
9,544
0
2,071
7,848
57,802
1,626
W
Gilgamesh
ºEos
Gilgamesh
7,691
2,033
0
3,827
12,261
7,654
161
5,779
5,738
0
64,600

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,823
Gold Earned
37,575
470
Minions Killed
436
0
Camps Cleared
0
1,611,881
Distance Traveled
1,480,858
14
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,106
474
87
6
0
288,439
6
L
Hercules
7,318
488
25
2
0
314,993
0
L
Thanatos
6,530
435
57
4
0
331,314
0
W
Discordia
9,113
608
113
8
0
371,522
4
L
Hou Yi
7,033
469
100
7
0
257,087
0
W
Morgan Le Fay
10,027
668
129
9
0
305,961
3
L
Zeus
8,348
557
134
9
0
275,122
1
W
Ares
7,791
519
31
2
0
328,483
0
L
Cthulhu
8,346
556
120
8
0
302,342
2
W
Gilgamesh
8,786
586
110
7
0
317,476
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role