Player Matchup

Jormungandr
Jormungandr
Daikotou
Jormungandr
Level 26
God Stats
1W - 3L
1,189 SR
Queue Stats
11W - 21L
1,296 Elo+
Party 2
Artio
Artio
Pauliel
Artio
Level 57
God Stats
9W - 6L
1,398 SR
Queue Stats
37W - 45L
1,288 Elo+
Party 2
Ishtar
Ishtar
Sillithas
Ishtar
Level 22
God Stats
1W - 2L
1,423 SR
Queue Stats
14W - 22L
1,290 Elo+
Party 2
Scylla
Scylla
track_MatiCalvo9
Scylla
Level 106
God Stats
3W - 4L
1,380 SR
Queue Stats
74W - 76L
1,448 Elo+
Party 3
Arachne
Arachne
xDeemonZ
Arachne
Level 118
God Stats
11W - 5L
1,988 SR
Queue Stats
80W - 79L
1,537 Elo+
Party 3
Team Averages
Level 66
1,476 SR
1,372 Elo+

VS

Team Averages
Level 109
1,384 SR
1,431 Elo+
Aphrodite
Aphrodite
Ashernu
Aphrodite
Level 108
God Stats
83W - 62L
1,585 SR
Queue Stats
212W - 208L
1,469 Elo+
Solo
Anubis
Anubis
Camy1
Anubis
Level 102
God Stats
0W - 1L
1,311 SR
Queue Stats
13W - 7L
1,501 Elo+
Party 1
King Arthur
King Arthur
Dajno_loaf
King Arthur
Level 65
God Stats
0W - 2L
1,224 SR
Queue Stats
249W - 388L
1,222 Elo+
Solo
Ares
Ares
Jacew22
Ares
Level 160
God Stats
0W - 3L
1,301 SR
Queue Stats
94W - 100L
1,557 Elo+
Solo
Amaterasu
Amaterasu
Sandycastle
Amaterasu
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 6L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Daikotou
Jormungandr
10
1 / 3 / 0
5,502
500
5,992
9,011
6,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
Pauliel
Artio
9
0 / 0 / 4
5,536
503
4,356
7,663
5,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ishtar
Sillithas
Ishtar
9
3 / 1 / 1
5,391
490
3,874
6,811
2,306
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

12
1 / 0 / 1
6,487
590
4,693
5,519
2,104
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
xDeemonZ
Arachne
10
1 / 3 / 2
5,454
496
2,625
8,115
2,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Ashernu
Aphrodite
13
0 / 0 / 0
6,183
562
4,130
7,641
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
Camy1
Anubis
11
1 / 3 / 1
6,059
551
5,651
7,078
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

King Arthur
Dajno_loaf
King Arthur
8
0 / 1 / 1
4,784
435
1,133
6,810
2,798
Ares
Jacew22
Ares
9
2 / 2 / 0
5,812
528
3,479
10,179
6,689
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amaterasu
Sandycastle
Amaterasu
11
4 / 0 / 0
6,846
622
5,976
9,177
4,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
9
6
Kills
7
7
Deaths
6
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Ashernu
Aphrodite
0
0
0
0
L
Anubis
Camy1
Anubis
1
3
1
0.5
W
Jormungandr
Daikotou
Jormungandr
1
3
0
0.33
L
King Arthur
Dajno_loaf
King Arthur
0
1
1
0.5
L
Ares
Jacew22
Ares
2
2
0
1
W
Artio
Pauliel
Artio
0
0
4
2
L
Amaterasu
Sandycastle
Amaterasu
4
0
0
4
W
Ishtar
Sillithas
Ishtar
3
1
1
3.5
W
1
0
1
1.5
W
Arachne
xDeemonZ
Arachne
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,540
Damage
20,369
37,119
Taken
40,885
18,306
Mitigated
20,292
12,947
Healing
16,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Ashernu
Aphrodite
4,130
228
204
5,949
7,641
2,799
45
3,317
3,944
54,792
1,427
L
Anubis
Camy1
Anubis
5,651
146
60
2,429
7,078
3,269
0
2,064
4,920
43,289
0
W
Jormungandr
Daikotou
Jormungandr
5,992
1,865
0
2,110
9,011
6,153
0
0
9,011
32,927
1,134
L
King Arthur
Dajno_loaf
King Arthur
1,133
162
444
631
6,810
2,798
0
2,836
3,974
0
15,525
L
Ares
Jacew22
Ares
3,479
130
0
2,285
10,179
6,689
0
2,880
7,299
23,619
1,658
W
Artio
Pauliel
Artio
4,356
893
665
3,107
7,663
5,209
0
3,141
4,522
14,306
1,711
L
Amaterasu
Sandycastle
Amaterasu
5,976
2,137
0
4,394
9,177
4,737
0
3,001
6,176
0
44,614
W
Ishtar
Sillithas
Ishtar
3,874
2,520
0
2,339
6,811
2,306
0
3,758
3,053
0
31,477
W
4,693
260
0
1,190
5,519
2,104
0
3,353
2,166
49,943
2,067
W
Arachne
xDeemonZ
Arachne
2,625
2,435
0
3,536
8,115
2,534
0
2,816
5,299
0
35,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,370
Gold Earned
29,684
261
Minions Killed
313
0
Camps Cleared
0
1,098,132
Distance Traveled
1,096,878
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
6,183
562
86
8
0
214,585
0
L
Anubis
6,059
551
91
8
0
213,887
0
W
Jormungandr
5,502
500
46
4
0
181,503
3
L
King Arthur
4,784
435
21
2
0
238,318
0
L
Ares
5,812
528
34
3
0
218,013
0
W
Artio
5,536
503
13
1
0
227,203
4
L
Amaterasu
6,846
622
81
7
0
212,075
0
W
Ishtar
5,391
490
51
5
0
196,795
3
W
Scylla
6,487
590
95
9
0
224,138
2
W
Arachne
5,454
496
56
5
0
268,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role