Player Matchup

Sobek
Sobek
Asianhoney96
Sobek
Level 127
God Stats
3W - 0L
1,500 SR
Queue Stats
50W - 41L
1,529 Elo+
Party 1
Heimdallr
Heimdallr
CTS Venom
Heimdallr
Level 109
God Stats
2W - 0L
1,798 SR
Queue Stats
59W - 66L
1,464 Elo+
Solo
Raijin
Raijin
RipRedemption
Raijin
Level 40
God Stats
6W - 0L
1,762 SR
Queue Stats
50W - 40L
1,529 Elo+
Party 1
Horus
Horus
Zag
Horus
Level 121
God Stats
4W - 1L
1,477 SR
Queue Stats
432W - 455L
1,541 Elo+
Solo
Xing Tian
Xing Tian
haloreach1031
Xing Tian
Level 100
God Stats
1W - 3L
1,114 SR
Queue Stats
105W - 115L
1,461 Elo+
Solo
Team Averages
Level 99
1,530 SR
1,505 Elo+

VS

Team Averages
Level 91
1,456 SR
1,488 Elo+
Kali
Kali
BDrysdale
Kali
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 46L
1,525 Elo+
Solo
Hercules
Hercules
KILLBILL12344
Hercules
Level 86
God Stats
0W - 2L
1,281 SR
Queue Stats
16W - 14L
1,517 Elo+
Party 2
Ix Chel
Ix Chel
MyPrototype
Ix Chel
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,373 Elo+
Solo
Susano
Susano
RACity
Susano
Level 94
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,488 Elo+
Party 2
Xing Tian
Xing Tian
xDylann19
Xing Tian
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,536 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 3 / 10
9,607
961
7,577
14,129
18,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heimdallr
CTS Venom
Heimdallr
16
7 / 2 / 11
9,705
971
15,913
9,775
5,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
4 / 3 / 10
9,325
933
12,438
6,608
3,282
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Horus
Zag
Horus
15
1 / 2 / 14
9,144
914
8,772
11,587
12,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Xing Tian
haloreach1031
Xing Tian
14
2 / 2 / 13
9,227
923
5,898
11,335
13,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 3 / 9
7,710
771
4,028
9,025
4,479
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hercules
KILLBILL12344
Hercules
14
5 / 3 / 7
8,173
817
12,931
14,064
14,697
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ix Chel
MyPrototype
Ix Chel
13
3 / 4 / 9
7,528
753
7,332
9,439
4,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
RACity
Susano
12
1 / 5 / 9
6,972
697
8,596
8,985
6,138
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Xing Tian
xDylann19
Xing Tian
14
1 / 4 / 11
7,369
737
6,323
14,508
20,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
57
19
Kills
12
12
Deaths
19
58
Assists
45
Player
Kills
Deaths
Assists
KDA
W
5
3
10
3.33
L
Kali
2
3
9
2.17
W
Heimdallr
CTS Venom
Heimdallr
7
2
11
6.25
L
Hercules
KILLBILL12344
Hercules
5
3
7
2.83
L
Ix Chel
MyPrototype
Ix Chel
3
4
9
1.88
L
Susano
RACity
Susano
1
5
9
1.1
W
4
3
10
3
W
Horus
Zag
Horus
1
2
14
4
W
Xing Tian
haloreach1031
Xing Tian
2
2
13
4.25
L
Xing Tian
xDylann19
Xing Tian
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,598
Damage
39,210
53,434
Taken
56,021
52,850
Mitigated
51,012
21,770
Healing
14,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,577
271
1,886
3,617
14,129
18,316
379
3,681
10,313
11,977
0
L
Kali
4,028
963
873
2,586
9,025
4,479
0
4,457
4,567
0
13,733
W
Heimdallr
CTS Venom
Heimdallr
15,913
6,030
374
2,571
9,775
5,814
2,633
2,579
6,912
0
39,634
L
Hercules
KILLBILL12344
Hercules
12,931
2,095
1,048
3,109
14,064
14,697
0
7,315
6,749
0
15,371
L
Ix Chel
MyPrototype
Ix Chel
7,332
613
2,090
2,293
9,439
4,801
0
5,084
4,355
18,456
0
L
Susano
RACity
Susano
8,596
856
738
514
8,985
6,138
0
4,318
4,661
0
13,627
W
12,438
1,561
908
687
6,608
3,282
1,720
1,106
5,364
23,729
0
W
Horus
Zag
Horus
8,772
2,294
3,855
4,506
11,587
12,402
399
2,547
8,822
4,427
9,530
W
Xing Tian
haloreach1031
Xing Tian
5,898
74
1,262
2,104
11,335
13,036
457
3,413
7,789
11,555
1,459
L
Xing Tian
xDylann19
Xing Tian
6,323
400
773
764
14,508
20,897
0
6,833
7,675
14,315
964

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,008
Gold Earned
37,752
122
Minions Killed
72
0
Camps Cleared
0
968,439
Distance Traveled
1,050,966
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,607
961
7
1
0
220,234
0
L
Kali
7,710
771
10
1
0
221,917
0
W
Heimdallr
9,705
971
60
6
0
176,213
0
L
Hercules
8,173
817
14
1
0
193,523
0
L
Ix Chel
7,528
753
24
2
0
185,295
0
L
Susano
6,972
697
9
1
0
261,296
0
W
Raijin
9,325
933
35
4
0
157,408
0
W
Horus
9,144
914
8
1
0
208,070
0
W
Xing Tian
9,227
923
12
1
0
206,514
0
L
Xing Tian
7,369
737
15
2
0
188,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role