Player Matchup

Serqet
Serqet
LilUziBertt
Serqet
Level 37
God Stats
1W - 2L
1,603 SR
Queue Stats
16W - 17L
1,582 Elo+
Party 1
Chaac
Chaac
NotSoDank
Chaac
Level 66
God Stats
0W - 2L
1,373 SR
Queue Stats
10W - 12L
1,570 Elo+
Party 1
Yu Huang
Yu Huang
stvnlpz
Yu Huang
Level 147
God Stats
0W - 2L
1,535 SR
Queue Stats
13W - 12L
1,602 Elo+
Party 1
Team Averages
Level 83
1,504 SR
1,585 Elo+

VS

Team Averages
Level 105
1,568 SR
1,690 Elo+
Nox
Nox
ISellKittens
Nox
Level 21
God Stats
3W - 0L
1,520 SR
Queue Stats
6W - 3L
1,723 Elo+
Party 2
Hercules
Hercules
ISellSushi
Hercules
Level 146
God Stats
3W - 0L
1,556 SR
Queue Stats
11W - 7L
1,690 Elo+
Party 2
Charybdis
Charybdis
eatthatpsy445
Charybdis
Level 148
God Stats
1W - 1L
1,627 SR
Queue Stats
30W - 22L
1,658 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
10
1 / 3 / 4
6,748
675
3,836
8,226
6,943
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chaac
NotSoDank
Chaac
12
2 / 4 / 1
6,866
687
5,527
10,509
9,252
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
stvnlpz
Yu Huang
11
2 / 4 / 2
6,865
687
7,720
7,878
3,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 6
7,224
722
3,592
5,242
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hercules
ISellSushi
Hercules
14
7 / 0 / 3
8,333
833
9,018
7,486
6,690
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Charybdis
eatthatpsy445
Charybdis
11
3 / 4 / 5
7,541
754
6,917
8,820
3,480
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
5
Kills
11
11
Deaths
5
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
W
Hercules
ISellSushi
Hercules
7
0
3
8.5
L
Serqet
1
3
4
1
L
Chaac
NotSoDank
Chaac
2
4
1
0.63
W
Charybdis
eatthatpsy445
Charybdis
3
4
5
1.38
L
Yu Huang
stvnlpz
Yu Huang
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,083
Damage
19,527
26,613
Taken
21,548
19,494
Mitigated
12,586
4,458
Healing
3,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,592
357
0
888
5,242
2,416
552
1,743
3,499
22,861
0
W
Hercules
ISellSushi
Hercules
9,018
2,265
0
1,355
7,486
6,690
242
1,649
5,594
0
17,088
L
Serqet
3,836
751
0
607
8,226
6,943
0
1,162
6,731
0
10,469
L
Chaac
NotSoDank
Chaac
5,527
664
0
3,621
10,509
9,252
32
1,626
8,606
0
17,939
W
Charybdis
eatthatpsy445
Charybdis
6,917
3,909
0
1,220
8,820
3,480
0
4,356
4,410
0
26,613
L
Yu Huang
stvnlpz
Yu Huang
7,720
433
0
230
7,878
3,299
0
828
6,776
30,216
518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,479
Gold Earned
23,098
101
Minions Killed
107
0
Camps Cleared
0
515,075
Distance Traveled
467,699
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,224
722
46
5
0
166,682
0
W
Hercules
8,333
833
19
2
0
166,786
0
L
Serqet
6,748
675
20
2
0
181,309
0
L
Chaac
6,866
687
36
4
0
166,256
0
W
Charybdis
7,541
754
42
4
0
134,231
0
L
Yu Huang
6,865
687
45
5
0
167,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role