Player Matchup

Hades
Hades
Draken119
Hades
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 12L
1,475 Elo+
Party 1
Fenrir
Fenrir
Na0fumi
Fenrir
Level 68
God Stats
1W - 0L
1,737 SR
Queue Stats
64W - 62L
1,459 Elo+
Party 1
Bacchus
Bacchus
OhNorse
Bacchus
Level 109
God Stats
1W - 0L
1,263 SR
Queue Stats
17W - 9L
1,566 Elo+
Solo
Eset
Eset
ToxicArachne
Eset
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 11L
1,562 Elo+
Party 1
Anubis
Anubis
motomagic12
Anubis
Level 126
God Stats
1W - 1L
1,189 SR
Queue Stats
19W - 24L
1,452 Elo+
Party 1
Team Averages
Level 85
1,438 SR
1,503 Elo+

VS

Team Averages
Level 102
1,585 SR
1,526 Elo+
Atlas
Atlas
MrBigGanks
Atlas
Level 126
God Stats
4W - 2L
1,776 SR
Queue Stats
104W - 103L
1,519 Elo+
Party 2
Neith
Neith
NorseGod895494
Neith
Level 87
God Stats
1W - 1L
1,650 SR
Queue Stats
26W - 25L
1,493 Elo+
Solo
Artio
Artio
ajpolisky
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 32L
1,477 Elo+
Party 2
Ganesha
Ganesha
kidbrulo
Ganesha
Level 62
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 22L
1,647 Elo+
Party 2
Scylla
Scylla
whatsguddair
Scylla
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 40L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Draken119
Hades
14
4 / 5 / 11
8,717
872
7,278
11,606
7,600
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fenrir
Na0fumi
Fenrir
14
5 / 3 / 12
8,862
886
5,536
9,640
6,305
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bacchus
OhNorse
Bacchus
14
1 / 2 / 18
8,967
897
7,148
10,602
12,421
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
8 / 1 / 13
10,363
1,036
17,839
6,587
2,919
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
16
3 / 2 / 14
9,672
967
9,841
6,808
4,177
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
5 / 3 / 4
8,181
818
9,133
9,620
10,216
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
2 / 3 / 1
6,608
661
3,412
5,852
2,705
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Artio
ajpolisky
Artio
11
0 / 6 / 5
6,461
646
1,483
12,222
5,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ganesha
kidbrulo
Ganesha
16
1 / 5 / 9
8,106
811
6,107
14,727
16,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
13
3 / 4 / 6
7,848
785
6,693
7,819
3,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
36
21
Kills
11
13
Deaths
21
68
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hades
Draken119
Hades
4
5
11
1.9
L
Atlas
5
3
4
2.33
W
Fenrir
Na0fumi
Fenrir
5
3
12
3.67
L
2
3
1
0.83
W
Bacchus
OhNorse
Bacchus
1
2
18
5
W
8
1
13
14.5
L
Artio
ajpolisky
Artio
0
6
5
0.42
L
Ganesha
kidbrulo
Ganesha
1
5
9
1.1
W
Anubis
3
2
14
5
L
Scylla
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,642
Damage
26,828
45,243
Taken
50,240
33,422
Mitigated
38,914
14,818
Healing
10,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
Draken119
Hades
7,278
158
930
1,972
11,606
7,600
501
4,546
7,060
14,997
0
L
Atlas
9,133
2,593
1,029
1,648
9,620
10,216
0
7,802
1,624
22,966
165
W
Fenrir
Na0fumi
Fenrir
5,536
795
276
1,960
9,640
6,305
1,512
5,619
4,021
0
9,597
L
3,412
920
0
942
5,852
2,705
0
5,026
688
0
8,240
W
Bacchus
OhNorse
Bacchus
7,148
329
1,391
2,259
10,602
12,421
471
5,020
5,582
15,343
311
W
17,839
800
1,446
1,833
6,587
2,919
1,638
3,106
3,481
30,084
0
L
Artio
ajpolisky
Artio
1,483
155
715
2,174
12,222
5,798
0
9,765
2,249
4,888
0
L
Ganesha
kidbrulo
Ganesha
6,107
451
455
2,674
14,727
16,759
0
11,636
2,683
12,880
0
W
Anubis
9,841
369
824
1,927
6,808
4,177
931
4,788
2,020
28,283
0
L
Scylla
6,693
778
228
233
7,819
3,436
0
6,761
908
13,798
412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,581
Gold Earned
37,204
127
Minions Killed
86
0
Camps Cleared
0
991,953
Distance Traveled
739,025
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
8,717
872
10
1
0
161,847
0
L
Atlas
8,181
818
28
3
0
174,650
0
W
Fenrir
8,862
886
12
1
0
210,069
0
L
Neith
6,608
661
11
1
0
102,674
0
W
Bacchus
8,967
897
14
1
0
209,178
0
W
Eset
10,363
1,036
56
6
0
217,392
0
L
Artio
6,461
646
7
1
0
120,763
0
L
Ganesha
8,106
811
3
0
0
182,855
0
W
Anubis
9,672
967
35
4
0
193,467
0
L
Scylla
7,848
785
37
4
0
158,083
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role