Player Matchup

Hercules
Hercules
Chromaticllama
Hercules
Level 146
God Stats
1W - 4L
1,342 SR
Queue Stats
292W - 240L
1,540 Elo+
Party 3
Fenrir
Fenrir
Corgster
Fenrir
Level 158
God Stats
26W - 23L
1,536 SR
Queue Stats
201W - 176L
1,542 Elo+
Party 1
Poseidon
Poseidon
The3BlindMice
Poseidon
Level 162
God Stats
0W - 2L
1,444 SR
Queue Stats
89W - 76L
1,555 Elo+
Party 1
Susano
Susano
gno2
Susano
Level 159
God Stats
12W - 13L
1,488 SR
Queue Stats
218W - 220L
1,577 Elo+
Party 1
Hera
Hera
mateoburbur96
Hera
Level 129
God Stats
6W - 11L
1,425 SR
Queue Stats
228W - 191L
1,523 Elo+
Party 3
Team Averages
Level 151
1,447 SR
1,547 Elo+

VS

Team Averages
Level 166
1,549 SR
1,551 Elo+
Camazotz
Camazotz
FSDeputy
Camazotz
Level 159
God Stats
1W - 2L
1,299 SR
Queue Stats
68W - 70L
1,567 Elo+
Solo
Sylvanus
Sylvanus
FavorableTester
Sylvanus
Level 197
God Stats
5W - 0L
1,699 SR
Queue Stats
189W - 170L
1,545 Elo+
Party 2
Sol
Sol
MstrFstSstrs
Sol
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 52L
1,563 Elo+
Solo
Nemesis
Nemesis
WARxREAPER
Nemesis
Level 191
God Stats
5W - 2L
1,730 SR
Queue Stats
326W - 308L
1,528 Elo+
Solo
Kukulkan
Kukulkan
scopes chillin
Kukulkan
Level 158
God Stats
8W - 8L
1,518 SR
Queue Stats
171W - 151L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 2 / 1
6,055
505
4,948
12,991
10,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fenrir
Corgster
Fenrir
11
2 / 4 / 2
6,205
517
3,765
11,349
4,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Poseidon
The3BlindMice
Poseidon
11
2 / 6 / 2
6,457
538
4,849
8,211
2,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
gno2
Susano
12
2 / 5 / 2
6,288
524
4,625
14,227
5,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

11
0 / 2 / 1
6,146
512
2,113
5,842
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
FSDeputy
Camazotz
14
4 / 1 / 4
8,577
715
8,191
10,864
4,047
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
12
2 / 2 / 6
6,975
581
3,541
10,704
7,566
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

12
1 / 0 / 3
7,236
603
4,993
7,660
2,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
WARxREAPER
Nemesis
13
11 / 2 / 3
8,244
687
11,152
13,076
5,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
13
1 / 2 / 9
7,714
643
9,484
7,518
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
44
7
Kills
19
19
Deaths
7
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Hercules
1
2
1
0.75
L
Fenrir
Corgster
Fenrir
2
4
2
0.75
W
Camazotz
FSDeputy
Camazotz
4
1
4
6
W
Sylvanus
2
2
6
2.5
W
1
0
3
2.5
L
Poseidon
The3BlindMice
Poseidon
2
6
2
0.5
W
Nemesis
WARxREAPER
Nemesis
11
2
3
6.25
L
Susano
gno2
Susano
2
5
2
0.6
L
0
2
1
0.25
W
Kukulkan
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,300
Damage
37,361
52,620
Taken
49,822
25,503
Mitigated
23,046
15,936
Healing
24,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
4,948
947
0
5,294
12,991
10,331
0
5,802
6,972
0
19,180
L
Fenrir
Corgster
Fenrir
3,765
1,966
0
4,047
11,349
4,297
0
1,138
10,137
0
28,898
W
Camazotz
FSDeputy
Camazotz
8,191
2,539
0
5,234
10,864
4,047
696
0
10,864
0
68,635
W
Sylvanus
3,541
964
4,652
3,854
10,704
7,566
232
2,323
8,203
17,075
0
W
4,993
1,855
0
3,256
7,660
2,855
717
1,187
6,473
63,757
2,917
L
Poseidon
The3BlindMice
Poseidon
4,849
408
0
763
8,211
2,921
0
5,170
2,845
39,296
1,139
W
Nemesis
WARxREAPER
Nemesis
11,152
5,781
0
6,914
13,076
5,116
0
836
12,194
0
47,561
L
Susano
gno2
Susano
4,625
1,440
0
4,862
14,227
5,637
0
2,240
11,873
0
48,430
L
2,113
721
0
970
5,842
2,317
0
2,890
2,952
44,711
0
W
Kukulkan
9,484
1,807
0
305
7,518
3,462
0
2,134
5,164
58,170
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,151
Gold Earned
38,746
337
Minions Killed
445
0
Camps Cleared
0
1,164,536
Distance Traveled
1,285,434
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
6,055
505
32
3
0
231,663
0
L
Fenrir
6,205
517
53
4
0
228,971
2
W
Camazotz
8,577
715
119
10
0
247,045
2
W
Sylvanus
6,975
581
25
2
0
248,166
3
W
Sol
7,236
603
116
10
0
241,691
2
L
Poseidon
6,457
538
82
7
0
229,974
3
W
Nemesis
8,244
687
70
6
0
297,088
0
L
Susano
6,288
524
81
7
0
276,455
0
L
Hera
6,146
512
89
7
0
197,473
0
W
Kukulkan
7,714
643
115
10
0
251,444
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role